A1: I like being an ultimate hero and just obliterating everything in my path. "I've taken shits scarier than this dragon!" 15%
A2: I like being a powerful hero, but not a god. "This dragon will be a challenge to remember!" 24%
A3: I like being a hero, but not a powerful one. While I fear enemies, I know I'll still win. "This dragon is scary as shit! But he dead." 44%
A4: I just barely want to be a hero. "Do I *have* to fight the dragon?" 28%
A5: I do not want to be a hero, just a regular duder. "Fuck dragons!" 18%
B1: I want to start out weak and finish the game strong! Like Bruce Banner turning into the Hulk. But over a longer time. 50%
B2. I want to start and finish the game with the same power. My ability to use my skills makes me stronger, not my skills. 37%
B3. I want to start out strong and finish the game weak. You know, like an old man. 17%
B4. I want to start out strong and stay that way! Fuck dragons! 11%
C1. I want the game to sing my praises & erect statues in my honor when I complete important quests. 20%
C2. I wish there were no important quests and all tasks were mundane so I could live my invisible life in peace, you sons of bitches. 15%
C3. I like important quests but I want to be a *part* of them rather than the sole reason for success. 65%
D1. When I play an RPG, I want to experience everything with 1 character 63%
D2. When I play an RPG, I prefer to have limited experience with each character, and play as a few. 27%
E1. If being a hero is the path to my love interest's bed, that is the path I will take. 28%
E2. If being an underdog is the path to my love interest's bed, that is the path I will take. 45%
F1. If I could play a game where I am a Skyrim farmer and all the action happens around me, I would be happy. 33%
F2. If I could play a game where the AI is the hero and I am the sidekick, I would be happy. 41%
F3. I would shoot myself in the face if I had to play either of the above games. 24%
G1. I would play a game where there is no main quest, just the quests I decide to do. 52%
G2. I would not play a game where there is no main quest. I like having an ultimate goal or mission. 30%
H1. My story must have a happy, victorious ending. 16%
H2. My story may not have a perfectly ending, though of course I still live. 38%
H3. My story may have a happy ending, though my life will be sacrificed. 34%
H4. My story may have a completely negative ending. 61%
Been thinkin bout this lately.
I tend to get bored with RPGs at the point in the curve where I become the threat, rather than the enemies. My favorite bits of most games tend to be early hours. Where you are just beginning to collect loot, where every new rusty broken axe makes a difference, and the jump from "Shit Leather Jerkin" to "Less Shitty Boiled Leather Jerkin" is like winning the lottery. I really do not enjoy mowing down dozens of enemies like they are the front lawn I forgot to cut, or trading one ultra scepter for another super ultra scepter. I want every encounter to be near-death. I never want to just obliterate some pathetic worm. My rule is that if an enemy is so easy to defeat it takes either 1 button press or 0 mental energy the game shouldn't even ask me to do anything. Just auto kill it if you have it, seriously, why am I being woken up for this shit?
Anyways, how do you feel?
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