I very much doubt it's fake. It's got well-known people like Yves Behar (One Laptop Per Child) and Ed Fries (original Xbox) involved in the project and it would make no sense for them to ruin their reputations on a bogus project.
Is Ouya for real?
@mracoon said:
I very much doubt it's fake. It's got well-known people like Yves Behar (One Laptop Per Child) and Ed Fries (original Xbox) involved in the project and it would make no sense for them to ruin their reputations on a bogus project.
Sort of like Todd McFarlane, RA Salvatore and Curt Shillling?
The device is not going to be $100 (if you read their post it seems like it). That's the price right now for the first 10,000 Kickstarter pledges.
I think it looks dumb as hell, but for $100 I'll buy anything that seems like it might have a bit of potential.
@Kidavenger said:
@mracoon said:
I very much doubt it's fake. It's got well-known people like Yves Behar (One Laptop Per Child) and Ed Fries (original Xbox) involved in the project and it would make no sense for them to ruin their reputations on a bogus project.Sort of like Todd McFarlane, RA Salvatore and Curt Shillling?
Did they produce a AAA game? Yes. Did it get some acclaim? Yes. Did it sell well enough to manage the stupidly expensive R&D they spent on an MMO? No.
Two out of three ain't bad for a newcomer in an age when old standards are shutting down left and right. It's a really tough time for AAA studios and publishers right now. The industry has grown too quickly (no, the bubble won't burst soon but it's tenuous times for many people) in terms of game budgets. That's why a smaller, simpler device which already has an established market and development community is a good thing. It lowers the barrier for many indie and up and coming developers.
People flip the fuck out over the Raspberry Pi but somehow this offends them? Crazy.
@A_Cute_Squirtle said:
@SeriouslyNow said:
It's real. You don't employ a world famous industrial design specialist and partner with the world's most successful GPU manufacturer as part of a scam.
@BrockNRolla said:
I'll be amazed if something even marginally functional comes out of this. People need to think more before they plunk down money for an ephemeral idea. There's a whole lot of bull shit on Kickstarter and this a yet another example.Wat. There's nothing ephemeral about this. They have working models already out there. They have the marketing and 'bizcom' relationships in place too. What they are doing with this KS is to generate a new round of developer relationships and early sign ups.
"In 2009, he collaborated with Ethan Imboden of Jimmyjane on a line of waterproof rechargeable vibrators."- Yves' Wikipedia ArticleEXCELLENT.
I thought you already had a buttplug.
@Castermhief117 said:
Even after watching the videos and reading up on the Ouya for quite a bit, I still need help and further clarification on what it really does. What type of games will I get to play on the Ouya? Will it be able to compete with the current generation of consoles or does it aim to compete with the next? I understand that the console is supposed to evolve and grow based on the users but what can one generally expect from buying an Ouya console? All I've seen so far is support from Twitch TV and the Minecraft devs, which are all multiplatform. What's unique to the Ouya?
It's not competing with the current or future consoles. It'll play downloadable, free (at first, monetized later) games. It wants to bring the good parts of android to your living room. It seems to mostly be competing with PSN and XBLA, not full service consoles.
For those talking about Notch's endorsement of the Ouya, read his quote on the Kickstarter page...
"“If OUYA delivers on the promise of being the first true open gaming platform that gives indie developers access to the living room gaming market, yes that is a great idea. We will follow the development of OUYA and see how it resonates with gamers. I could see all current Mojang games go on the platform if there's a demand for it.” – Mojang (developer of Minecraft)"
Hardly an endorsement! Notch tweeted about it yesterday, saying how his quote was 'wonderfully vague'. Looks like a few news sources have skim read the list of quotes of the Kickstarter page and (incorrectly) reported them as personally endorsing the project.
@SoothsayerGB said:
If Notch backs it, I will pay attention. That guys something neato. Games outside of the PC don't really interniass mmy mych. But it could confidently get Jeff all wound up! And if Jeff's all a bubbling, SO is a Ryan! AND maybe Scoops! Which means good Bombcast.
Can't wait to see how this turns out. But back to topic. I also am a cat. Burr.
My brain...it hurts...
Well, regardless the comments page really shows you how bad Kickstarter projects can be. No one knew when the project was going to be delivered and no one knew where to complain to.@Castermhief117: I find it HILARIOUS that I went to the Katalyka kickstarter page you linked and the update on the front page is from today, of her starting production runs of the game for kickstarter purchasers.
http://www.kickstarter.com/projects/1820893788/katalyka/comments
I sincerely doubt that it is fake. The lead designer has made a lot of other revered things. (The guy you see making the prototypes of the controller. )
And the video is very professional. However i have doubts that it will be as good as they make it seem in the video and text about it on KS.
I will back it up since i feel like it sound like a neat idea, but if its not delivered do you really think they will get away with it?
Other developers and tons of people have decided to back it up, if its just not gonna deliver there will be hell to pay for these people.
@Castermhief117: Oh, so now its not that it was a scam but it highlights how poorly kickstarter projects can be run?
Don't worry, I read the comments because the game was actually kinda intriguing. You're dealing with someone who collected a whopping $8,000, that's not even enough to get it out of small claims court if she did default on the whole thing, let alone on an individual basis. She took a pretty complex boardgame from idea, to conception, to prototype, and now to initial production in 10 months on only $8,000, that's actually a pretty solid time-frame for something being made from scratch by one individual who probably doesn't have experience in what it takes to make a finished, printed product. Yes, her updates were slow, but the net result is it's not a scam, so you can try and save face all you want by redirecting to her handling of the comments section of her kickstarter page, but she got her (in actuality very small) investment and is fulfilling the promise.
Kickstarter is an investment program, where people can pitch projects and get investments into making that project come to life. People run projects differently, sometimes shit happens and delays happens, sometimes people aren't great at communicating them, inevitably some kickstarters will fail and people like you will scream bloody murder and hold it as a sign of how stupid everyone else is for buying into any idea put there. I'm less cynical, I know some will fail eventually, but that's part of what it means to put your money on something.
I never said I was against Kickstarter and I never called people "stupid" for supporting innovative ideas on Kickstarter. That's what you said, not me. All I meant to do was address the possibility that someone could ask for your money and never produce results. Yeah, this project wasn't a scam and I was wrong in that aspect. But it could have very well been one, as you saw in the comments, even many of the backers thought it was one. What's really stopping someone from making a low-cost project on Kickstarter and not delivering?@Castermhief117: Oh, so now its not that it was a scam but it highlights how poorly kickstarter projects can be run?
Don't worry, I read the comments because the game was actually kinda intriguing. You're dealing with someone who collected a whopping $8,000, that's not even enough to get it out of small claims court if she did default on the whole thing, let alone on an individual basis. She took a pretty complex boardgame from idea, to conception, to prototype, and now to initial production in 10 months on only $8,000, that's actually a pretty solid time-frame for something being made from scratch by one individual who probably doesn't have experience in what it takes to make a finished, printed product. Yes, her updates were slow, but the net result is it's not a scam, so you can try and save face all you want by redirecting to her handling of the comments section of her kickstarter page, but she got her (in actuality very small) investment and is fulfilling the promise.
Kickstarter is an investment program, where people can pitch projects and get investments into making that project come to life. People run projects differently, sometimes shit happens and delays happens, sometimes people aren't great at communicating them, inevitably some kickstarters will fail and people like you will scream bloody murder and hold it as a sign of how stupid everyone else is for buying into any idea put there. I'm less cynical, I know some will fail eventually, but that's part of what it means to put your money on something.
I'm genuinely curious about the security measures taken to protect buyers.
@Castermhief117: There are none, you are not a buyer, you are in essence an Angel Investor in a project. With that investment comes certain perks should the project actually complete. There is no certainty that any given project will ever fulfill what they set out to do on the budget they request/receive from KS. If you read the FAQ, the only guarantee you get that they will ever finish a project is the "Strong social pressure to finish a project" inherent in a system of a community investing in something they want instead of something they want to make money on.
At best you could probably take someone to small claims for it, and get a judgement against them, but this in itself is actually very little help, because there's nothing saying the company can't just file bankruptcy and not pay any judgements, and you quickly get into the realm of is this worth getting my 40 bucks back.
I'm optimistic about this whole thing. I would assume the reason that android games are short and quick is because they have to be on phones right now. And on phones that makes sense. However, if developers are given the option to produce games meant to be played at home on a bigass TV, they could probably make some more meaningful games. By meaningful, I mean something that doesn't take 15 minutes to complete or is meant to repeated forever. Something like a proper RPG, for example, could be possible. The only thing I'm worried about is the limited storage. Then again I probably won't buy one, so what do I care.
@Sooty said:
@NickL said:
@Guided_By_Tigers said:
If she's a veteran of the video game industry then so am I.
As said on the first page, she has held executive positions at IGN, Gamefly and Vivendi.
If you can match those credentials then more power to you.
He once worked in Walmart ya know.
Well shit. Can I be a veteran too then?
@NickL said:
@Guided_By_Tigers said:
If she's a veteran of the video game industry then so am I.
As said on the first page, she has held executive positions at IGN, Gamefly and Vivendi.
If you can match those credentials then more power to you.
Well damn I was going off what the OP said, totally missed that post.
@Sooty: Nope I work as a lifeguard, even better credentials.
A bit silly to think this company is a scam. A disaster maybe, but not a scam. Im sure they will produce a product of some sort.
At the end of the day, if you didnt back it in the first place then you got nothing to lose.
@mikbal said:
- bank loan million bucks
- start kickstarter campaign
- finance yourself
- suckers think it is legit
- ???
- profit
what if suckers do not think it is legit,
you will only lose %3 or something.
but this is teh internet, everything is legit.
A) 3% of a million dollars is a lot of money for a small company.
and
B) You can't just walk into a bank and ask for a million dollar loan.
I don't think when they had the idea to start working on this they immediately though "HOLY SHIT! WE NEED A WEBSITE!" There's no reason for a website or to register one if they haven't announced it yet.
Now your other suspicion of the price, this doesn't have a screen... The touchscreens are the most expensive things in tablets, smartphones and iPod touchs etc. That's why it's cheap.
Holy crap, for the last damn time people, you don't necessarily officially incorporate a company when you start developing something. You can develop a product or idea for months or even years before you need to have an official company and website for marketing. How is this hard to understand?
Even if it fails as a gaming platform there might be a future for it as a HTPC alternative: http://xbmc.org/theuni/2012/07/13/xbmc-for-android/ I mean the thing is cheaper than a boxee/roku with many more features, that is something that is making it appealing to me at least.
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