Now it seems to be back in fashion this Virtual Reality, glasses Oculuf Rift, John Carmack, who showed us at E3 this year 2012, and past statements of film director Steven Spielberg on the RV . I found some interesting stories that speaks the way they can take the game.
And now with the news that Valve bet on games Virtual Reality http://www.meristation.com/es/android/noticias/valve-apostara-por-la-realidad-virtual-en-videojuegos/1808177
Some fans see that video games with 2D development, were fine for Super Nintendo and Mega Drive, 16-bit video game consoles, in the early 1990s. Now they have evolved into 3D game mechanics. And speaking of that, even later, when in the future, we have an advanced Virtual Reality, First person mode games, could be the star game mode preferred by all gamers.
lemure_siz, gp32spain in forums, commenting on the subject, "then those who are used to playing with virtual reality spend very much of a control handle with your hands. And playing a game represented in a 2D plane of grandparents will be something like playing today with tin trucks. "
SniperCh ... commented on yahoo answers, that "technology is advancing so fast that we can not know what will happen, but virtual reality, when perfected, will be the best of the best. Insurance will occasionally taking the games we're used to today, but almost no one's going to play. "
Blog forum leisure jeanlo, I commented on the topic: "3D Virtual Reality Worlds =. How would you move in reality seeing yourself otherwise you would not be in first person?. As I got not only the 2D to a point where it completely disappear, but also the 3rd person view. thing going to a virtual arcade recreation is seriously fantastic idea and I do not like to see the games in 2D plane disappear ... ".
Arguments like these, we can also find in two reports published in Pixfans, and I'll be the judge of That, of wordpress.
Some, who have proven professional teams in college virtual reality and augmented reality and we were experiencing problems were:
- Eyestrain, you could not use the computer for long times. Really use a VR helmet is not comfortable, the eyes begin to itch and you eventually start to burn. The conjunctiva is inflamed and it is common that after a few days people have red eyes like hell.
- The neck muscles to get tired lugging stuff, there are now lighter equipment, but also with smaller field of view which actually ruins the immersion. For total immersion need an extended field of view.
- Some people experience headaches, disorientation and loss of balance.
That could be solved if we could receive inputs directly on the head, as proposed by the sci-fi film The Matrix. Although, to get to that, there is still a long way to go. It seems that this is the dream of many players, being inside the game, replacing the protagonist of these, to be in the middle of the action, or directly the protagonist of the story. Although to receive inputs directly on the head, as proposed by the sci-fi film The Matrix, there is still some way to go, it seems that is the dream of many players, being inside the game, replacing the protagonist of these, to be among action, or directly the protagonist of the story. Some fans see that this is the future of video games continue.
Do you think the arcade game mechanics, 3D, replacing end successfully in the future, the conventional lateral or vertical development 2D, or will in the future, just to sharpen, current errors, a little more, or to invent a suitable control for moving mechanical 3D games. Because that's where the evolution of video games, with mechanical or development of 3D game, and the ways First-Person mode, (platforms, beat em up, shoot'em up, run & guns and fight Vs), and the prospect isometric, as with games: Neo Contra and Batman Arkhan City.?
Beat em up games such as: Final Fight Streetwise, Street of Rage 4 for Sega Saturn / Dreamcast, Fighting Force, or Urban Reign. Platforms like: Super Mario Galaxy, Tom Raiders, Sonic, Rayman and Earthworm Jim 3D - N64. Shoot em up, like: Burned After Climax and Wing Commanders. Run & Guns as: Contra Legacy of War, Vanquish, Binary Domain, Metal Slug 3D and Bionic Commando 2. Like, fighting games Vs, as Soul Calibur, Tekken, Virtua Fighters, Batle Arena Toshiden, or Mortal Kombat Vs DC comic. Good examples of 3D mechanical arcade games, many of them first-person mode. Tmbien arcade games there, isometric perspective, as Neo-Contra and Batman Arkhan City, as games run & guns, and beat em up. Some more fortunate than others, were adapted to 3D mechanical, some from original development of mechanical or lateral and / or vertical 2D. Others are brand new, made from scratch, for a development or 3D gameplay.
In this line, Dave Cox, producer of Castlevania: Lords of Shadow, said he wanted to see a new Contra dimensional, like the Castelvanias of mechanical or development, 3D, and maybe I could develop the Spanish team Mercury Steam, creators of the last Castlevania. (Castlevania: Lords of Shadow / 2 for PS3, and Xbox 360).
A press release on SEGA, committed to reviving sagas but adapting to changing times. He explained that "Mike Hayes, Sega producer, said in an interview with Gamasutra, the company is interested in reviving their classic franchises, but changing the gameplay.
Hayes says the fact that many of the latest SEGA games based on old sagas have failed precisely because they have tried to import the same gameplay of the originals. So SEGA commitment to change the original gameplay, adapting to changing times, since according to the former executive gameplay does not attract new players.
"We have been trying to revive old experiences SEGA franchises, but we have not gotten too successful. Currently, only we will embark on new revisions of sagas of the past if we make them relevant to modern audiences."
It might also be argued that the mechanical or lateral and vertical development, are very simple and limited in play, and that this type of fixed screens do not allow much showmanship.
Video games, first person, could eliminate the problems of a free camera, when we see the character or vehicle from outside, that revolves around them.
Perhaps emergence of new genres, which will replace the arcade genre, for more complex games, suitable for 3D game mechanics and the First-Person mode?
Overexploitation in recent years. Try for a study Indie understandable by the dimensions of work which may cover or a laptop as they are not as outdated the 2D
But consoles have been abused and there with fresh ideas has been said against the new (Hard corps uprising) or the new strider (moon diver)
This coupled with the 2D has been used ad nauseam in gaming platforms and genres seen endlessly in an industry devoid of new ideas.
Commercial exploitation so tied to innovation as frequently mentioned.
Perhaps, as stated at the end of his story on the topic, (Pasdar, present and future of video games), jagpgj in infoconsolas, "perhaps in the not too distant future, we will see the current arcade games, those who play with mechanical of lateral and vertical 2D game, as primitive and simple, but I dare not say more or less fun now.
Finally, in contrast to all previous arguments, some see it, the side-scrolling video games and vertical coexist with video games 3D game mechanics, but probably will as niches. Or you can do like Shenmue, DOTT or Beyond Good and Evil, which has classic games in virtual reality, as complete minigames.
In this line, recently, Sega, has shown the first images of Taiko Drum Master in the game Sega, Yakuza 5. The partnership between Sega and Namco-Bandai to bring Taiko Drum Master machine to Yakuza 5, as a tribute to the 10-year-paced game.
The recreational, will be at the Club Sega, where they meet the Yakuza in their spare time, and has original arcade that parody other games. The machine Taiko Drum Master, you can play three songs and also make their appearance, one of the stuffed animals, to be achieved with the help of crane machine UFO Catcher, and you can see some pictures, here http:/ / www.vandal.net/cgi-bin/vinot.pl?n=71467&i=2
Does Virtual Reality, and first-person games, in the sense that they will be predominant, will be the future of gaming?