Basically it's shit like this that gets me down sometimes over how Nintendo releases/ports its games onto its handhelds.

In my mind I envision this situation in a boardroom somewhere at Square Enix (heck, maybe some of the Hitman Absolution trailer guys are present too).
- See, it's on the 3DS, right?
- ...right.
- And our game's in 3D, see?
- Okay...
- So instead of calling it just Kingdom Hearts 3D, why don't we add...
- Umm.
- ...on a few more words to emphasize our... D-ness. How many D-words, you ask?
- (sighs)...how many D-words.
- All the D-words.
Et voila! There you have it, folks - Dream Drop Distance! What has that got to do with the game? Who cares - it's a Japanese thing and they come up with random guff all the time! Hell, you could probably slap on Dick Donger Douchebag and no one would bat an eyelid.
Now I don't have any problem with plain ole titling like, say, Picross DS (god I forgot how much I love that game), because it's more or less there to avoid confusion with - I dunno - some other Picross title on another platform. But at some point somewhere down the line, someone went waaaaaaaaaaaaay overboard. There are other titles out there guilty of this practice, though I am loathe to dig them up. I guess it probably stems from Nintendo's habit of adding "Super" on to everything when the SNES came out? And then they did the same crap with the N64. And of course you probably saw ZombiU during E3.
So getting to my question - is there a name for this concept? Does GB have it? If not, why don't we make one up? I'm totally open to suggestions, because "Nintendo's Shitty System of Titling Games Released on its Platforms" doesn't really roll off the tongue.
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