I've played Mount and Blade Warband on and off for a few years now and it has to be not only the best online experience of what it offers, but also the best melee combat in a game ever. It is directional, you have full control over your character, it feels as one to one you can get from current controls. I love being able to put my shield up and face the right way to defend, I love being able to swing from any direction to try and avoid their defence, I love being able to put my shield up and avoid arrows. It is so good, so precise and just feels very tight...
Dark Souls 2 however just feels very slow, very clunky, the animations take all year to complete, the A.I is poor and the character moves slightly independently from the camera, this ends up making it feel very Japanese, very weird. I mean it is like the latest FF games or any JRPG really where it feels a bit animation first, I hate it when a character moves before the camera. I don't feel like I'm engaging in great combat and it being skilful, I feel like I'm just bugging out the A.I or trying to find and exploit.
I just don't get why it is so popular, it controls so poorly, it is so fixed animation based like all Japanese games are... why? We should be able to move freely and aim where we want. Dead Rising was the same, killing zombies was boring because for one there are no physics (again no Japanese games have physics) and so everything is animated, you cannot aim where you want, you cannot chop off limbs like Dead Island... no instead you hit a button and kill 10 zombies and they all animate to death and fade away.
I just hope Mount and Blade 2 comes out at some point because no one is doing what they're doing and the online is so good, 150 players fighting for a keep is just so much fun. I cannot believe how popular the online still is, maybe one day they'll bring it to PS4 and show you console people how games should really be done.
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