I've just played the Just Cause 2 demo and thought that the way that that game play's might be the way an A-Team game should play. Now, I know that lots of people would disagree with me there: fair enough. But what I would really like to discuss is the idea of licensing out specific game play mechanics. It would work like mods work in PC FPS, but on a more official level. It would be good to see Mass Effect 2 re:styled as a Star Trek game (as touched on in the Bombcast), but instead of Shepard you play as Kirk, or Tekken 6 re:styled as GiJoe. The thing is that excellent game designs for many existing properties exist. While this won't work all the time (Superman is difficult), I think it could work well in certain cases. What are you're thoughts?
" @Azteck: Yes. But I would imagine that there would be a natural cut-off point. For example if Star Trek wanted to license the Mass Effect 2 game engine, I'm sure that it would be a limited, exclusive license. So that competitors couldn't also use the Mass Effect 2 engine. "But if it's game engines you're talking about then that's already happening. I mean, Epic license out their Unreal engine to devs other than themselves. So did Crytek with Aion etc.
So yes then, what you're describing is exactly what a mod is, except with a license to do it and re-sell it as something else. I don't think you'd end up salvaging enough from Mass Effect to make it particularly worthwhile - you'd still need to start over with most of the models, a lot of the animation, voice, audio, level design and story. It might make sense for Bioware, but then they wouldn't need to license their own code in the first place. So if you're asking 'Could Bioware get the Star Trek license and then re-use their own code from Mass Effect?' then yes they could, if they really wanted to.
I don't think Bioware would really want that to happen whilst the ME trilogy is still ongoing, but it isn't totally outside the realm of possibility that EA end up doing a Star Trek movie tie-in at some point and get one of their other developers to knock something up by recycling as much as possible from ME.