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#1 Posted by BeachThunder (11702 posts) -

Having recently finished Darksiders, the game's Quick Look just comes across as horribly misrepresentitive of the game as a whole. The majority of the video is fighting through challenge rooms, which are easily some of the worst parts of the game, and they only happen very early on.

Anyway, what are some games you don't think were accurately represented by their Quick Look?

BTW, just to make it clear, I'm not making this as a way of besmirching Quick Looks; I just thought it would be interesting to see what games people thought didn't get their due because of a misleading QL.

#2 Posted by nintendoeats (5975 posts) -

The beginning of Sniper Elite played by people who don't like sniping is not a great showing of that game.

#3 Posted by Hailinel (23905 posts) -

Any Quick Look in which the guys blatantly ignore tutorials that explain basic gameplay concepts and then go on to complain about how the game doesn't do the thing that the tutorial told them about.

Muramasa, for example.

#4 Posted by HerbieBug (4212 posts) -

The Fez Quicklook was recorded at an inappropriate juncture of Jeff's experience with the game.  He had played enough to know the platforming aspect was shallow but not enough to actually understand what the game really is about.  It does the game a disservice.  That game either needs to be quicklooked by someone who hasn't played the game at all or knows everything and can subtly hint at the depth without spoiling it.  Granted Fez doesn't really lend itself to the format no matter the experience of the person presenting it. 

#5 Posted by Ketchupp (672 posts) -

The Dungeon Defenders one probably. I super enjoyed it and the quick look was somewhat negative about the game since they really didn't spend enough time with it beforehand.

#6 Posted by Animasta (14648 posts) -

Nier fo sho

they played through the worst part of it. Even starting the game from the beginning would have been preferable.

#7 Posted by ShaggE (6334 posts) -

@Hailinel said:

Any Quick Look in which the guys blatantly ignore tutorials that explain basic gameplay concepts and then go on to complain about how the game doesn't do the thing that the tutorial told them about.

Muramasa, for example.

This. It's my only real complaint about GB.

I do love when it's really their first time playing, though, as opposed to them pretending to not know how the game works for the sake of filling us in.

#8 Edited by CornBREDX (4813 posts) -

Well, the challenge rooms are a large portion of the game (being that they are how you release the curses on the big dudes blocking the way forward every once in a while) but ya the quick look didn't really show enough of that game.

I tried playing it twice. Once on PS3 and another time on my computer. It's got cool ideas that it ripped off, but I've never been able to finish. That crazy boss at the beginning is the coolest part. For me it goes downhill after that.

The challenge rooms don't help either.

#9 Posted by shivermetimbers (763 posts) -

The Silent Hill: Downpour quick look comes to mind.

#10 Posted by BeachThunder (11702 posts) -

Oh, I almost forgot, about the Amnesia QL. They completely ignored how the game should be played. Yes, I know, I shouldn't complain about people "playing it wrong", but Frictional Games make it very clear about what kind of experience they are trying to deliver with the game.

#11 Posted by SpunkyHePanda (1591 posts) -

There was that weird glitch in DJ Hero 2 that caused the game to lock up if you had 100 Xbox Live friends. Happened a couple of times in the Quick Look, if I recall. It did not look good.

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#12 Posted by ShaggE (6334 posts) -

@BeachThunder said:

Oh, I almost forgot, about the Amnesia QL. They completely ignored how the game should be played. Yes, I know, I shouldn't complain about people "playing it wrong", but Frictional Games make it very clear about what kind of experience they are trying to deliver with the game.

To be fair, if they played it "properly", it'd have no commentary.

#13 Edited by Yummylee (21263 posts) -

@shivermetimbers said:

The Silent Hill: Downpour quick look comes to mind.

Still haven't watched that... probably never will. I think the comments, and the proceeding bombcast discussion Patrick brought up, filled me in enough of what the QL was like. I think some QL comments said that Patrick outright tells people ''not to buy this game''?

I've noticed that he's actually put a lot more time into now, though, after some added persuasion which is appreciative. Very curious to hear his current thoughts in the next bombcast.

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#14 Posted by benpicko (1997 posts) -

The Minecraft one.

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#15 Posted by ReyGitano (2467 posts) -

Considering how many they've done, and how they go about it (sometimes just jumping into a game not knowing what's going to happen next) I'm surprised they come out as good as they do.

It might be smarter to do a quick look after carefully finding a segment of the game to show... but I like them taking the risk. It's worth it when comedic gold is sometimes the result.

#16 Posted by JazGalaxy (1576 posts) -

I don't get people who get offended when someone says s.oeone is playing a game wrong. I mean, there are right and wrong ways to play a game. There are right and wrong ways to do anything. I mean, is someone goes " you know how you keep saying hot dogs are good? well I bought a package and shoved them up my butt and I didnt care for it" then guess what? They did it wrong.

#17 Posted by ArbitraryWater (11477 posts) -

There are a lot of those. Sometimes it's comedic, and sometimes it's just aggravating and you realize that neither you nor the staff playing it come out of the QL any more informed. However, the worst kind has already been stated:@Hailinel said:

Any Quick Look in which the guys blatantly ignore tutorials that explain basic gameplay concepts and then go on to complain about how the game doesn't do the thing that the tutorial told them about.

Muramasa, for example.

Yeah. This.

#18 Posted by Grimluck343 (1148 posts) -

@Hailinel said:

Any Quick Look in which the guys blatantly ignore tutorials that explain basic gameplay concepts and then go on to complain about how the game doesn't do the thing that the tutorial told them about.

Muramasa, for example.

So most of the quick looks?

#19 Posted by Doctorchimp (4069 posts) -

None.

Cause it's a videogame that they play and I like videogames when it's relaxed and they don't have a bunch of stuff to go through. Just playing what they play.

Fun Fact, the ones where the guy has played the entire thing and is explaining everything to the person next to them are the most boring ones for me. It feels like a PR demo preview at that point I can get anywhere else.

Maybe you guys would enjoy it more if you stopped worrying someone's not going to buy/like a game you enjoy because the guys did the quick look wrong.

#20 Posted by Bocam (3672 posts) -

@Yummylee: According to his twitter, he finished Downpour. So beware of spoilers on the next bombcast.

#21 Posted by Dany (7887 posts) -

When neither have played the game beforehand.

#22 Posted by Yummylee (21263 posts) -

@Bocam said:

@Yummylee: According to his twitter, he finished Downpour. So beware of spoilers on the next bombcast.

Is that a universal message, or directed at me specifically? Because I already completed Downpour, and all I've been doing since is praising the thing, trying to counter all of the negatives Patrick has strewn about ;P

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#23 Posted by Tim_the_Corsair (3065 posts) -

Man, it never ceases to amaze how touchy people get at the idea that people might not like something they do.

#24 Posted by Clonedzero (4091 posts) -

i just rewatched the red dead one, brad kept guessing about game features. he was talking about how he was "pretty sure" there was crafting in the game lol

the more open and RPG type games tend to be the ones they get hte most wrong in. straight forward action and shooter games are usually spot on though.

#25 Posted by Cloudenvy (5891 posts) -

I'm not entirely sure if I'd call it misrepresentative, but the SotC part of the ICO and SotC HD quick look made me want to do...Bad things to Brad.

#26 Posted by Turambar (6675 posts) -

The Etrian Odyssey 3 one comes to mind immediately.  Lets spend half the QL filling in one single line on the map, in the only area section of the game that needs a complete map to progress, and fail to show any degree of exploration, the whole point of the game.

#27 Posted by BisonHero (6179 posts) -

Jeff barely got to show off Infinite Space during its Quick Look because he forgot about the fatigue bar and that you have to stop and rest on planets occasionally. So he reached a boss fight at maximum fatigue, and as a result his action meter filled up like 4 or 5 times slower than it should have, and the fight was impossible.

#28 Posted by dekkadekkadekka (730 posts) -

The Fallout New Vegas: Honest Hearts add-on, where, instead of putting your items into the chest that the NPC tells you about, they just dump all their items on the floor then comment that having to do that is dumb.

Yes it was dumb, not for their reason though.

#29 Posted by Dany (7887 posts) -

@Clonedzero: Oh god, the uncharted 3 quick look with brad is terrible, he doesn't know anything about anything that he was doing.

#30 Posted by Brendan (7687 posts) -

Things like paying attention to tutorials would be great, but many of these problems are inherent to quicklook design. Without certain flaws (jumping in without prior knowledge, showing certain parts of the game that aren't always the "best" parts [see first problem]) what can also make them great couldn't exist to the extent that it does now either if they were attempted to be "solved".

#31 Posted by me3639 (1727 posts) -

@Dany said:

When neither have played the game beforehand.

Yes, totally. If they aren't interested, why do think i should be? Or maybe somebody DOES want to see a QL with commentary on how the game plays, not just the first level.

#32 Posted by Hizang (8534 posts) -

MineCraft, Jeff didn't really do much other than mess about with lava and grief Brads house. Sure it was a good quick look, but didn't really show off to people what Minecraft is really like.

#33 Posted by Dany (7887 posts) -

@Brendan said:

Things like paying attention to tutorials would be great, but many of these problems are inherent to quicklook design. Without certain flaws (jumping in without prior knowledge, showing certain parts of the game that aren't always the "best" parts [see first problem]) what can also make them great couldn't exist to the extent that it does now either if they were attempted to be "solved".

1 should have played the game enough to know a lot about it. The other person should know little and ask questions. That is what makes a great quick look.

The Walking Dead quicklook was kinda bad IMO because both have played it and were talking over everything and not speaking about the game, just about telltale, garry whitta and the tv show.

#34 Posted by Flawed_System (388 posts) -

Don't really have any Quick Look complaints. Thought they did a pretty good job with the games.

#35 Posted by BisonHero (6179 posts) -

@Dany said:

The Walking Dead quicklook was kinda bad IMO because both have played it and were talking over everything and not speaking about the game, just about telltale, garry whitta and the tv show.

That's the sort of game where I wish the GB guys were a commentary track I could just turn off, because I straight up didn't give a shit what they were talking about (which is rare, in all fairness). Like, just let me watch the game and see the quality of the writing. It's a hard game to Quick Look, though, since it's basically all cut scene. They have to choose carefully when it's appropriate to talk. It certainly didn't help that it was Patrick and Ryan, who are both chatty as fuck.

The Vinny/Dave combo on the Back to the Future Quick Look is the kind of Quick Look duo you need for a Telltale game/adventure game.

#36 Posted by DarthOrange (3851 posts) -
#37 Edited by Encephalon (1240 posts) -

At times it's disappointing when the guys don't put in the work... but in general, such are the pros and cons of the quick look. Regular video content covering a variety of games at the expense of a deep understanding of many of them.

#38 Posted by Zippedbinders (983 posts) -

@dekkadekkadekka said:

The Fallout New Vegas: Honest Hearts add-on, where, instead of putting your items into the chest that the NPC tells you about, they just dump all their items on the floor then comment that having to do that is dumb.

Yes it was dumb, not for their reason though.

This has been the only time I have actively called bullshit on the staff. "HEY, LET ME MAKE FUN OF THIS GAMEPLAY MECHANIC I DON'T LIKE. MAN, THIS MECHANIC SURE IS DUMB, LET ME DO A DUMB THING TO PROVE WHY THIS GAME IS DUMB BY DOING A DUMB THING."

I usually like Patrick, but god jesus, way to look like an asshat. On second thought, him being so actively dismissive of Downpour also rustled some jimmies.

#39 Posted by AlisterCat (5482 posts) -

Pretty much everything, but I'm OK with it. A limitation of playing stuff on camera in a small chunk.

#40 Posted by Taku128 (793 posts) -

Basically every Quick Look covering a current release ever. Doesn't mean they can't be enjoyable, but it gets annoying a lot.

#41 Posted by Tamaster92 (271 posts) -

It kinda pissed me off how the handled the vita launch - they got loads of facts wrong and super misrepresented it. Still - they easily make up for it with other content

#42 Posted by Village_Guy (2495 posts) -

A lot of Quick Looks are somewhat misrepresentative, but it comes from the nature of the Quick Look. Which is both the best and worst thing about the Quick Look.

It means that they often just show us a random portion of the game, going in and just experiencing the game without planning the entire Quick Look out before they start. This of course often goes sideways...

The real problem is their attitude towards the games, often just rushing past tutorials and then blaming the game when they can't figure the next part out.

Sniper Elite V2 was a prime example of a bad Quick Look: Take people who don't like sniping in games, make them play a game that is all about sniping, and then have them rush past the tutorial without paying too much attention.

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#43 Posted by SomeDeliCook (2224 posts) -

I didn't like the Serious Sam BFE quicklook

#44 Posted by BestUsernameEver (4825 posts) -

@Tamaster92 said:

It kinda pissed me off how the handled the vita launch - they got loads of facts wrong and super misrepresented it. Still - they easily make up for it with other content

Yeah it's apparent the whole crew kind of doesn't care about the vita, but then again, they never really covered the 3DS that well either, so maybe they just don't like handhelds in general. In that case, I can rationalize.

#45 Posted by ESREVER (2670 posts) -

I didn't think Castlevania: Lords of Shadow got a fair representation that it deserves, but oh well. I know the game is boss, so its all good.

#46 Posted by wewantsthering (1551 posts) -

I watch GB quicklooks simply for entertainment value personally.

#47 Posted by zaglis (909 posts) -

-So, how much is this game and on what platforms? 
-I dunno.

#48 Posted by Kierkegaard (579 posts) -

@DarthOrange said:

"You saw I was holding the grab button!"

http://www.giantbomb.com/quick-look-ico-shadow-of-the-colossus-the-collection/17-4764/

Yup. That was probably the silliest moment I've seen in a while.

But, I'm torn. The comic, spontaneous nature of quicklooks is what makes them often funny and fascinating. I guess I'll sacrifice a lot of back ground knowledge for that. However, skipping tutorials just to make the gameplay more interesting, thereby making the gameplay less interesting, is stupid. Just start the quicklook after you've studied the button layout/tutorial. Unless it's a live event, you can edit quicklooks, at least when they begin, without jeopardizing the format.

#49 Posted by RJPelonia (853 posts) -

Having a blind playthrough can be fun. And it can also be infuriating. I believe it works mostly with a game that is just either shovelware/a terrible title. But when there's a big title or even a game that seems interesting, I want to know as much as I can about it. When they either have nothing informative to say or simply give out false information, it's aggravating. I don't want to be angry over a simple video, but there are times when all I want is my favorite video game website to tell me about video games. Case in point: Uncharted 3 Multiplayer Beta. The quick looker is just completely ignorant about all the cool features and changes to the game. Then there's Vinny asking all these great questions, which god bless him for trying, but sadly most if not all them simply get answered with a shrug. Now that I think about it, I'm finding this mainly seems to happen with one particular editor. Now I don't want to name names...

But that's totally what I'm going to do. It's Brad. Brad is the worst offender.

And on occasion Ryan, but mostly Brad. On top of the misinformation, Brad is often times just incredibly hesitant or just outright stalling when performing a simple action in the game, which usually sends himself into a brief panicked state. It's almost like he's way too careful about not dying that it actually gets in the way of what could be an enjoyable gameplay video. And then there are moments where he is the opposite; he becomes careless and then blames it on the game, but this annoyance tends to come more from Ryan than Brad.

Alright, this just turned into a rant. Point is, it's a bummer when it happens. Wish it didn't, but hey, what can you do.

#50 Posted by spazmaster666 (1965 posts) -

Since I don't come to a quick look to know what the gameplay is like (I have youtube and other websites for that), I don't really care about how well quick looks misrepresent games or not since that's not the point for me. I'm really more interested in being entertained by a quick look then to find out objective information that's pretty much available on many, many other sites. So no, unrepresentative quick looks don't upset me since, c'mon it's video games. I try not to get upset about video games in general.