Moral Choices

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Mastercheesey

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#1  Edited By Mastercheesey

Whats your favorite moral choice in a video game?

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EuanDewar

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#2  Edited By EuanDewar

Press the Right Trigger to KICK THAT DUDE OUT THE FUCKING WINDOW

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Thrillhouse87

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#3  Edited By Thrillhouse87

I feel every moral choice in every video game I have ever played is just "be a good guy and do the right thing, or be a bad guy and do the wrong thing"

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manhattan_project

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#4  Edited By manhattan_project

@EuanDewar said:

Press the Right Trigger to KICK THAT DUDE OUT THE FUCKING WINDOW

/thread

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thesavage

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#5  Edited By thesavage

The moral decision in fallout 3 the pitt.

*Spoiler

You had the slavers, but the leader whom I forget his name had a great vision for the future that required slave labor temporarily. Or you could choose to side with the slaves and free them at the cost of the peoples futures. It was a tough decision. I went with the slavers. So I have to disagree with thrillhouse in this instance.

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HandsomeDead

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#6  Edited By HandsomeDead
@EuanDewar said:

Press the Right Trigger to KICK THAT DUDE OUT THE FUCKING WINDOW

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amomjc

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#7  Edited By amomjc

@Thrillhouse87 said:

I feel every moral choice in every video game I have ever played is just "be a good guy and do the right thing, or be a bad guy and do the wrong thing"

This. Developers need to build on characters and when you make a decision, make it count. When I had to choose between my partners in Mass Effect, it really made me think, broke my gamer heart. Everywhere else seems to have the mentality of "you can spare this innocent man and earn nothing but good graces, or shoot him and take his money!"

While that IS a moral choice, its a video game and holds very little impact unless the game developers made that character matter in the long run.

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sanchopanza

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#8  Edited By sanchopanza

They are all really horrible because you are either satan or Gandhi, games in general cant do moral choices well and just go: well heres a bad/good meter, you fill it up by being/not being a complete prick. E.g. the first infamous, the moral choices in that are really stupid.

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DTKT

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#9  Edited By DTKT

Probably the Flotilla sequence in ME2.

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TearsInRain

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#10  Edited By TearsInRain

Any of the ambiguous decisions in the Dragon Age games.  They have a lot of straight good and straight bad but a large handful of significant choices are very ambiguous and really come down to your own moral standings.

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kingzetta

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#11  Edited By kingzetta

banana

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#12  Edited By Krampus

I make one everytime I shoot a gun in a game.

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Butler

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#13  Edited By Butler
@EuanDewar: That was the most bullshit one in my opinion. You previously were traveling up the building massacring hordes of henchmen, leaving countless bodies in your wake. But then it suddenly becomes "Renegade" or evil to kick one guy out the window? I'm calling bullshit. What is death by incineration, gunfire, or force pushing is more morally acceptable than being kicked through a window?
 
I think morality choices should be removed from games. Ascribing points to actions like that is superfluous.
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Mastercheesey

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#14  Edited By Mastercheesey

I liked the ones at the end of fable 2. They were all kind of selfish in different ways.

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WickedFather

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#15  Edited By WickedFather

Will there be any spoilers in this thread?

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Aronman789

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#16  Edited By Aronman789
@WickedFather said:
Will there be any spoilers in this thread?
There's already a spoiler in the 5th post.
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thesavage

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#17  Edited By thesavage

@Aronman789 said:

@WickedFather said:
Will there be any spoilers in this thread?
There's already a spoiler in the 5th post.

My mistake, it's been a while since I've been on a forum and I am still reacquainting myself with common forum etiquette.

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hoossy

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#18  Edited By hoossy
@EuanDewar:  
agreed... I didn't even mean to press right trigger... I was always a lefty myself.... But I was soooo happy with the outcome!
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Aronman789

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#19  Edited By Aronman789
@thesavage said:

@Aronman789 said:

@WickedFather said:
Will there be any spoilers in this thread?
There's already a spoiler in the 5th post.

My mistake, it's been a while since I've been on a forum and I am still reacquainting myself with common forum etiquette.

No problem man
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tourgen

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#20  Edited By tourgen

There have been some really good ones lately. Fallout 3 started with a decent one. ME2 had two pretty good ones. Dragon Age Origins had some interesting conversation options. My favorite so far have been some of the choices in The Witcher. The choice to fight or defend the renegade/freedom figher elves & dwarves in chapter 2 was a pretty good introduction to the choices coming along in chapter 3. The order of the flame guy you meet in the sewers ties into it nicely, and especially his reaction and how his view changes after the dead is done. It's all great stuff.

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Capum15

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#21  Edited By Capum15

I liked yelling, Paragonally, at the Quarian council thing. And kicking a guy out of a window.

Also, "See? The human cannot hit a simple target!" quickly followed by "Aaagh, agh, ahhhhhh!"

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Tsoglani

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#22  Edited By Tsoglani

I also think that Fallout 3 had some of the best ones, like whether to free the slaves, etc,. It seems that it is only RPG's that have real and difficult decsisions to make that actually make a difference in the game world.
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Hizang

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#23  Edited By Hizang

Metal Gear Solid baby!

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imsh_pl

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#24  Edited By imsh_pl

I generally go with a good guy because for some reason every 'evil' option means killing or hurting someone for no reason other than just to be bad.

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Klaimore

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#25  Edited By Klaimore

I like having the choice to either stab a dude in the face or neck.

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the_OFFICIAL_jAPanese_teaBAG

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being a dick is actually quite fun

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LiquidSwords

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#27  Edited By LiquidSwords

Game: "Watch out for civilians"

Me: "Fuck that!" Proceed to kill civilians

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Hailinel

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#28  Edited By Hailinel

I prefer the moral choice I made for myself in Fallout 3. Murder the hell out of the assholes in Paradise Falls without being asked or prompted. It's one of the few times I got honest enjoyment out of that game.

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inkerman

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#29  Edited By inkerman

IMO moral choices shouldn't so much be "be a hero or an asehole", I think they should be more like the ones in fallout, with far more grey area, and they're not so much a 'good' or 'bad' choice, they're just choices which affect the future of the game.