Don't know if you guys actually care about this but here are two videos displaying Direct X 11's capabilites. Note that the following vidoes are recorded under the Unigine engine. Hard to believe we've got 11 now considering the fact most games these days don't seem to use 10 that much. Anyway, I know you guys don't like long walls of text so I'm just going to let the vidoes do the talking.
On a side note, Havok (more vids here) have been working on some impressive complex cloth models as seen here;
PS. Is there a way to put vidoes side-by-side? If not, can we get such a feature?
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