So one of the biggest values of Game of the Year talk is finding out about games you wouldn't have normally heard of. So basically want to know what everyone thinks are some interesting games that came out this year and why. Specifically in new mechanics or taking a concept we've seen again and again and done differently. Doesn't have to be a top 10, just looking to start some discussion.
Starting off here's what I got and checked most these as 2013, call me out if I'm wrong or if another game has done this mechanic before...
- Cart Life - New spin on real world simulation genre by showing the most basic of daily decisions
- Papers Please - Similar to Cart life but now the tough daily decisions also effect other people!
- Year Walk - First game I've seen that makes use of having headphones, a multi-touch surface, and whatever the thing is called that knows when you've flipped it upside down
- Brothers - Each hand for the controller is a person
- Metro: Last Light - The level of management when traversing the surface without a 'traditional UI' (Mask wiping, filter checking, amount of ammo in your gun)
- Bioshock Infinite - The addition of the railway system to fights, making them a mobile thing instead of cover based design
- Stanley Parable - To do as the game does NOT intend
- Banner Saga: Factions - Your percent of health is directly related to how powerful your damage to others is.
So that's what I got so far, if you want to suggest other games (Terraway for example I can't comment on as I don't have a Vita) then please let me know cause I'd love to try out more games with neat mechanics.