@jadegl: Agreed, BioWare sets up characters very well.
My girlfriend is actually the same as you. She kills guys in games without mercy but is empathetic towards girls almost always. Even if they are the bad guy who killed tons of people, she lets them go when given the choice, whereas she straight up murders any guy who so much as crossed a red light; sort of speak. She admits to just not care for men in games, but she has no idea why.
Well, as long as we're talking about preventing echo chambers and all, this is how the other side seems to view it:
Of course, I present this video with the same standard "criticism" that professional journalists give to Anita Sarkessian's work:
"I don't agree with everything she says, but..."
Seriously though, your girlfriend is not alone in punishing women less harshly than men. It happens all the time, and I'm not aware of feminists doing anything to stop it. To quote an older post of mine:
First search result for "gender and criminal sentencing"
http://www.law.umich.edu/newsandinfo/features/Pages/starr_gender_disparities.aspx
If you're a criminal defendant, it may help—a lot—to be a woman. At least, that's what Prof. Sonja Starr's research on federal criminal cases suggests. Prof. Starr's recent paper, "Estimating Gender Disparities in Federal Criminal Cases," looks closely at a large dataset of federal cases, and reveals some significant findings. After controlling for the arrest offense, criminal history, and other prior characteristics, "men receive 63% longer sentences on average than women do," and "[w]omen are…twice as likely to avoid incarceration if convicted." This gender gap is about six times as large as the racial disparity that Prof. Starr found in another recent paper.
There are other studies that have shown gender disparity in criminal cases, but not as pronounced as Prof. Starr's findings. This is because she is looking at "a larger swath of the criminal justice process" in her analysis, she said. The paper states, "Existing studies have typically focused on single stages of the criminal process in isolation"—in particular, the judge's final sentencing decision. These studies compare actual sentencing outcomes after controlling for therecommended sentence associated with the defendant's ultimate conviction. The problem with this, Starr explains, is that "the key control variable is itself the result of a host of discretionary decisions made earlier in the justice process"—including prosecutors' charging and plea-bargaining decisions. Starr's research incorporates disparities found at those earlier stages, and finds that "more disparity is introduced at each phase of the justice process."
So yeah. That seems about right. Ask a politically active feminist about this, and I imagine they would tell you that it's one more injustice created by the system of patriarchy. Then they'd do absolutely fuck all to attempt to change these outcomes.
Yes, that was quite bitter and negative, but please note that I don't think all feminists feel that way, just the most politically and socially active ones. The ones who could actually stand a chance of changing something. The one's who have brought about things like title IX, predominate aggressor laws, and so on.
But I'll certainly admit that I could be wrong. If anyone can provide a link to any example of feminists actively fighting the gender bias in criminal sentencing, please provide a link. I'd be happy to be wrong about this, but I wasn't able to find anything with a quick search.
That was my older post, and I'm still waiting for someone to take me up on my challenge.
I can rationalize my actions in a way if someone decides to stand up for themselves instead of running. I will feel bad if I make men in games cower or run too. It's more the action of what the person is doing, I suppose, than the gender of the person doing it.
Society tells us that men are more likely to stand up for themselves by fighting their own fight, and women are more likely to run and tell someone else. Women are almost never shamed for running away from confrontation, but that's not always true for men. I think that's where the true sexism comes in, but is it sexism or is it accurate observation? Should we be programming everyone to run away if they're attacked, or should everyone stay and fight, or should a statistically accurate ratio of men to women stay and fight, or should an even mixture of both women and men fight or flee?
But even if a game is made with men and women being given an equal chance of fighting or running, we're still talking about a random number generator that determines the outcome, so wouldn't people with a heavy interest in the topic likely just see what they want to see, and assume that one outcome is happening more often because of sexism?
It's an interesting subject that you raised. I know I've seen men run in games, and I know I've seen women who stay and fight, but I'm not sure which games featured both, and I could only guess whether or not each had an equal chance of happening regardless of gender.
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