Background: In recent years to combat the huge loss in profits to retailers such as Gamestop console game companies have began using online passes to regain some of their lost profits. Other large companies such as Microsoft have been rumored to be using anti-used game technology in their next generation consoles.
Many of the gaming press and some gamers know that the money from used games sales don't go to the men and women who created the games. They go to the retailers(Gamestop, etc). As we all know gamers can be a fickle bunch. The younger gamers out there see online passes and new game only sales as a obstacle to enjoying their favorite hobby. All they care about are getting the great games they are used to as much as possible. What they don't understand/care about is the long game. What happens when the game companies stop making money. The quality and quantity of games will start to dry up. AAA titles will get fewer and fewer and a new rise of minigames and just plain bad games will become the new norm. Being a gamer is an expensive hobby for young people and always has been.
The only thing that is happening is that consoles are catching up to the PC once again even if it is destined to be the old Mario Kart-like rubber band race again. This time the next gen consoles are starting to use the retail models of PC's. Online services such as Steam, DirectToDrive, Origin, etc. These services don't allow the re-sale of games by the consumer. What is different from the current console market is that these online retailers frequently have sales that are known to discount the prices of games up to 90% after just a few months on the market. Does waiting a few months for 50% off a game equate with getting $5 off a used disc in a Gamestop a week later? Who's to say but in my opinion the consoles are finally starting to move forward after a 10 year stagnation period.