Recently I have been spending some time reading up on NeoGafs debate about whether downloading Halo Online and playing it in America free of micro transactions is immoral or not.
I just want to get something off my chest. If piracy is going to continue being as easy as downloading a torrent, I will never judge somebody for pirating a game. Why should someone resist the temptation to pirate a game when it's as easy as clicking a couple of buttons on a PC? I believe it's the job of the publishers to figure out how to ensure they can make profit from their game and if they can't figure it out, not my problem. If they can't figure it out, maybe they shouldn't be making games in the first place. If your passion is to create games, you will find a way to do it and survive. And if you can't, maybe you shouldn't be making games.
Look at crowd funding on sites like kickstarter and indiegogo. Look at what valve is doing with free to play games. Look at what consoles are doing to ensure people can't easily pirate. You can't tell me there's not a way to figure it out. You either adapt or you find something else, this is life.
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