#1 Posted by JoeyRavn (5130 posts) -

#2 Posted by JoeyRavn (5130 posts) -

Easy question: which platform would win a hypothetical "Platform of the Year" award this year? Needless to say, this is completely personal and only based on your own experience with these devices, no matter how "objectively better" any other platform may have done this year.

PS: I grouped the mobile devices into just one option because, let's be honest, even if they are big right now, the chances that a Giant Bomb user sees them as their main gaming console are slim to none.

PS2: Sorry if this was already done. I searched the forums and the results gave nothing.

#3 Posted by SynticV1 (53 posts) -

PC. Strongest of the ports, and Steam Big Picture bringing them into the living room with a decent interface so far.

#4 Edited by SamStrife (1328 posts) -

The PC wins this year by having 90% of the AAA games consoles have, whilst running them all considerably better than their console counterparts. Couple that with perhaps the best year for Indie Gaming on the PC and it really is a no brainier.

#5 Posted by L44 (629 posts) -

The Coleco Vision. Zaxxon all day every day.

#6 Posted by hidys (1063 posts) -


#7 Edited by Sooty (8195 posts) -

Overall: PC

Console: Vita (p4g)

#8 Posted by kerse (2195 posts) -

Commodore 64

#9 Posted by MentalDisruption (1785 posts) -

PC takes it fairly easily this year I'd say.

#10 Posted by Gargantuan (1895 posts) -

Definitely PC

We desperately need a new console generation.

#11 Posted by gamefreak9 (2877 posts) -

PC, no competition.

#12 Posted by Vexxan (4625 posts) -

PC bringing it home this year.

#13 Posted by AndrewB (7782 posts) -

PC. Mass Effect 3 was the only game I bought for 360 this year, and the only other platform I played a whole lot of was the 3DS/older DS games.

#14 Posted by GetEveryone (4531 posts) -

Surely it has to be PC this year.

The old adage "PC gaming is dead" has been given a decisive boot, multiplatform games generally fared very well, if not better than on other platforms and the indie/crowd-funded scene has been huge.

#15 Posted by SMTDante89 (2752 posts) -

I'll have to go with the PlayStation 3 (I don't have a gaming PC that can run many of the games that came out this year so I can't really say PC for this question)

PlayStation Plus really hit its stride this year with the Instant Game Collection, upping the Cloud Saves to one GB, and making a huge splash on the Vita right out of the gate

#16 Posted by Azteck (7416 posts) -

PC motherfuckerssssss

#17 Posted by SeanFoster (913 posts) -

PC. PS3 runnerup for the growth of Playstation Plus.

#18 Posted by believer258 (12964 posts) -

PC, of course.

#19 Posted by GunstarRed (5883 posts) -

As much as I didn't care for the game there were a couple of high up platforms I liked with star coins on them in NSMB2 that you had to fly really high to reach.

#20 Posted by deox (247 posts) -

PC wins by a long shot, and until we see some new consoles. PC will continue to win.

#21 Posted by FourWude (2274 posts) -

Dirty neckneards have hacked the poll.

#22 Posted by BeachThunder (13302 posts) -

Virtual Boy, red is totally in this year.

#23 Posted by Hizang (9359 posts) -

On a personal note I have spent the most time with the PS3, but on a general note I would say the PC has had a fantastic year.

#24 Posted by Corvak (1312 posts) -


By far, Valve has shown it has the best deal for publishers, the best features for customers, and that it is willing to work continually on improvements to its interface and features, and will take the chance to provide new features, instead of simply following the competition.

In response to the growing trend of PCs being used as a traditional TV based console, Valve has provided Big Picture, a controller driven interface that I believe, is superior to anything currently available.

Steam has expanded its community features, and turned Steam into the largest gaming based social network in existence, streamlining the friends list and adding an activity feed showing what everyone on your list is doing.

Finally, Steam continues to expand into the indie space with Greenlight, while it is in the midst of a few growing pains - both Valve and devlopers tweaking the system to find something that maintains a level of game quality, while allowing deserving indies to get published sooner.

While the PC has pulled ahead of consoles in terms of graphical look and processing power simply due to the fact that game consoles remain on 2006 hardware, the biggest achievement for PC as a platform, is that it finally has the unified community and matchmaking service to compete with Xbox Live and the Playstation Network.

#25 Posted by cutyoface (574 posts) -


#26 Posted by Abendlaender (3005 posts) -

WiiU of cours....just kidding. PC obviously

#27 Posted by DarthOrange (4125 posts) -

Vita had a damn strong year, I gave it my vote.

#28 Edited by kgb0515 (427 posts) -

Well, I was new to PC gaming this year, so my vote goes there. There were just a ton of options opened up to me that I can't ignore. That coupled with the fact that there weren't any standout console exclusives really sealed the deal. I did rent and forget a lot of console games this year, but most ports now live on my PC.

#29 Posted by TooWalrus (13342 posts) -

Well, this is the year I finally invested in a gaming PC...

Also, Vita.

#30 Posted by Empirepaintball (1460 posts) -

PC wins because of Far Cry 3.

#31 Posted by hermes (1784 posts) -

I am currently only playing on my PS3, but yes... PC is the strongest contender.

#32 Posted by crimsinf (157 posts) -

Even if the quality of the games available on PC this year didn't speak for itself, then the number of people here who apparently just invested in a gaming PC this year (myself included) must surely be an indicator of the strength of the platform.

#33 Posted by ajamafalous (12513 posts) -

PC, easy.