Re-Impressions #1 - Omega Boost

Posted by D_W (951 posts) - 6 months, 8 days ago

One of things I think about a lot is how games "hold up" over time. I love going back and seeing if the games I enjoyed when I was younger were as good or as bad I remember. Sometimes I'm pleasantly surprised and find a game is actually pretty decent. Other times I find that my nostalgia has been lying to me and the game is absolutely horrible. To give me an excuse to look at these old games more frequently I decided to make this into a bit of a series. Maybe it'll be monthly.

First up is a game for the original Playstation called, Omega Boost. I remember this game being super hard, but really fun and interesting despite having really bizarre controls. What I found from playing it was actually quite surprising. You can see my raw reactions to playing this game after not playing 10 years in the video below. (However it's not completely pure as I had recorded something earlier then my recording software crashed, but still.)

Omega Boost came out as I was going into High School. Around that time I was pretty awful at video games and often relied on a game shark to get through games. Omega Boost was no different. When I went back to it recently I found that it was a lot easier than I remembered it.

The graphics also hold up surprising well. Sure all the textures are low quality, but the actual models are very well defined, well animated, and don't suffer from a lot of odd clipping and bizarre boxiness that a lot of other PS1 games have.

All and all I'm pleasantly surprised how well the game plays and looks. Honestly I was expecting it to be a hot, barely playable, mess and Omega Boost is far from that. Also it has gloriously terrible/wonderful FMV cut scenes that are pretty well blended with the CG. I suspect the people involved knew how campy it was all going to turn out and embraced it.

Also! Thanks who ever filled out the trivia section on Omega Boost's GB page! Love that sort of stuff.

#1 Posted by D_W (951 posts) - 6 months, 8 days ago

One of things I think about a lot is how games "hold up" over time. I love going back and seeing if the games I enjoyed when I was younger were as good or as bad I remember. Sometimes I'm pleasantly surprised and find a game is actually pretty decent. Other times I find that my nostalgia has been lying to me and the game is absolutely horrible. To give me an excuse to look at these old games more frequently I decided to make this into a bit of a series. Maybe it'll be monthly.

First up is a game for the original Playstation called, Omega Boost. I remember this game being super hard, but really fun and interesting despite having really bizarre controls. What I found from playing it was actually quite surprising. You can see my raw reactions to playing this game after not playing 10 years in the video below. (However it's not completely pure as I had recorded something earlier then my recording software crashed, but still.)

Omega Boost came out as I was going into High School. Around that time I was pretty awful at video games and often relied on a game shark to get through games. Omega Boost was no different. When I went back to it recently I found that it was a lot easier than I remembered it.

The graphics also hold up surprising well. Sure all the textures are low quality, but the actual models are very well defined, well animated, and don't suffer from a lot of odd clipping and bizarre boxiness that a lot of other PS1 games have.

All and all I'm pleasantly surprised how well the game plays and looks. Honestly I was expecting it to be a hot, barely playable, mess and Omega Boost is far from that. Also it has gloriously terrible/wonderful FMV cut scenes that are pretty well blended with the CG. I suspect the people involved knew how campy it was all going to turn out and embraced it.

Also! Thanks who ever filled out the trivia section on Omega Boost's GB page! Love that sort of stuff.

Please Log In

Use your keyboard!

  • ESC