I was playing the Ratchet and Clank HD collection last night and I was pretty surprised to find how many sounds in that game were ripped right from Spyro. It's definitely interesting to catch sound clips and textures that you see in more than one game. I would say I know for sure that the warning sound for running out of breath and most collision sounds came right from Spyro assets. Are there any instances from anyone else where you caught sight of or heard any reused assets?
reusing assets?
Even in just the footage they've shown so far, there are a bunch of sound effects in Bloodborne that were used in all 3 Souls games.
@ll_exile_ll said:
Even in just the footage they've shown so far, there are a bunch of sound effects in Bloodborne that were used in all 3 Souls games.
Yet they somehow have failed to reuse that one memorable Tower of Latria prisoner's scream.
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