@Little_Socrates said:
I largely agree with Adam, though I like to keep my boxes. At some point, I actually intend to replace the cover art on most of my games, 'cause I love the concept of a good cover. Iconic visual imagery is worth having, especially because it'd be eye-catching for myself and my peers.
However, his statements about the "pre-order bonuses," "special editions," and "downloadable content" are flawed. Yes, we'd all be happier if we didn't worry about Batman costumes. But when it comes to the 12 DLC characters ready for the SFxT launch that wouldn't release for $20 for another six months because of the Vita's exclusivity, or the "From Ashes" DLC that drastically improved Mass Effect 3's narrative, then we're talking about very serious changes associated with special editions and DLC.
Javik was essential to my recommended experience of ME3. Enough has been made of the importance of From Ashes, so I'm not really going to go into it, but let's just say that ME3 would not be the same without said DLC character and missions.
No, his argument isn't flawed because he isn't talking about the meaningful stuff, quote unquote.
I think it's fairly clear in the video that Adam is talking about good, worthwhile story content, or something that is meaningful to the gameplay experience in some way. He's pretty specifically talking about trivial costumes, and other visual and gameplay doo-dads that really don't, in the end, add a significant amount to the game. And I agree with him.
And for those who are mentioning that throwing out boxes somehow feel wrong, that's because it is in some respects. When you purchase a videogame physically, you're getting the entire package. You're getting the front cover art, the back cover art, the manual/sleeve inside and the game disc. I personally think he's going about it the wrong way. I think it makes much more sense to really look at the collection of games and say, "will I really have a meaningful experience with this game for the first time (or) again? Is there a valuable reason for me to hold onto this?" I bet you can say that about, two dozen games before your collection just becomes fluff, stuff you really don't want or like, and stuff you have just ironically.
And his issue with male nature and collecting stuff I think is completely off. Society, (particularly American society) has conditioned us to be collectors of random shit we don't need, can't afford or don't really want. I'm not saying videogames and entertainment fit squarely into that mold because they don't, but I feel it can applied to society at large.
Just look around your house. Beside your clothes, bed and a few comfort things, how much of the stuff you have is really stuff you need or want? It becomes comfort for people, I think, to just collect and have as much stuff as they can. I, as of right now, have maybe a total of twenty or thirty games. Those of you who have been gaming forever, or buy and collect games know that isn't a lot, but it's already making me anxious. I hate clutter. I hate invaluable things. If I don't need, I'd rather sell it, donate it or trash it. Call me somebody who knows how to be detached from his environment. You're not wrong, but I think there's something to be said about removing old and unnecessary clutter from one's life, and the epidemic of, "havin' lots of shit just because."
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