I am going to try and keep this short.
Lately, and as of lately I mean in the last 2 or 3 years, there has been a flood of exploitative micro-transactions in many video games. Be it "horse armor" type "dlc", parts of the game that were cut out to be made into DLC ( sometimes essentials, other times non-essentials ) or the thousands of weapons/packs/xp boosts... etc that you can buy to cheat your way in the multi-player.
Despite this I have seen a almost no mention of them in the discussion about the games. For example, Forza which was discussed at length has so many micro-transactions that you can literally spend hundreds of dollars in that game. Same goes with things like BF4 a game that is basically MP only and the MP is based on progression, yet micro-transactions that allow you to basically out right cheat half the MP got only a short mention.
I understand the old: "Don't like it, don't buy it" mentality, but on the same side of the coin people will be tempted to buy games they hear more about, and if the negative aspects are not mentioned you end up with people buying those games and not thinking about the negatives. I understand that micro transactions are not part of gameplay and game-press generally gets some booster packs + most people working for GB have enough money not to really care for a few dozen dollars extra to a game they got for free, but I really think there should be a bit more involvement from the guys in warning people about micro transactions and calling out the games that have them in a very negative light, because a game that sells for 60$ should be judged as a 60$ game and a game that you bought for 60$ and got 100$ worth of stuff in DLC/packs for should be judged as a 160$ game.
Am I talking bullshit ? Or would you like to hear a bit more discussion around the nickel and dimming that goes on in the current games.