Arcanum: Of Steamworks and Magick Obscura
I have reinstalled this game a bunch of times. I bought it when it first came out because of it's totally awesome cover, and I played it quite a bit, but then college got back in the way of playing games and I lost my momentum. I recently, within the past few years, bought a copy through GOG and reinstalled it. I started the game three separate times and each time I got to around the same place and fizzled out.
I love the game, I want to finish it, I just can't get over this hurdle that I can't even articulate. It's a really cool game in a cool universe, but for some reason I get about halfway through and lose it.
My experience with Arcanum is as follows:
- Oh my fucking god how did anyone like this game the resolution is TERRIBLE look at the playable space it's fucking TINY this entire screen is taken up by needless UI
- Heh, these character backgrounds are actually pretty funny.
- Did I just spend ten minutes trying to convince a monk I wasn't in a zeppelin crash while I'm standing in the wreckage of a zeppelin?
- Ha, that was a neat twist.
- So he's just going to keep following me despite throwing rocks at him.
I really wish there was a way to take Arcanum and port it to a less shitty engine, or give it a less shitty UI. Or something. The writing is snappy as hell and the hour or two I spent with it was highly enjoyable, but I just cannot get over how tiny the playable field is in comparison to the GARGANTUAN user interface.