I'm not so much of a completionist, but I do tend to at least get the main focus of the game all under wraps. Be it the main storyline, that high score and ect. Some games though really tend to slip by my attention and stay stuck on THE ''to play'' shelf trapped in the past and becoming more and more invisible by the day. With such a gaming drought however, least for me, that called upon to finally bring forth those games...and complete these once forgotten stowaways!
First I have:
The Saboteur for the ps3.
Why it took so long? - I was nearing the end of The Saboteur once during the days of my phatty Mc butterpants 60GB ps3. Once that was replaced and I didn't archive my saved files that obviously left me with having to start from the veeeery beginning...which for some games is not so bad considering how enjoyable the ride can be anyway, but The Saboteur unfortunately isn't really one of those games. With the act of destroying Nazi installations and listening to Irish cliche' being the draw point, it's a pretty tough attempt to keep myself stuck in once I've basically saw all this already.
But thankfully...I completed it. The main campaign anyway, to which I did also do my fare share of freeplay sabotage and reached alot of the Gold Perks aswell, along the way.
What I thought - The Saboteur is a really fun game...for its first playthrough. It has the potential to really standout with its combination of 1940s style, an Irish protagonist and an open world game but with stealth playing a key part within its world. The shooting's great, the drivings tolerable (least until you have to go through those free-play races to which the driving reveals itself to be terrible) but the stealth is absolute shite as the Irish charmer himself would put it. So undeveloped and pointless in some aspects, it's incredibly frustrating when missions do promote the use of stealth but fall short because of how clumsy the stealth mechanics are to begin with.
The story is also really enjoyable and the main motivation as was to what kept me going. Sean's a raging stereotype but you can't get any better than an Irish stereotype. Plus he's a well voiced one with alot of character and hilarious lines. And much like Ryan states on his review, the ending mission for Saboteur really is a haunting experience I'd advise everyone make the push to get to if they are playing through The Saboteur or plan to.
Will I play through it again? - Ar ya outa ya fkin moind mert? The gameplay got repetitive before I even reached its conclusion and I've just about blown up my last Nazi sniper tower for a long while.
Ninja Gaiden Sigma 2 for the ps3.
Why it took so long? - As anyone who's played the NG games might think it was down to difficulty, though anyone who has also played NGS2 could easily cross that excuse off. NGS2 having a strong departure from its initial blood boiling difficulty opted for a somewhat challenging setting but still accomplish-able by most players. NGS2 just couldn't keep me stuck in, however. The combats fast paced with plenty of combos, even if I relied on only a handful. Great assortment of weapons, responsive controls though it still would get a little repetitive. The environments that look like they're out of a ps2 game complete with non-interactive (minus the dreadful platforming abilities) and barely detailed areas to hack through didn't tempt me back, either. The story also is silly, but not on the DMC kind of silly, more just the nonsensical ''Wut??'' kind. There's plenty of melon boobs but other than that the cutscenes might aswell not exist.
What I thought - Is nosa bad. I was kind of glad that it was over, though to be truthful. It drags on for maybe a couple of hours too much, and while there's some decent enemy variety the ending segments just give you uber powered versions of enemies you've already faced. And again, graphics are bleh and washed out, the environments are shoddy and the story is stupid. But gameplay wise it's a fine hack n slash game. I prefer my Dante to Ryu though ;P
Will I play through it again? - Maybe...After some time. There is still plenty of weapons I barely even tried, let alone made use of. The unlockable costumes are neat too, and who knows...maybe I may try out the cooperative missions one day.
Darksiders for the Xbox 360.
Why it took so long? - Have you seen the amount of collectibles it has?? I can only search the entire world once before I'll give myself a break. Plus...those...damn...portal pistol puzzles! Also I strangely started the game straight from its hardest difficulty, I think from an advisement off the GT review so there might be a segment I was stuck on just for a little.
What I thought - It's fuckin' great! Despite starting off kind of shallow and button mashy, it then leads to you gaining a new ability per every dungeon and not to mention with a ton of combo abilities to purchase aswell. Colourful graphics, an entertaining storyline and then of course a horde, as large as the army of hell itself, of crap to hunt down and find made this game well worth the £10 I bought it for ;P. Will perch itself on my top 10 for 2010 list too more than likely and I'll storing a special selection of hype exclusively for its inevitable sequel aswell <3
Will I play through it again? - Since I started the game straight from its highest difficulty, it's very doubtful. Rather I'll just load up my 2nd save file right before the end and try and collect the few missing pieces. Shame there'll be no DLC =/
Games I'll soon be adding to my overdue completathon!
- Gears of War 2.
- Kane and Lynch.
- BioShock 2
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