I clicked this because I usually like the Rev3 games content, even though the game in question - Army of two part 3 or whatever is of no interest to me.
I figured, whatever, i'll give the game a fair shake, in the same way as giant bomb I will watch a quick look for a game i'm not really interested in.
Army of Two part 3 developer snoozefest demo
The guy giving the demo is so completely and utterly without preparation, emotion, enthusiasm, or charm - I shut it off after a few minutes. The host was obviously trying to extract some sort of reason for this product existing, some kind of idea or desire that spawned this multi-million dollar thing to be created, but there was none there.
The guy sounded like he was just doing a job the same way a waiter at a shitty restaurant might describe the specials. It was awful. Now i know this isn't EA's biggest game to come out this year or anything, but why does it even exist? Jeff made the same point in the Crysis 3 review - why does it exist? Now, I liked crysis 3 a lot, but I don't have a great answer to that either. It's pretty much just Crysis 2 with new environments and almost no new ideas or originality.
A lot of big budget games these days just have no purpose for existing. Why play Army of Two 3 when there are probably a dozen other better games that are very similar to it and cost less? Why are they spending all this money and effort and man-hours to put out such a boring product? I think after Spec Ops the Line, it's very hard to justify making "just another" third person shooter like this. We've already seen what can be done with it in Resident Evil 4, Gears of War, and Uncharted. What is Army of Two doing exactly, other than providing a paycheck, that a few hundred people are working on it? Are they just there to get a job done and make a product that someone that did some research thinks that enough people will buy to justify the expense? I don't know.
While Dead Space 3 might have been a fair-to-middling game, it does feel like Visceral had a story they wanted to wrap up and wanted to expand the dead space universe a little bit. But outside of that it suffers from the same thing - it feels very similar to dead space 2 and offers very little in the way of reasons for its creation.
Anyone else noticing this with a lot of games lately?
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