I'm slowly developing a masters about using video games in the classroom as a text; examining them and treating them like we do books, movies, etc. I am mostly focusing on games with a narrative bent that can be played in two or three sittings. Thus far, I have used Journey, Braid, Limbo, Unfinished Swan, Brothers, Child of Light (an outlier in the length department), Thomas Was Alone, and The Stanley Parable, to varying effect.
Any other suggestions for games with an interestingly-told narrative, or at least one that is told best through games?
Any suggestions are valid. Don't be concerned with possible tech restraints and the like.
I have taught these games to 7th and 8th grade Language Arts students, as a probably-unnecessary bit of exposition.
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