Having the word Shoemaker in the title of a game seems to be a pretty light premise for starting a thread. Especially when you aren't really saying much about it. Get back to me when you find a game with the word Gerstmann in it.
I am also working on a Brad game. Its a normal game with things to do, combat, story, crafting, etc but with a twist. Every key on the keyboard(or controller for the console release) places the players hands in his or her pocket and causes the in game text to reflect the characters inability to manipulate a menu, use dialog trees, fight, or do anything at all for that matter. The game ends when the player is given an ultimatum to do SOMETHING, ANYTHING FOR GODS SAKE and after the player presses a button your PC sighs audibly and shuts down.
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