Tropes Vs. Women in Video Games Ep1

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Svenzon

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#51  Edited By Svenzon

I really liked this. It felt intelligent, well-researched and balanced, meaning that she didn't sound too preachy or aggressive. I've watched some of her older Tropes vs Women videos and found them to be interesting, but this was a whole lot better. She just seems way more likeable in this video. Looking forward to the next part. I was actually thinking about how Elaine Marley subverts the whole trope while she talked about how only male characters are able to escape captivity.

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mellotronrules

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#52  Edited By mellotronrules

@baltimore said:

Japanese are far more sexist than the west is.

it's almost definitely more complex than that (i'm not an expert on japanese culture, so i can't say from authority...but different societies have different standards and gender identities)- but one with an eye for design could see most of those sprites were anime/japanese influenced. that's a whole other can of worms, however (the dominance of japanese development vs. their societal tropes and influences)- and probably goes well beyond the scope of this video series.

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StarvingGamer

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Oh gods. I know I should watch this but I can't help but feel prejudiced against her because of the Sociology 101 level of thinking she's espoused in everything of hers that I've been exposed to so far. I want to take this on face value, I really do, but simply looking at her face makes me grind my teeth.

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jerseyscum

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#54  Edited By jerseyscum

Nope.

Not giving her the traffic. No sir.

Fuck...I used a gendered pronoun. I'm such a sexist pig

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hinderk

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I thought the video was great. I'm looking forward to the next episode.

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arch4non

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#56  Edited By arch4non

Oh boy, where to start. Overall the video was pretty decent, it had some good information and wasn't hurr durr die cis scum.

What I didn't like was how she bent the truth in order to fit it into her own agenda. At 9:30 she describes how Peach was replaced with Toad in New Super Mario Wii in order to put her back into her place as a damsel in distress. This is only half true. Peach was replaced, but the reason for doing so was because her dress would have been too difficult to animate.

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mellotronrules

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pr1mus

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#58  Edited By pr1mus

No thanks i'm good.

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RockyRaccoon37

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So this took at least $6,000 and over a year to produce, and it's just her talking to a camera with some trailers and commercials thrown in with the help of Sony Vegas. If this is how the rest of the series will go, then I have to wonder where all that money went, and why it took so long.

The video itself was alright. Nothing new or surprising, but then again, she spent 23 minutes talking about sexism in video games....from 20 years ago, and I'm fairly positive the culture has changed since then. Unless she pulls something out of her hat in episode 2, this episode was wholly useless. And using Dante's Inferno as a preview for "modern damsels in distress" is a little bit of a misdirection. It's a modern game based off a centuries old story.

@kaosangel said:

Is it sexist if I say she's hot?

Most likely.

To your first point of the culture of sexism having changed in 20 years: HAHAHAHAHAHAHAHA

To you second point on Dante's Inferno: The original text literally had nothing to do with saving Beatrice, so the game actually re-writes the story specifically to fit a trope that we still see employed today and are still accustomed to.

So, yeah.

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Grimluck343

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#60  Edited By Grimluck343

I just... I can't make myself care. She's complaining about a plot device that's nearly 100 years old in American entertainment and the fact that Peach and Zelda aren't playable characters.

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DaMaJaDiZ

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#61  Edited By DaMaJaDiZ

As first episodes go, this one was pretty fantastic and educational. Not at all preachy, and very direct and to the point with historical context.

Shiggy's role in perpetrating these plot devices and tropes was a good jumping of point.

By the time the Double Dragon segment had run it's course, there really was no denying the obvious and easily overlooked problems that just never go away with age. Those that find the subject disagreeable are going to be closed to it regardless. They really shouldn't be counted as a concern. I'd rather see this series dig as deep as it can possibly go without her tiptoeing around anything that might be to sensitive and nerd rage inducing.
But again, it's just the first in a series and she's got to present her positions in a manner that proves more useful than not . Great job as far as introductions go. I'll be watching to see where it goes from here for sure.

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Canteu

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She forgot about super princess peach!

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DrDarkStryfe

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@canteu said:

She forgot about super princess peach!

A game that has you making Peach cry and PMSing to get through levels.

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Canteu

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#64  Edited By Canteu

@drdarkstryfe: Irrelevant. In the context of the trope, it's in direct contention. She didn't even comment on it.

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Sergio

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This is actually her best work, but she still stretches things a bit to fit her analysis, which has always been a problem with her work.

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DrDarkStryfe

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@canteu: She specifically said that she would talk about it in the future.

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LackingSaint

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#67  Edited By LackingSaint

@salarn said:

@lackingsaint said:

@pbhawks45 said:

She asked for $6,000. It's not that hard understand. Good god, people.

Yes, but the way Kickstarter works is earning more than your goal amount means you have more money to spend on your project. It's not like the second you hit more than you wanted you can say "Well I guess I can just pocket the rest!". I'm not saying she has to make something huge, but more than an okay camera and some youtube clips would be nice.

Yeah I definitely agree that for $150k one 23 minute movie really doesn't seem like value, I really think she should turn this a series of videos, possibly dozens. That would be the smart thing to do, just one video is really a scam!

It reminds me about that one time that some game company asked for $150k to add one character to a video game. How could it cost that much?! Obviously it's a scam!

Also these videos are so late! Sure it funded way over target but one should always plan for the unexpected, like the game that raise 3.4 million, that was due out in August of 2012 and it's also so late, what a big bunch of scams kickstarter is!!

I'm guessing you're being sarcastic with all of those points, maybe to try to hide the fact that they're kind of ridiculous? I know this is a series of videos, but once you've got the camera and the youtube clips, I can't imagine it's the hardest thing in the world to record another 20 minute episode. Sure, it's time-consuming, but it's not like she's shelling out for all those things every time she makes an episode. It's also totally incomparable to development of a new character for a fighting game; that can take a lot of time for a lot of people (artists, programmers, testers, etc) over a decent period of time. In fact, you can read about that right here: http://www.giantbomb.com/articles/the-little-fighting-game-that-could/1100-4587/ .

I just expected more than something with about the same production values as your average video review. Meh, whatever, i'll see what she has to say next time, just disappointed by this particular outing.

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breton

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I'm rather let down. It's not even a criticism of anything, just an an acknowledgment that shitty cliched writing exists in the world and points out some examples.

And a rather flawed deconstruction of the topic with this logic:

Distilled down to its essence the plot device works by trading the disempowerment of female characters for the empowerment of male characters. Let's compare the damsel to the archetypal hero myth in which a typically male character may also be harmed, incapacitated, or briefly imprisoned at some point during their journey. In these situations the character relies on their intelligence cunning and skill to engineer their own escape. The point is they're ultimately able to gain back their own freedom.

It's not just a male character who this is happening to. It's the protagonist, who, in her examples, just happen to be male - because no female protagonist has ever escaped confinement. Waiting around for someone to save you wouldn't be that riveting of gameplay.

A damseled women is shown as incapable of escaping on her own and must wait for a savior to come and do it for her. [...] Consequently the trope robs women of the opportunity of being the architects of their own escape and then prevents them from being archetypal hero characters themselves.

It's not just female characters. It's NPCs. Any NPC. Ever. Ever ever ever ever. NPCs are worthless trash and all the protagonist ever does is save them. The plot device works by trading the disempowerment of anyone, be it the world, the president, a child, the villagers, for the empowerment of the protagonist.

No Caption Provided

But yeah, she's right that a woman being saved by a man is a cliche and making a female NPC the damsel does rob them of being the hero - just as it does anyone else. Unfortunately, as I said, she doesn't offer any real criticism on the industry by saying that it's widespread or completely confined to female characters. She just, in a complete vacuum, points out some examples of the device being used on women. My criticism would be that saving an NPC is annoying especially when their AI is shit and you have to escort them. The industry should look into that - be it a female or otherwise.

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Shakey1245

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#69  Edited By Shakey1245

@sergio: I get the feeling that maybe this is where her true passion lies, in gaming and that her other analysis videos were less informed as a result of unfamiliarity or interest in what was being analysed.

All told I found this to informative and interesting. It's always nice to get a different perspective on gaming and it's history.

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arch4non

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@mellotronrules: That would have been a creative workaround, but I don't think Nintendo would want to mess with her character design in a core Mario game.

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EricSmith

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It was interesting, but it wasn't anything special. I liked the history aspects of most of it, though.

My only real problem with it was it wasn't very modern. Is the damsel in distress still used? I don't see it often.

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Milkman

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#72  Edited By Milkman

@breton: The point is that the examples of a male saving a women are exponentially greater than the other way around. In all her examples, the protagonist is male and the "damsel" is female because that's the norm. Obviously, there are outliers but you can't deny the overwhelming majority.

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abendlaender

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#73  Edited By abendlaender

Hmmm...I stopped the video half way through. I don't think she's doing a particularly bad job or anything but I just didn't find it very interesting or entertaining. And if someone now calls me sexist I will punch you, wether you are a guy or a girl

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Mrsignerman44

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#74  Edited By Mrsignerman44

Blah blah sexism blah blah blah misogynistic pigs blah blah buzzword buzzword buzzword.

It's good that this wasn't a scam at least but eh, I didn't bother to watch it because I'm really tired of all of this sexism talk enveloping games as a whole, and this is coming from a person who loves strong female characters and protagonists.

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GERALTITUDE

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Hm.

Well... that was an OK history of the damsel in distress. Sooooo... next episode she'll start making her points?

This video reminded me of sitting in English class listening to educated dumb assess say smart things like "man all these 19th century books are pretty racist".

You're not wrong, but, come on. You gotta say something more than that.

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jewunit

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#76  Edited By jewunit

I enjoyed the video. She offered a perspective that I don't tend to consider much when I think about the history of video games. I look forward to the upcoming videos.

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Krullban

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Why did she need a kickstarter to do something many people on youtube do for free?

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JasonR86

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#78  Edited By JasonR86

@geraltitude:

In the three or so videos I've seen of her's she doesn't make points. She offers a bunch of information but there's no analysis. There's just information. That's where she loses me. I can get this info from google on my own.

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breton

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#79  Edited By breton

@milkman: It doesn't even have to be the other way around though. This trope isn't one of a man saving a woman it's protagonist saving Insert Anything Here. The cliche of genders comes as result of the mass presence of male protagonists marketing to the majority playerbase. I'm not denying it's presence, I'm saying Anita failed to make any criticisms. She just listed off some games that fell into a category and said "see, there are some games that fit into this category". She didn't make comparisons, draw conclusions, or set up an argument. It was just a (poor) examination of one cliche writing technique that exists in the world.

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gogosox82

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After watching the video I must say I am pretty impressed. I thought it was well produced and well researched which is suprising considering I usually disagree with the way she frames things. Hopefully the rest of her videos will be like this.

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UlquioKani

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#81  Edited By UlquioKani

I enjoyed it. I know this doesn't seem like a series of videos that could cost 150,000 but what would you do with that money? She asked for 6 grand and they gave her 144,000 more. If the backers feel cheated by this, then it's on them.

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Mrsignerman44

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#82  Edited By Mrsignerman44

@lackingsaint said:

@pbhawks45 said:

@lackingsaint said:

Can somebody explain to me why it took over $150,000 for what looks like a youtube series in which a woman basically reads facts from Wikipedia? I was expecting some kind of production value at least but, uh, it's kind of just a woman talking into a camera with clips from games showing in the corner.

And she's making ANOTHER PART for the Damsel In Distress trope? I'm sorry but this is very dull stuff. You shouldn't waste ten minutes talking about how Princess Peach was the Damsel in Super Mario Bros, and also in Super Mario Bros 3, and also Super Mario World, and also Super Mario Galaxy, but she wasn't in Super Mario Party but that doesn't matter.

She asked for $6,000. It's not that hard understand. Good god, people.

Yes, but the way Kickstarter works is earning more than your goal amount means you have more money to spend on your project. It's not like the second you hit more than you wanted you can say "Well I guess I can just pocket the rest!". I'm not saying she has to make something huge, but more than an okay camera and some youtube clips would be nice.

Not only that but $6,000 is a lot of money! It looks like she didn't even invest in purchasing a better camera than the one she already owned, so where did it all go? I could've made this for three Canadian dollars if I had as much motivation on this subject as she has.

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Krullban

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@lackingsaint said:

@pbhawks45 said:

@lackingsaint said:

Can somebody explain to me why it took over $150,000 for what looks like a youtube series in which a woman basically reads facts from Wikipedia? I was expecting some kind of production value at least but, uh, it's kind of just a woman talking into a camera with clips from games showing in the corner.

And she's making ANOTHER PART for the Damsel In Distress trope? I'm sorry but this is very dull stuff. You shouldn't waste ten minutes talking about how Princess Peach was the Damsel in Super Mario Bros, and also in Super Mario Bros 3, and also Super Mario World, and also Super Mario Galaxy, but she wasn't in Super Mario Party but that doesn't matter.

She asked for $6,000. It's not that hard understand. Good god, people.

Yes, but the way Kickstarter works is earning more than your goal amount means you have more money to spend on your project. It's not like the second you hit more than you wanted you can say "Well I guess I can just pocket the rest!". I'm not saying she has to make something huge, but more than an okay camera and some youtube clips would be nice.

Not only that but $6,000 is a lot of money! It looks like she didn't even invest in purchasing a better camera than the one she already owned, so where did it all go? I could've made this for three Canadian dollars if I had as much motivation on this subject as she has.

Yeah, I really don't understand the point of the Kickstarter. Many people do the exact same thing she is doing but for free.

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GERALTITUDE

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@jasonr86 said:

@geraltitude:

In the three or so videos I've seen of her's she doesn't make points. She offers a bunch of information but there's no analysis. There's just information. That's where she loses me. I can get this info from google on my own.

*sigh*. Yup. This is my feeling. Maybe it's not fair for me to get annoyed by it but it is a bummer. It's great that someone really wants to champion female roles in gaming (and even game development) but rehashing this frankly obvious data... not the way to go.

The best defense I can offer up for her is that these videos are made for people who know exactly ZERO about games.

Wait. Actually.. that kind of makes this worse.

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ll_Exile_ll

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@lackingsaint said:

@pbhawks45 said:

@lackingsaint said:

Can somebody explain to me why it took over $150,000 for what looks like a youtube series in which a woman basically reads facts from Wikipedia? I was expecting some kind of production value at least but, uh, it's kind of just a woman talking into a camera with clips from games showing in the corner.

And she's making ANOTHER PART for the Damsel In Distress trope? I'm sorry but this is very dull stuff. You shouldn't waste ten minutes talking about how Princess Peach was the Damsel in Super Mario Bros, and also in Super Mario Bros 3, and also Super Mario World, and also Super Mario Galaxy, but she wasn't in Super Mario Party but that doesn't matter.

She asked for $6,000. It's not that hard understand. Good god, people.

Yes, but the way Kickstarter works is earning more than your goal amount means you have more money to spend on your project. It's not like the second you hit more than you wanted you can say "Well I guess I can just pocket the rest!". I'm not saying she has to make something huge, but more than an okay camera and some youtube clips would be nice.

Not only that but $6,000 is a lot of money! It looks like she didn't even invest in purchasing a better camera than the one she already owned, so where did it all go? I could've made this for three Canadian dollars if I had as much motivation on this subject as she has.

I would assume that she spent a lot of money on games, and then I guess basic living expenses while she played the games full time? I have no idea if that is true, but that would be my benefit of the doubt explanation; we'll probably never know.

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Azurath

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#86  Edited By Azurath
@psylah said:

I'll be too busy playing Tomb Raider to watch this.

Or any of them, probably.

I'll be too busy playing and enjoying video games.

I'm with this guy.

Plus, I like this site too much to get in a dumb argument with people on here, especially since arguing about stuff that has no conclusive answer isn't really my thing.

I think I speak for a lot of us when I say I'M GETTIN' THE FUCK OUT OF HERE!

No Caption Provided

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Animasta

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#87  Edited By Animasta

it's funny, when the kickstarter started I probably would've watched it, but now no interest. I don't need her to tell me that games are sexist

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deactivated-63c9a5152a56a

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@darji said:

Yeah lots of common stuff but I miss an analysis or some own stuff. You really have to love the "It is Nintendo's fault that games are like his" bullshit. but yeah lets see how she will cover modern games.

She doesn't say that at all. She traces the trope back a couple thousand years and moves up from there. Nintendo was one simply one of the very first to employ it in video games. They didn't do anything nobody else did just months later (or sooner), they're games were just the most popular.

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laserbolts

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deactivated-63c9a5152a56a

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Hm.

Well... that was an OK history of the damsel in distress. Sooooo... next episode she'll start making her points?

This video reminded me of sitting in English class listening to educated dumb assess say smart things like "man all these 19th century books are pretty racist".

You're not wrong, but, come on. You gotta say something more than that.

I've only watched half of it, but she's already making points. Showing how the damsel in distress trope serves to make women objects, less than human beings who just exist to serve the male protagonist. The point of just how much patriarchal bullshit hurts women, I think that's a lot of things that most people simply don't comprehend.

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deactivated-63c9a5152a56a

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I think a lot of her examples can be easily explained by the fact they are old ass games, which are way more gameplay focused. They had precious little time to explain a plot, and the get the girl trope is a pretty easy plot to explain to the player in ten seconds. I think most sexism here is extrinsic to video games, and is based around ancient storytelling achetypes, which anybody can instantly recognise. Also the French seemed really pointless. Some good points though.

I have to say though that Starfox Adventure scene is super goofy though.

Sly 4 came out this year, Carmelita is made the damsel half way through for no good reason. And there are of course the countless new Mario games that recycle it over and over again, and games from just 10 years ago like Banjo Kazooie that also base their entire stories around the kidnapped woman. I think the only reason why we're seeing it less in modern day games is because game stories have gotten more in-depth and complex, and many game developers have seemed to respond by removing the damsels, and women entirely, from the game's narrative, or making them any of the other countless tropes that she'll cover in future videos.

And even if it is starting to vanish in video games, it's still more than alive and well in pretty much every other form of popular entertainment.

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cthomer5000

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She goes after Shiggy hard in this one.

He's pretty influential. I think it's fair to say that the original Nintendo has largely shaped the direction video games have taken since then. It's like when movies when to color after the stuff that came before. Plus obviously she's going to pick well-known examples to support her argument.

I thought it was a good video, if a bit 'clinical' in presentation. I do think there is a slight double-standard in highlighting a game that transformed into Star Fox Adventures, while downplaying Princess Peach's playable role in Super Mario Bros 2 because it was essentially a re-skin of Doki Doki Panic. They are sort of similar cases, yet she's arguing both ends of it depending on which one fits the theme.

Also, i do find it seriously ridiculous that Peach isn't playable in the New Super Mario Bros. I didn't play them so i had no idea. That does seem ridiculous, since she was a very useful playable character in SMB2.

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EXTomar

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#93  Edited By EXTomar

I have noticed the more something gets ridiculed the more truth there probably is to it.

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chrissedoff

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@canteu said:

@drdarkstryfe: Irrelevant. In the context of the trope, it's in direct contention. She didn't even comment on it.

Yeah she did actually, and said she's going to expound on it in a future episode.

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Clonedzero

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#95  Edited By Clonedzero

i just watched it, was better than i expected. didnt seem preachy or anything. seemed reasonable and well researched.

granted a majority of her examples were from old ass games, but hey.

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JasonR86

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#96  Edited By JasonR86

@canteu said:

@drdarkstryfe: Irrelevant. In the context of the trope, it's in direct contention. She didn't even comment on it.

Yeah she did actually, and said she's going to expound on it in a future episode.

More research is required.

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chrissedoff

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#97  Edited By chrissedoff

@jasonr86: I'm not sure I understand what you're getting at.

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Ravenlight

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#98  Edited By Ravenlight

Hm.

Well... that was an OK history of the damsel in distress. Sooooo... next episode she'll start making her points?

This video reminded me of sitting in English class listening to educated dumb assess say smart things like "man all these 19th century books are pretty racist".

You're not wrong, but, come on. You gotta say something more than that.

After re-watching it and mostly paying attention this time, I'm with you on this. It seems like Anita went straight to the facts while (maybe rightly) avoiding painting her agenda over the whole of the video. I would have liked to see more of a middle ground where maybe she gives more of an in-depth analysis of the tropes described instead of going for a more Wikipedia tone.

Maybe we'll see some good stuff in the coming videos.

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Ares42

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I'm having a hard time seeing the purpose of the video. I guess it's educational, but for who ? Also, what does it have to do with videogames other than being the source material for examples ? The same exact video could be made using any other media, why videogames ?

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JasonR86

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