I've played a bit of Super Street FIghter IV, Marvel Vs. Capcom 3 and Blazblue (roughly 10 hours each), and while I enjoy all three, I really want to hunker down and get "good" at one game. By good I don't mean "tournament" good, I just mean alright.
I think part of my problem is that I keep hopping from one fighting game to the next, so figuring out which one to dedicate all my fighting game time to is tough!
Here are my thoughts! And keep in mind, I'm getting a Vita, so having a Vita port could be part of the deciding factor. Would love some feedback, as well as some advice. Why do YOU like your preferred fighting game the most?
1. Super Street Fighter IV: I know this is petty, but I like how popular this game is. As someone who isn't really into the fighting game scene (ie: has few friends who play fighting games religiously), it is still pretty effortless busting out this game on party nights. Its easy to play, yet incredibly deep. I love the soundtrack and the looks of the stages. On the flip side, I'm not crazy about the characters (I main Juri, but beyond her no other character has really connected with me, mechanically or aesthetically). I like the pace of the fights, since the game has outlandish moments, but is relatively easy to follow/elegant. The lack of a Vita port (as of now), turns me off from the game a little.. as I'd like to be able to "train" when away from home as well. I have a 3DS and could get the game on that console.. but to be honest I find the slide pad and the D-pad not great on the system.. not to mention finding the screen real estate a little small on that system. That said, these are relatively small hurdles, and I could easily see myself playing this game on 3DS if this is the game I decide to get behind 100%.
2. Ultimate Marvel Vs. Capcom 3: I have a real love-hate relationship with this game. On the one hand, I love how flashy and "extreme" this game can be. massive hadoukens and triple jumps are fantastic, as are the outlandish, excellent cast of characters. On the other hand, I find that when playing against friends (or, god forbid, online) that are decent at the game, I might as well just put the controller down for significant chunks of the round: I'm just being juggled throughout a super long combo. All the things I love (massive jumps, screen filling specials), end up feeling hard to keep up with, or hard to dodge. I find it tiresome. I know this is simply a case of me not being good enough right now to break out of these combos (or simply preventing the combos from beginning), but I've started to ask myself the question of: do I really want to learn all these juggle combos? The style (and especially the soundtrack!) are things I can really get behind.. but reliance on really long air combos really bums me out. On the other hand, there is an absolutely sublime looking Vita port out in a couple weeks... and this is my favourite fighting game music song. And believe it or not, as a musician, ace original music will go a really long way in my appreciation of a game.
3. BlazBlue Continuum Shift Extend: This game isn't out for another two weeks, but has the Vita version and the PS3 version launching on the same day. I've played some BB in the past and its a game I want to like more than I do. I think the hand drawn animation/general look of the game is the best of the bunch. The cast of characters is wild and varied, definitely putting to shame the half dozen Ryu variants in SFIV. I also love parts of the soundtrack (White Requiem is unreal), though in general have a rather strong distaste for metal. Mechanically, I found this game the most difficult to get into. It never "clicked". Granted, this is the game I've played the least of, but I couldn't help but find the general interface/flow of battle the most demanding. I'm consistently baffled by what's going on in the game.. and since none of my friends play BB, its hard to really play with someone in the room. I really like the general "feel" of the game, even if I'm terrible at it. And having a phenomenal looking Vita port excites me! Also, as a Persona 4 fan, I can't help but feel like out of all the fighting games I've mentioning, this one here will be the most like the P4 fighting game, since they are both Aksys joints. Honestly, the variety of the characters and the look of the animation, along with the PS3/Vita parity is what (might) push this game to the top for me.
4. King of Fighters XIII: I have played for little KoF. Max one hour total throughout the entire series, so honestly I can't say much about it. One thing I like about though is that it is seemingly (slightly!) more grounded in realism than all the other games on my list. People still have fireballs etc, but from everything I've seen, the combat seems to be way more focused on.. well, combat! The combos seem less over the top, less massive air combos, more fist fighting. I also like the art style of this game a lot. On the other hand, no character has really jumped out at me. Aaaand there is no Vita or 3DS version incoming, which, by no means a deal-breaker, sorta pushes me further away from this series...
5. Street Fighter X Tekken: This game is low on my radar. As I said earlier, I'm not crazy about the SF cast... and care even less about the Tekken characters. That said, I think both those games play well. I am interested, and with a Vita port coming out soon, this is definitely something I could play anywhere. I think I'll have to wait and see on this game...
Soul Calibur V and Mortal Kombat I should also mention. MK does nothing for me. I don't like the game's aesthetics at all. I think it plays really well, but I will not dedicate a lot of time into a game I don't really like to look at to begin with. Nothing personal against the game -- it seems like one of the best Fighting game packages on the market, I just do not like it! :P
Soul Calibur series, I LOVE that you have so much flexibility to customize your character/make your own. This is almost enough to make me give up on every fighting game and just play SC... but, beyond the customization, I'm not in love with the rest of the game. Yes, weapon-based combat is somehow still novel and awesome. But any fighting game with Z-axis (even if its just side-stepping), really bums me out. I don't like any of the music at all (or at least in SCIV) -- it was fine but unmemorable. The lack of a Vita/3DS port also bums me out. I might be willing to give this game some serious consideration if, for example, I could carry over my created character, along with all his/her unlockables and stats between the Vita and the PS3. This would be so awesome.
Alright let's leave it at that. What are YOUR fighting game series of choice? Based on what I've written, any advice you'd give me, in terms of what series to follow?
ps: the original Third Strike soundtrack is my fave fighting game soundtrack.. and perhaps has my favourite cast of SF characters.. but there is no Vita/3DS version, and the PSN version doesn't have the original soundtrack (I love Simon Viklund.. but I really love that original soundtrack!!!). I know this is petty, but this is a dealbreaker for me.