No links etc. will be given in this thread, but at any rate, the homebrew developers have not released anything publicly. So even if you wanted to use this yourself, you couldn't. It is true though. Two homebew people each made their own GameCube-on-Wii U program. Funnily enough, they hate each other. Obviously, they worked on their own program completely independently from the other. If one person working in their spare time with no access to internal Nintendo documents can make it happen, what is Nintendo's holdup?
Where is the Wii U port of Super Smash Bros. Melee or The Legend of Zelda: Twilight Princess? Sure, we have The Legend of Zelda: The Wind Waker coming to Wii U, but that's one game. A strong Virtual Console library would do a lot of good for Nintendo, considering that they have such a rich back catalog. So what's the holdup? Do you think GameCube on the Virtual Console will be announced around E3?
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