What annoys you the most? (in games)

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JJGIANT

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#1  Edited By JJGIANT

Lag, pure and simple.................................................................................................Lag

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Oriental_Jams

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#2  Edited By Oriental_Jams

The conversation online. Though it's funny too.

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Coltonio7

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#3  Edited By Coltonio7

I like lag. It gives me a chance to rethink my life and the choices I've made.

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MCXCI

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#4  Edited By MCXCI

Loooooong load times and level grinding.

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ParanoidFreak

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#5  Edited By ParanoidFreak
Pato said:
"Loooooong load times"
I agree with Pato, long load times are REALLY annoying.
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Carlos1408

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#6  Edited By Carlos1408

Frusturatingly repetitive gameplay, when a game is too repeptitive, I just wanna AAAAAAAAAAAAAAAAAA!!!
That includes abuse of certain moves/attacks/weapons/etc. It just really annoys me, I try not to let it anger me though...

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addictedtopinescent

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Idiots on XboxLive

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ishotmrburns

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#9  Edited By ishotmrburns

Dieing.

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Vinchenzo

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#10  Edited By Vinchenzo

Multiplayer Achievements.

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dudacles

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#11  Edited By dudacles

Grinding, and small annoyance enemies that are not there to pose a challenge, but to be hard to hit and do chip damage. In the worst case, they stun you when they hit you. Those kinds of enemies simply are not fun to fight in any way.

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SmugDarkLoser

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#12  Edited By SmugDarkLoser

uninspired direction

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Sticky_Pennies

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#14  Edited By Sticky_Pennies
Vinchenzo said:
"Multiplayer Achievements."
SmugDarkLoser said:
"uninspired direction"
ishotmrburns said:
"Dieing."
PeasForFees said:
"Crashes"
JJGIANT said:
"Lag"
That about sums it up for me.
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Crono

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#15  Edited By Crono

I can't just pick one thing:

  1. I hate it when a game rewards time invested instead of skill.
  2. Lag
  3. Mic spammers
  4. "Regenerating" health
  5. Too much emphasis on single player in games that are better off just focusing on the multiplayer.
  6. Adding a half-assed multiplayer mode to a game that should have stayed single player.
  7. DLC that lacks value.
  8. Content already on the disc but you have to pay to unlock.
  9. Games that KNOW they will have a sequel before the first game has ever launched, and cut out features in the first version of the game because of "time constraints," and "save" it for the sequel.
  10. Pre-Order bonuses from GameStop
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LiquidPrince

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#16  Edited By LiquidPrince

Okay. I hate that load times haven't disappeared like they said they would this generation.

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Godwind

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#17  Edited By Godwind

The Desert Scene.

Every game that had me placed in a Desert had me pissed off.  I hate desert scenes.  I don't understand why I hate them but developers always make them suck.

Why is that every desert scene made by different developers always suck?

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CL60

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#18  Edited By CL60

Kids on xbox live.

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BiggerBomb

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#20  Edited By BiggerBomb

Single player games that don't need multiplayer, having multiplayer. Especially when the multiplayer in question is poorly implemented. Shit drives me bananas!

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Warfare

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#21  Edited By Warfare
addictedtopinescent said:
"Idiots on XboxLive"
That.
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Drebin_893

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#22  Edited By Drebin_893
Coltonio7 said:
"I like lag. It gives me a chance to rethink my life and the choices I've made."
This thread is over.
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penguindust

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#23  Edited By penguindust
  • lack of "save anywhere" feature or if that is impossible then poorly spaced save points
  • Invisible walls
  • Un-skippable cut scenes
  • People who use exploits to cheat and think they are elite because they do
  • Bad camera angles in platformers
  • Anytime a game is edited for having too much sex, graphic violence or adult content
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Origina1Penguin

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#24  Edited By Origina1Penguin
ESCORT MISSIONS
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LiveOrDie1212

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#25  Edited By LiveOrDie1212

lag, long load times, poorly implemented QTE's (Prince of Persia), bad voice acting, bad story, glitches, etc. etc.

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Gmanall

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#26  Edited By Gmanall

The lack of RPG servers on Halo, Half-Life DM and GTA

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leviathan

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#27  Edited By leviathan

I would have to say games with bad directions. As in, games in which you find yourself completely lost due to ridiculously vague instructions of where to go next, or something to that effect. For example, from the podcast this week, it seems like Dark Athena has a fair bit of that. In saying that though, i havent played Dark Athena, but on the podcost i think they were saying that there's a point in the game where you are required to find a tool, and thats it. It's up to you to go and find the tool, which leaves you wandering around just guessing and hoping. I hate games like that lol

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inkeiren

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#28  Edited By inkeiren

I can't believe nobody said underwater levels yet.

I really don't enjoy water levels. At all.