Lag, pure and simple.................................................................................................Lag
What annoys you the most? (in games)
Frusturatingly repetitive gameplay, when a game is too repeptitive, I just wanna AAAAAAAAAAAAAAAAAA!!!
That includes abuse of certain moves/attacks/weapons/etc. It just really annoys me, I try not to let it anger me though...
"Multiplayer Achievements."SmugDarkLoser said:
"uninspired direction"ishotmrburns said:
"Dieing."PeasForFees said:
"Crashes"JJGIANT said:
"Lag"That about sums it up for me.
I can't just pick one thing:
- I hate it when a game rewards time invested instead of skill.
- Lag
- Mic spammers
- "Regenerating" health
- Too much emphasis on single player in games that are better off just focusing on the multiplayer.
- Adding a half-assed multiplayer mode to a game that should have stayed single player.
- DLC that lacks value.
- Content already on the disc but you have to pay to unlock.
- Games that KNOW they will have a sequel before the first game has ever launched, and cut out features in the first version of the game because of "time constraints," and "save" it for the sequel.
- Pre-Order bonuses from GameStop
Single player games that don't need multiplayer, having multiplayer. Especially when the multiplayer in question is poorly implemented. Shit drives me bananas!
"I like lag. It gives me a chance to rethink my life and the choices I've made."This thread is over.
- lack of "save anywhere" feature or if that is impossible then poorly spaced save points
- Invisible walls
- Un-skippable cut scenes
- People who use exploits to cheat and think they are elite because they do
- Bad camera angles in platformers
- Anytime a game is edited for having too much sex, graphic violence or adult content
lag, long load times, poorly implemented QTE's (Prince of Persia), bad voice acting, bad story, glitches, etc. etc.
I would have to say games with bad directions. As in, games in which you find yourself completely lost due to ridiculously vague instructions of where to go next, or something to that effect. For example, from the podcast this week, it seems like Dark Athena has a fair bit of that. In saying that though, i havent played Dark Athena, but on the podcost i think they were saying that there's a point in the game where you are required to find a tool, and thats it. It's up to you to go and find the tool, which leaves you wandering around just guessing and hoping. I hate games like that lol
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