I'll be honest and say I don't really miss anything about "classic" gaming. I'm not a very nostalgic person by nature, but I also see a trend in this thread of people saying that they hate games with excessive tutorials and miss the days of games just leaving you to figure out their systems. That never applied to me; I tended to find games very frustrating when I actually tried to beat them, so a lot of games I just got pleasure out of wandering around the game world aimlessly, interacting with everyone, or role-playing as an everyday person, or completing side-quests. I loved Ocarina of Time as a kid, but I never beat it honestly because I didn't like the dungeon puzzles so I used a guide; I liked Majora's Mask more partly because it gave you more to do outside of the dungeons.
Maybe this is indicative of the games I played as a kid - first console was the Sega Mega Drive, but my favourite console from my youth was the N64. Maybe missing out on most of the 8 and 16-bit eras explains why I don't feel the same way as many people in this thread. Or maybe it's just how I was as a child that dictated how I interacted with games. Anyway, I think tutorials are great for games, and I can't recall playing a game in recent memory that had an egregiously long tutorial section. I played my first 3 hours of XCOM: EU last night and thought the tutorials were an excellent introduction to the systems in play.
I feel like getting older doesn't diminish your ability to appreciate media - it heightens it. I can appreciate game design, narrative, systems, art etc. much more now I have an adult brain that isn't just focused on the graphics and the patterns and flashing lights - I do have Asperger's syndrome and ADHD, so maybe I shouldn't be surprised by this. Approaching things in a more "mature sense" - I guess you could say academic or analytic sense - doesn't mean that nothing is fun and everything is serious; if anything, it makes you appreciate the goofiness more. Most of the games I would consider to be among my all-time favourite are games that have come out in the last six years. Same goes with films; none of the films I loved as a kid mean as much to me as films I saw as a teenager or adult. Same with albums and books.
Log in to comment