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#1 Posted by spokkeh (15 posts) -

And why? By this I mean mechanics, themes, tropes, that sort of thing. We've seen cover-based shooting in many releases over the last few years, and the post apocalypse has been a prevalent theme for a while now. Post your ideas and why you think it will be the Next Big Thing.

#2 Posted by SexyToad (2760 posts) -

The adventures of SexyToad. Screw Mario and Peach. Toad has to go save the female toad. Whatever her name is.

#3 Edited by NTM (7263 posts) -

I was going to say, how are we supposed to know if it hasn't even started yet? But now, I think I know what I have in mind, I think more games will adopt the conversation wheel. Well, that's what it seems like anyways. Even Kojima was talking about that with MGS5, and how he liked it in Deus Ex: Human Revolution.

#4 Posted by Enai (173 posts) -

Free to play

#5 Edited by AhmadMetallic (18955 posts) -

Anything that makes games easier on consoles. Regenerating health in Halo CE started the whole thing, now we have cover that started in Gears of War so we can idle in safety and shoot instead of having to be on the move and getting hit and repeating levels a lot. Thank you, Xbox games.

What else is there to make games easier on consoles? That will be the next fad.

My guess is, teleporting melee. Bad Company 2 and Modern Warfare 2 gave you the ability to hit a melee button and have your character teleport a few feet and aimbot their knife into the enemy. Then teleporting animations in Killzone and Crysis 2 began surfacing, and now in Far Cry 3 you can hit a single button and have your dude teleport with a knife to the enemy, then somehow shoot two more guys in one swift animation. I also think I saw something similar in the new Tomb Raider E3 trailer.

So the next generation of consoles will grace us with games where you no longer have to risk your life or get detected by getting close to the enemy and skillfully swiping your knife or baton in a way that would knock them out/kill them, with the chance of missing and getting screwed. All you have to do is hit X when the prompt shows up, 3 meters away from a guy, and the game will do the rest.

#6 Posted by Irvandus (2811 posts) -

Bear physics.

#7 Posted by Benny (1947 posts) -

It's the billion dollar question and nobody knows the answer.

#8 Posted by _Chad (963 posts) -

First person farming sims.

#9 Posted by Brodehouse (9576 posts) -

Madden DOTA.

#10 Posted by Izbaadin_Islamabad (71 posts) -

Reddit integration of dialogue trees in games on the PS4. Self explanatory really.

#11 Edited by AngelN7 (2970 posts) -

@AhmadMetallic said:

Anything that makes games easier on consoles. Regenerating health in Halo CE started the whole thing, now we have cover that started in Gears of War so we can idle in safety and shoot instead of having to be on the move and getting hit and repeating levels a lot. Thank you, Xbox games.

What else is there to make games easier on consoles? That will be the next fad.

Yeah circle strafing man, getting shot while having you're character look like an action figure was soo cool...

#12 Posted by ZeForgotten (10397 posts) -

Headsets that wont work if you're an annoying 10-20 year old who acts like a moron online. 
 
At least that's what I'm hoping for when it comes to games

#13 Posted by Brodehouse (9576 posts) -
@AngelN7 The cure for unoriginal Gears clones is unoriginal Doom clones!
#14 Posted by bananaz (253 posts) -

Free to play-style costume shops. Like TF2 hats. They'll be everywhere, even in $60 games.

Also, cheap plays to show us a hero's "humanity" and "vulnerability" by having them get needlessly brutalized and/or shackled with a helpless child companion. Hollywood's been on this trail for years.

#15 Posted by AhmadMetallic (18955 posts) -
@AngelN7 said:

@AhmadMetallic said:

Anything that makes games easier on consoles. Regenerating health in Halo CE started the whole thing, now we have cover that started in Gears of War so we can idle in safety and shoot instead of having to be on the move and getting hit and repeating levels a lot. Thank you, Xbox games.

What else is there to make games easier on consoles? That will be the next fad.

Yeah circle strafing man, getting shot while having you're character look like an action figure was soo cool...

Yes, it was: 
The challenge and rush of being on the move, reloading/switching weapons and shooting while being aware of the enemies' positions and movement, trying to stay alive. Feeling like a movie star.
As opposed to.. 
#16 Posted by UitDeToekomst (702 posts) -

we need more input from angry "hardcore, purist" gamers in this thread. i've only seen one so far. booooring.

#17 Posted by mnzy (2911 posts) -

Multiplayer Joust games.

#18 Posted by Spoonman671 (4554 posts) -

Dinosaurs... I hope.

#19 Posted by bps (3 posts) -

randomized loot drops and real money auction houses

#20 Posted by SmilingPig (1337 posts) -

@ZeForgotten said:

Headsets that wont work if you're an annoying 10-20 year old who acts like a moron online. At least that's what I'm hoping for when it comes to games

I would pay 500$ for that easy.

#21 Posted by rachelepithet (1345 posts) -

Loopholes that forbid you to deny EA to have their third party partners spam you. Social security numbers becoming part of Origin sign up. Unskipable TV stylr or Hulu style commercials in games, during load times and respawn countdowns in major titles with some credibility (Asassins Creed, GTA, Bioshock, Arkham, Mass Effect) and flat out interrupting actual gameplay in less credible titles (COD, Madden, Battlefield, Warcraft clones, Price is Rght 2014)

#22 Posted by BabyChooChoo (4278 posts) -

@ZeForgotten said:

Headsets that wont work if you're an annoying 10-20 year old who acts like a moron online. At least that's what I'm hoping for when it comes to games

Make that any age and I'm right there with you.

Online
#23 Posted by AhmadMetallic (18955 posts) -
@UitDeToekomst said:

we need more input from angry "hardcore, purist" gamers in this thread. i've only seen one so far. booooring.

We need more tired, label-filled one-liner comments here, a much cooler contribution than actually discussing game mechanics. 
#24 Posted by PrivateIronTFU (3874 posts) -

@AhmadMetallic said:

@UitDeToekomst said:

we need more input from angry "hardcore, purist" gamers in this thread. i've only seen one so far. booooring.

We need more tired, label-filled one-liner comments here, a much cooler contribution than actually discussing game mechanics.

We definitely need less of you.

#25 Posted by SmilingPig (1337 posts) -

The patterns for Legos are now over so games companies can do fake Legos (like Bricks).

I expect that due to the success of the Lego games an unscrupulous game company (most likely Zynga) will make Bricks games.

#26 Posted by rockyhorrorgerri (373 posts) -

@ZeForgotten: @ZeForgotten said:

Headsets that wont work if you're an annoying 10-20 year old who acts like a moron online. At least that's what I'm hoping for when it comes to games

I want this as well!

#27 Posted by AngelN7 (2970 posts) -

@AhmadMetallic: It'd would have been if games back then had the same maneuverability/smoothness and great animations Max Payne has in Max Payne 3 you should have linked me something like this :

Wich is more accurate by your description of "make games like this because console games are too easy for us PC players who end up playing the same game anyways".

#28 Posted by Hizang (8534 posts) -

@SexyToad: That sounds appealing, but where the fuck is my Waluigi game!

#29 Posted by AhmadMetallic (18955 posts) -
@PrivateIronTFU said:

@AhmadMetallic said:

@UitDeToekomst said:

we need more input from angry "hardcore, purist" gamers in this thread. i've only seen one so far. booooring.

We need more tired, label-filled one-liner comments here, a much cooler contribution than actually discussing game mechanics.

We definitely need less of you.

Considering I have no idea who you are, we definitely need more of you. Maybe.
#30 Posted by Little_Socrates (5675 posts) -

If you can predict it, you should really go and use that talent to make a bunch of money.

#31 Posted by Salarn (463 posts) -

@spokkeh: Player Generated content, shipping tools with games to let the users add their own free DLC to other users.

@AhmadMetallic said:

Anything that makes games easier on consoles. Regenerating health in Halo CE started the whole thing, now we have cover that started in Gears of War so we can idle in safety and shoot instead of having to be on the move and getting hit and repeating levels a lot. Thank you, Xbox games.

Regenerating health was mainly done to make games easier to design more than making them easier for the player.

#32 Posted by Sparky_Buzzsaw (6078 posts) -

In the next generation, I'd like to see boss dynamics shift from the sort of pre-rendered cutscene type kills we see in games like Dante's Inferno or Castlevania: LoS, and turn them into something more free flowing. Sure, the boss could still have multiple weak points, but it would be up to the player to exploit those. Boss fights this generation feel altogether way too scripted.

Moderator
#33 Posted by Izbaadin_Islamabad (71 posts) -

@AngelN7 said:

@AhmadMetallic: It'd would have been if games back then had the same maneuverability/smoothness and great animations Max Payne has in Max Payne 3 you should have linked me something like this :

Wich is more accurate by your description of "make games like this because console games are too easy for us PC players who end up playing the same game anyways".

A friend was playing that when it came out and during a wild gunfight he shot the sombrero off someone. Sitting on the couch, we were shouting instructions for things that usually can't be done, so we commanded him to position himself so that the sombrero would fall on his head while still shooting dudes. He did this. The sombrero landed on his head and the character now had a hat. The game gave him a point bonus because it was awesome and a feature. That game got two thumbs up because of that. That's not even on popular hat-based PC games like Team Fortress 2 right?

#34 Posted by Phatmac (5721 posts) -

Free to play.

#35 Posted by AngelN7 (2970 posts) -

@Izbaadin_Islamabad: To be honest I don't even know what game that is, I just search for : PS2 thrid person shooter on youtube , but I love games where you can shoot the sombrero out of someone's head.

#36 Posted by advocatefish (355 posts) -

-Pre-order the Legendary Edition to get the ending.

-And I would say $70 dollar games but Special editions are already that. Yup guys they got use (well, not me). And no an aluminum case for your game or an art book isn't worth $10 more.

#37 Posted by AhmadMetallic (18955 posts) -
@AngelN7: That game is called Total Overdose, one of my favorite goofy/parody games, and that's what it is, a goofy game. It's as if you used Postal 2 as an example of PS2-era first person shooters.. Not too accurate is it? Try GTA San Andreas, or Freedom Fighters, Max Payne 1 & 2, The Punisher, Dead Space, Hitman 2Mafia, etc... All games that didn't have any cover, and made the combat much more enjoyable when you were on the run trying to pull off awesome movie-like scenarios by using skill and some trial and error, rather than hiding under a chest-high wall and pulling a trigger.
#38 Posted by ZeForgotten (10397 posts) -
@BabyChooChoo said:

@ZeForgotten said:

Headsets that wont work if you're an annoying 10-20 year old who acts like a moron online. At least that's what I'm hoping for when it comes to games

Make that any age and I'm right there with you.

Sure, any age. 
I guess they have annoying voices over the age of 20 too. 
#39 Posted by Pinworm45 (4088 posts) -

Near future future games. been calling it since BF3, and I was right: blops 2, future soldier, gaurantee there will be more after that and it will end when they release Battlefield 2143

#40 Posted by Izbaadin_Islamabad (71 posts) -

Imagine if GTA3 and onwards had been based on movies like El Mariachi and Desperado and you have Total Overdose 1 and 2. The nearest thing to it would be the Just Cause games, except they're not as crazy.

#41 Edited by PenguinDust (12450 posts) -

The GURPS system applied to video gaming. Basically take one character from a game and move him or her to any other GURPS enabled game. Take your Dragon Age 3 character and move him to Saints Row 4 then send him to Rainbow Six Patriots...or something like that.

#42 Posted by JacDG (2113 posts) -

@AhmadMetallic said:

@AngelN7. All games that didn't have any cover, and made the combat much more enjoyable when you were on the run trying to pull off awesome movie-like scenarios by using skill and some trial and error, rather than hiding under a chest-high wall and pulling a trigger.

To you maybe, but that doesn't mean everyone feels that way...

#43 Posted by AhmadMetallic (18955 posts) -
@JacDG said:

@AhmadMetallic said:

@AngelN7. All games that didn't have any cover, and made the combat much more enjoyable when you were on the run trying to pull off awesome movie-like scenarios by using skill and some trial and error, rather than hiding under a chest-high wall and pulling a trigger.

To you maybe, but that doesn't mean everyone feels that way...

Even if we look at it from an objective aspect, there's more of a challenge to the player and more skill requirement to move and shoot and stay alive rather than hide and pull the trigger. There's also more of a possibility for different, somewhat unique scenarios to take place after every try.
#44 Edited by DeF (4799 posts) -

Always Connected/Always Online-features.

Diablo 3 does it, Sim City does it, Demon's/Dark Souls does it, Wii U has a basic version of it sort of available as a native system-level feature. That shit's gonna be everywhere soon.

#45 Posted by Aetheldod (3509 posts) -

@DeF said:

Always Connected/Always Online-features.

Diablo 3 does it, Sim City does it, Demon's/Dark Souls does it, Wii U has a basic version of it sort of available as a native system-level feature. That shit's gonna be everywhere soon.

But unlike the other , Demon/Dark souls you can opt out of it and still play the game without having to forcibly connect to the internet.

#46 Edited by believer258 (11628 posts) -

@AhmadMetallic said:

@AngelN7 said:

@AhmadMetallic said:

Anything that makes games easier on consoles. Regenerating health in Halo CE started the whole thing, now we have cover that started in Gears of War so we can idle in safety and shoot instead of having to be on the move and getting hit and repeating levels a lot. Thank you, Xbox games.

What else is there to make games easier on consoles? That will be the next fad.

Yeah circle strafing man, getting shot while having you're character look like an action figure was soo cool...

Yes, it was:
The challenge and rush of being on the move, reloading/switching weapons and shooting while being aware of the enemies' positions and movement, trying to stay alive. Feeling like a movie star.
As opposed to..

Let's be fair, here: Gears of War on the higher difficulties takes a different kind of skill than twitchy shootdodging. It has a lot more to do with situational awareness and smart use of cover. You're so damn jaded about console-focused games that you don't see how much skill some of them require. That's not to say that Gears of War is perfect, but it does far, far more than you're giving it credit for. And this really isn't a subjective thing, if you actually play it on higher difficulties you'll notice what I'm saying.

You really need to give consoles and by extension console gamers more credit, they're not so insultingly easy or stupid or luck-based as you might think. I've heard you praise Deus Ex Human Revolution, at least to some extent; that game was evidently designed for consoles and then ported to the PC. The original Crysis got a console port and kept everything intact, for the most part. Powers work a little differently, as in you don't have to turn them on and off individually anymore, but how was the original Crysis's system better in the first place? And then there's your very own Max Payne, which was also designed from the ground up for consoles. And Red Dead Redemption. Shall I go on?

I'm not going to sit here and say that PC gaming is equal to consoles in terms of complexity or something like that. I think that PC's do have the potential to give us more complex games - Dragon Age Origins, for example, has a better experience on PC. The Battlefield series is vastly bigger on the PC's. Then there are games like Civilization, which cannot be done proper on consoles. I will, however, argue when someone pops up and says that the presence of a game on consoles, and by extension the console gamers themselves, are somehow less valid than PC games. That's exactly what it sounds like you're saying, and it simply isn't true at all. It cheapens gaming and gamers as a whole and puts a nice big road block in front of progression.

Are you wrong for criticizing practices like two weapon limits, regenerating health, and games that don't do anything except show off their fancy set pieces? Certainly not! But I think those games have a place. It simply isn't the place that you or I want to occupy, and as long as people like you or I or many others exist who want something deeper, then something deeper will keep getting made. It happens this way in movies, it happens this way in music, and it will happen this way in games. It's the best way for our medium to go if we want it to keep progressing, changing, and growing in different ways.

EDIT: Also, Halo CE has a regenerating shield over health that requires packs. Only two games don't actually require some form of medkit - 2 and 3 - the majority of the series has health.

As for an on-topic answer? I don't know. Judging the popularity of Skyrim and Mass Effect, I might bet on talky RPG's that don't rely on dice rolls - but then those games are expensive to make and take a long time, so I can hardly say for sure.

#47 Posted by DoctorDanger99 (686 posts) -

@believer258: brillant. couldnt have said it better myself.

whenever i see somone from the pc master race complain about console games. i tell him to stop playing them. if a pc gamer were to only play games that were released only on the pc. they would run short on games real quick. i love playing diablo 2 and then playing metorid prime and then resident evil 2. why limit yourself? so you can tell yourself that your better than sombody else? enjoy the high horse. ill be having fun "slumming" it playing resident evil 6 and Ico.

#48 Posted by believer258 (11628 posts) -

@DoctorDanger99 said:

@believer258: brillant. couldnt have said it better myself.

whenever i see somone from the pc master race complain about console games. i tell him to stop playing them. if a pc gamer were to only play games that were released only on the pc. they would run short on games real quick. i love playing diablo 2 and then playing metorid prime and then resident evil 2. why limit yourself? so you can tell yourself that your better than sombody else? enjoy the high horse. ill be having fun "slumming" it playing resident evil 6 and Ico.

Thank you for supporting his argument! They would not run short on games real quick, but they would miss out on many, many experiences.

#49 Posted by DoctorDanger99 (686 posts) -

@believer258: lol im not really supporting it.i only ment that by sticking to one form of gaming you miss out on alot of stuff. its the same for thew sony and nintendo fanboys. peole just need to try to enjoy everything they can and let other people be.

#50 Posted by DeF (4799 posts) -

@Aetheldod said:

@DeF said:

Always Connected/Always Online-features.

Diablo 3 does it, Sim City does it, Demon's/Dark Souls does it, Wii U has a basic version of it sort of available as a native system-level feature. That shit's gonna be everywhere soon.

But unlike the other , Demon/Dark souls you can opt out of it and still play the game without having to forcibly connect to the internet.

I didn't say mandatory requirement or DRM, I said "features"!