I find it hilarious that you said I was the one who didn't know what innovation is.
@Dezztroy said:@gamefreak9: Every single thing you said had been done years before Blizzard did them. Doesn't mean their games are bad. They're not. They just never bring anything new to the genres.
go ahead and name where it has been done.
I could be wrong, but I think Supreme Commander had super units that could be hit by both ground and air attacks. Red Alert three had an air/ground transforming unit. Almost every RTS has units that only attack air or only attack ground.
I don't recall about Super units but no that transformation is not the same. Theres the viking which is both, but the phoinix makes the ENEMY units from ground to air and enables air attack only units to attack ground units. I never said only air and only ground attack, I said units that attack in a straight(vertical) line in front of them as splash, and units that attack in a horizontal line in front of them. Or for instance, an air transport that also heals is also never been done, there's usually ground units, heart of the swarm will also add a unit that Pulls units to it. The vortex is also an innovation, a stun that affects friendly and unfriendly, whilst making them invulnerable and compressing the space they take to a 2by2 block.
I rest my case.