There are so many threads (and have been for a while) about people suggesting Game X for an endurance run. As someone pointed out in the newest thread, it's just people coming on here and asking for some of their favourite games to be endurance runs. But there obviously needs to be more to it than that. So what you think that is exactly?
To me, there is:
- Length: The game needs to be somewhat long and/or have stuff to do on the side. All 3 of the endurance runs so far showed this, Deadly Premonition is definitely a longer TPS game than usual and the others are RPGs.
- Obscurity: The game shouldn't be "mainstream" per se. The reason being, many people would have already played it and the runs (ew) wouldn't get much views. Chrono Trigger avoided this by simply being an old game.
- Weirdness/Humor factor: I don't even have to say anything about DP and Persona on this point, but Chrono Trigger, being an old style RPG, definitely was off center with its characters and made for some good moments to make fun of the stupid and dumb things the characters would (intentionally or unintentionally) say. I've heard Lost Odyssey mentioned before but that game completely lacks humour in lieu of mature, serious tones.
With that being said, I have no idea what they should do next. I feel like maybe another RPG would be overkill, but at the same time what other games are there that has the length that they couldn't finish in a few episodes? I know Alan Wake (which someone recently mentioned) is quite long, but it doesn't fit the other categories. Sure it's an awesome game but it's not ER worthy.
So that's got me thinking... are they strictly bound to RPGs and the strange Japanese humor they bring with them? DP seemed like a massive exception to the RPG rule because of its length.
(PS I vote for one of the recent Tales games, like Vesperia or Graces f :P )