In the age of indie gaming and 99 cent games, I wonder if the definition of low budget games has changed. Retail budget games may have a bigger budget than indies, but I personally enjoy seeing how a developer has to deal with time and hardware constraints in shipping a retail product. Both the Earth Defense Force series and games like Cave Story, Dust, or Retro City Rampage would all be considered low budget, but they're very different from one another. Alternately, I also like low budget games that are just plain bad. For this reason Cauldron is one of my favorite developers. That they keep getting to make the Cabela's games makes me very, very happy inside.
With that in mind I kind of keep indie games separate from low budget games. Earth Defense Force 2 is probably my favorite "low budget" game, with Sandlot taking the top place as my favorite low budget developer. I'm super excited to see that they're back in charge for EDF 4.
Edit: I feel bad for forgetting to mention Deadly Premonition. Although, I'm pretty convinced that game had an enormous budget, and Swery just spent all of it on hamburgers and driving around Washington State.
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