In this gaming generation it has became more normal for video games to have a 25 Million budget, which to me seems to be quite a lot of money. Remember that game too human ? No ,it's okay no one does that ended up costing 60 Million to make. So my question is what are your favorite budget games right now I'm liking Europa universailes 3 and sins of a solar empire ( Which I count as a low budget game even though I have heard some debate on it)
Remember that game too human ?
Ummm, I think EVERYONE remembers Too Human, to the point that it will be one of the more remembered games of this generation (for the wrong reasons sure, but remembered nonetheless).
But I digress. I don't keep track of game budgets, how much did Jetpack Joyride cost to make?
Test Drive Unlimited 1 & 2 - but really I'm just always bummed if I think what they could have been with AAA budgets.
What qualifies here anyway? Anything without a monster budget? Atari published these, I'm pretty sure anything Atari would qualify.
FTL and Barkley, Shut up and Jam!: Gaiden. If anyone needs help with that last one, ITS FREE!
Barkley is maybe the silliest game I have ever played. So silly, but pretty darn funny. FTL though is probably the better of the two, but not really the same kind of game at all.
EDF 2017 all the way. That game is the best example of a B-movie in game form. It looks like ass, the animations are horrific, and it recycles assets like nobody's business, but that game is just loads of fun and has its own strange charm to it. There is no game out there that does a better job of letting you take on a swarm of hundreds of giant ants with a MLRS!
In the age of indie gaming and 99 cent games, I wonder if the definition of low budget games has changed. Retail budget games may have a bigger budget than indies, but I personally enjoy seeing how a developer has to deal with time and hardware constraints in shipping a retail product. Both the Earth Defense Force series and games like Cave Story, Dust, or Retro City Rampage would all be considered low budget, but they're very different from one another. Alternately, I also like low budget games that are just plain bad. For this reason Cauldron is one of my favorite developers. That they keep getting to make the Cabela's games makes me very, very happy inside.
With that in mind I kind of keep indie games separate from low budget games. Earth Defense Force 2 is probably my favorite "low budget" game, with Sandlot taking the top place as my favorite low budget developer. I'm super excited to see that they're back in charge for EDF 4.
Edit: I feel bad for forgetting to mention Deadly Premonition. Although, I'm pretty convinced that game had an enormous budget, and Swery just spent all of it on hamburgers and driving around Washington State.
I am not sure on the budget, but Splosion Man and Ms Splosion Man spring to mind for games I enjoy that are in the downloadable game category. Also To The Moon, Project Zomboid, Terraria, and many others. Although 90% of these were bought due to comments from sites like Giantbomb where I would not have tried them without a strong community good will for them.
Battlefield 1943 was a grand experiment, and a grand game. I'm quite surprised and disappointed that EA/DICE didn't keep following it up every other year - between big Battlefield releases - because that'd be dope, and they'd be able to be much more experimental with these bite-sized Battlefield iterations - like having ammo & gadgets & explosives refill on cooldown - which was hella neat.
My favorite is a free mod created by one guy. Day Z is absolutely fantastic. As good a job as telltale did making a walking dead game, i think Day Z captures the universe even better.The constant desperation created by the lack of supplies is incredible. Its the only game I've ever just hidden and observed someone before revealing myself, knowing that anyone can be hostile in the wrong circumstances. I cant wait for the retail release.