Y'know, I can't remember what the toughest game I've beaten is. In the NES days, a game didn't stand out just because it was hard; often times you had such a limited pool of information available that you may have beat something significant over a weekend without realizing it, just because you didn't have any other games to divert your attention. Also, I was like 6.
I also have trouble reconciling difficulty from modern times to back then; yeah, I beat the NES Ninja Gaidens, but are those harder than Sigma? Honestly, it's hard for me to tell.
@svenzon said:
Please don't be that guy.
What guy? Dark Souls ISN'T hard. It's just a test of memory.
I usually hate arguing about semantics, but I'd call Dark Souls unforgiving rather than hard. "Hard" implies there's some skill above the norm involved in order to complete it; I disagree, as it does seem to boil down to a memory test and as such anyone with average motor skills can get through it without undue hardship as long as you remember "Oh, this spot has an ambush" or "The pattern for this boss is X." Still, the punishment for failing that test is enough that I would consider it to be "unforgiving" of those mistakes.
F-Zero GX I suppose. I managed to beat the story mode on all chapters without snaking. I also completed every cup on every difficulty without snaking to the exception of the AX cup where by that point I just wanted to finish the game; and recently getting the platinum in Shadow Of The Colossus (it is not easy).
You need to be hospitalized for insanity; even if said challenge didn't drive you crazy, you need be sequestered from society so we all can feel better about ourselves.
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