What makes a game a "Classic" in your eyes?

#1 Posted by s3ank1m (126 posts) - 2 years, 5 months ago

Me personally the longevity of the game. If you can boot the game up after a while, and it's still fun. That's a good game. IMO at least

#2 Posted by Gamer_152 (13243 posts) - 2 years, 5 months ago

Really, if a game was just of a very high quality in the time in which it was released I consider it a classic.

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#3 Posted by gamb1t (964 posts) - 2 years, 5 months ago

Duke Nukem Forever is classic.

#4 Posted by Romination (2730 posts) - 2 years, 5 months ago

It's all just in how solid it is. Sometimes it helps to completely reinvent things (like RE4) but most of the time, just having really fun gameplay can be all it needs. A great story is also a great, but less common, way. No one remembers Doom for the story, you know. But something like Mass Effect has a good balance of fun gameplay and great story.

#5 Posted by MushroomSamba (171 posts) - 2 years, 5 months ago

I'd attribute it to two things:   

  • Gameplay mechanics: It's actually FUN to play. (ex. Mega Man games...simple mechanics, but rock solid, responsive, and never gets old)
  • Art Design: Notice how I didn't say "graphics" here? Art is timeless, graphics become outdated. (ex. 16-bit Sonic games...sure, they were big shots in the graphics department back then, but the sprite work is still attractive to this day)
 
...To me, graphics, story, character development are all nice things to have, but aren't necessary in a "classic". I'm debating whether music should be one of the requirements, since I can't recall a great game going without a great soundtrack.
#6 Posted by Guided_By_Tigers (8020 posts) - 2 years, 5 months ago

A game that redefined its specific genre.

#7 Posted by LiquidSwords (2741 posts) - 2 years, 5 months ago

For me: If it's still fun to play today as it was when the game was released.

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