" @Vinchenzo said:Want me to change it? I haven't changed it for at least a week." Alyx Vance from Half-Life 2. Sorry that you suck. "Wow, the girl on your avatar is fairly disgusting. Also, as far as this poll is concerned, Jill is hotter. Although that chick from Wario Ware is pretty close. (Just kidding). "
@ZeForgotten: Definitely better than these 2 options.
Let's remember, that Miranda is rendered with Unreal 3, and Jill with MT Framework.
This means that you'll be getting down with Miranda when suddenly her textures won't load for a couple seconds and then you'll get this weird eyebrowless mannequin face and go AGH! until it all pops in.
Meanwhile, Jill will put a big focus on animation.
Don't worry, I have this! It's really powerful!
" @Brodehouse: Problem with Jill is though that wherever she is Barry is always just round the corner, "
Wait a minute, are you saying that Barry will join in and Jill will be the meat in a .... oh my God.
" @LiquidPrince: That pictures fine, you can't see her jaw. Maybe it's just because her face had more detail than most in ME, but it seemed out of place. Her ass was great though. "I can see her jaw... In both the picture I posted, and in the picture that I'm using as my avatar. So I will continue saying, you're insane.
I'm hoping Miranda in ME3 will use team bondi's total capture technology seen in LA Noire (so instead of traditional mocapping, which just emulates bone structure and then emulates it, the tech actually records skin/surface details, and the animations and character facial features are not touched by artists at all. Having game version of yvonne strahovski would be ridiculously hot.
Or, Bioware can just fix their shit so that faces in the game (all of them) don't look plastic as hell.
Jill. Miranda's body looks like a party but there is something wrong with that head. If you look at this link you can see that she looks like the girl that she was based on but the modelers really screwed up her chin area. Its to bulged out and just doesn't look right.