I hate them. Which is why I love killing them. As for Jeff and Ryan, I've no idea.
Zombies are like cakes. On special occasions they're very nice but if you have cake every day it starts to loose it's specialness and you'll soon get sick of cake altogether.
Too many zombies in a too shorter amount of time makes Jeff and Ryan sad boys.
" Zombies are like cakes. On special occasions they're very nice but if you have cake every day it starts to loose it's specialness and you'll soon get sick of cake altogether. Too many zombies in a too shorter amount of time makes Jeff and Ryan sad boys. "This. But this doesn't only affect Jeff and Ryan.
" I love zombies. I don't see how anyone could hate them or get tired of them, especially when there are such good zombie games as Left 4 Dead and Left 4 Dead 2.. "
Man, there was a shitload of zombie games and movies this year. Enough is enough, for a time at least. It's getting worse than WW2 games.
This. Game developers need to take a break from zombies. Too much of a good thing spoils the stew. And, I don't think Jeff and Ryan hate zombies, but when you have to play zombie after zombie game you get worn out on them. Maybe you only played L4D, but there was also COD: World at War ~ Zombie Mode, Burn Zombie Burn, Plants vs Zombies, Onechanbara Bikini Samurai/Zombie Squad, Resident Evil 5, Dead Space (Extinction), Zombie Apocalypse, Zombie Driver, Zombie Wranglers, Zombie Bowl-o-Rama, and Cryostasis. Plus Dead Rising 2 is due in 2010 and Crackdown 2 will have zombie-like enemies, too. Enough already!
" Zombies are the new World War 2. "
It's a shame there was a time when I loved zombies, there was nothing better than watching an undead citizen eating the intestines of an unlucky shopper but now theyre everywhere like kids with trendy haircuts like the ones in the lips TV commercials...
If a zombie outbreak happened tommorow I doubt anyone would really make any fuss. Everyone would probably just *shrug* and go about with their everyday lives.
Someone has obviously not read the zombie survival guide...
Because the gaming industry is losing its creativity, and developers are copying whatever the next big thing. That results in saturation of the market. EA is a great example of this, God of War Action games seem to be good, so lets copy them and put out Dante's Inferno. Those Modern Warfare games are selling so let us copy them and create Medal of Honor in a modern setting. EA as a company should really die, as they are the cancer of this industry.
Only Capcom and Valve should be allowed to make Zombie games.
Such a generalized and weak argument. Sure, Dante's Inferno and Medal of Honor are derivative but some of the better games in recent years have been derivative. Again looking at EA, how about Dead Space? Took Resident Evil 4's formula and took it forward better than even Capcom did with Resident Evil 5. It's funny because God of War is a refinement of action games that came before it, and surprise, Call of Duty 4 was not the first modern war game! There was this game called Battlefield 2 they borrowed and refined things from (look at that game's unlock system and its airstrikes for example) and there are plenty of other modern shooters as well. Uncharted 2, Giantbomb's GOTY, takes elements from other games (the combat of Gears of War and the traversal of games like Prince of Persia) and refines them and combines them to great effect. Thank god they didn't reinvent the wheel and instead refined existing ideas, or we wouldn't have this amazing game to play.
" Because the gaming industry is losing its creativity, and developers are copying whatever the next big thing. That results in saturation of the market. EA is a great example of this, God of War Action games seem to be good, so lets copy them and put out Dante's Inferno. Those Modern Warfare games are selling so let us copy them and create Medal of Honor in a modern setting. EA as a company should really die, as they are the cancer of this industry. Only Capcom and Valve should be allowed to make Zombie games. "
I heard Greg Kasavin say it well on the Mobcast recently: Sequels and games that refine are actually very underrated. Why not refine things that are good and make them better or tweak them? Seems like a good formula to me.
Zombies used to stand for something. See the social commentary in Night of the Living Dead. I'm not saying games need to send a profound message to have a legit use of zombies, but there should at least be a few basic rules. Left 4 Dead is fun, but whatever the back of the box might say, they are not zombies. That seems to be the real problem here.
There have always been monsters in games, and there always will be, and the only difference now seems to be that we consider just any enemy creature a "zombie." I saw someone earlier saying the creatures in Crackdown are zombies, and I respectfully disagree. Demons and the like tend to be confused for zombies too. I've actually heard references to splicers in BioShock as zombies. I'm more tired of the misuse of the term than true zombie games like Dead Rising.
I agree with TurtleMayor333 in the sense that it's just outright missuse of the word. When you keep getting the same thing "over and over" again, it eventually looses it's meaning. What gamers REALLY like, is to shoot at a continuous amount of Meat bags.
We call it Horde mode now, so zombies can take a break.
I think the L4D series and Killing Floor have done quite well with the zombie name, but I agree that as a concept, god DAMN zombies have been used to death.
Killing Floor, in particular, did a great job with enhancing the whole "traditional zombie" idea and created a genuinely intense, creepy experience.
Despite that i love them still. Maybe because i love the hypothesis of a zombie apocalypse, and imagining it.
" I kinda hate them because I've seen them in soooo many games over the past many years. No idea why Jeff and Ryan hates them though, but let me take a wild guess and say: Same reason "