It's a weird criticisms of RPG's that simply baffles me. "I don't like RPG's because grinding is boring." "RPG's are nothing more than grindfests."
Wait? Hold on. Grinding is a mandatory part of RPG gameplay? WHEN? When did this happen? I have never played an RPG where I felt a huge amount of grinding is necessary. I get to a certain level, look at the elements and mechanics offered, study the boss's fight pattern, and than come up with a strategy. Isn't that the point of RPG combat? Strategy?