While going through some channels this morning I noticed this scene from a movie (don't know wich one didn't stay to find out) where 2 guys were playing Halo 3 multiplayer, when a character stands in front of the screen they pause the game but what is shown is not the game's real pause screen instead a still image of the split screen gameplay, so was that just a video running in the background of Halo 3 split screen multiplayer(?). I always wondered why do some movies and tv shows go out of their way to not use "real" videogame footage to show characters playing videogames , is either a fake videogame or a game that doesn't "exist" for example Ponky Pong an arcade game from and episode of the series Bones (they made the flash game later for the official site of the series but it wasn't a commercial release before) , background videogame-y noise placed with a game that clearly doesn't correspond to said sound or just videogame-y noise without showing whatever the characters are playing sometimes using generic thrid party controllers.
Wouldn't be easier for those in charge with the scenery to use a videogame and step it up for scene? ( have someone put Halo 3 on a 360 and set a split screen match, have the characters play the game) mordern games have pretty self explanatory menus to use ( press start - multiplayer - local game/split screen) even the actors can do it. Some movies/tv shows do show the actual footage of the person playing the game in real time or at least it looks like it, like Adam Sandler playing Shadow of the Colossus in Reign Over Me, sometimes they use camera work so you can't tell if they are acutally using real time or some pre-recorded footage ( Seth Rogen playing a PS2 Mortal Kombat game in the 40 year old Virgin) . Isn't it harder to record footage of gameplay finding a storage unit/format that plays the video the footage in whatever videoplayer or console the set design team has than just using the game?, the actors don't need to know the controls or anything after all they're just doing "playing videogame" motions with the controller (moving their bodies from side to side , moving all the sticks , pressing whatever buttons) and the regular viewer doesn't really pay attention to what's going on in the game, the attention is focused on the dialog not on the activity they're doing.
So is there any particular reason for doing this? other than "whatever who cares?" because is such a small detail, even though it seems like extra work to me, I'm curious what do you guys know.