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Posted by BBAlpert (2512 posts) -

2012 was a strange year to me for games. I'd been struggling to come up with some unifying trait or theme to describe my feelings about the titles released this year that impacted me the most, but then I heard this.

What I have to say about Jeff's song is precisely how I feel about a large chunk of 2012's games.

I saw this posted on the beta site and clicked it with cautious curiosity I'd known from the Bombcasts that Jeff had been in a band/thing, but never gone as far as to look for any of their songs. So I figured this would be a good opportunity to hear how Jeff's writing skills and creativity could translate to rap lyrics. I was expecting it to fall somewhere between "kind of disappointing" and "that's actually kind of neat." No offense meant towards Jeff by any means, but I was not prepared for it to be fucking awesome.

And that's how I felt the best games of 2012 came into my life. It was always the same steps:

  1. Initial reaction: "Oh, they're making one of those games? I wouldn't get my hopes up for this one."
  2. Reviews start coming in: "Hold on a second, people are saying that this game isn't awful? That not only is it not terrible, but that it's actually GOOD?"
  3. Pleasantly surprised when playing: "This game is fucking awesome! I can't figure out how it turned out as good as it did, but GODDAMN"

Maybe it was just a wake-up call that I'd become too cynical when it comes to video games. But I had a lot of reasons to be skeptical about some of these games.

I'd been less than thrilled with earlier games in the series/by the developer

  • I've played Mondo Medicals and Mondo Agency by Cactus Software. They were interesting little novelty art pieces, but nothing about the mechanics stood out, and the stories/presentations were more "interesting... I think?" than anything else. But fucking Hotline Miami, man... That fucking game...
  • Spec Ops: Stealth Patrol for the PS1 was the game that shook my faith in the scores from reviewers at PSM (Playstation Magazine). I naively took their word (that this game was a 4/5 title) as law and picked this up for $10 at launch. I immediately wanted my money back, and never trusted PSM scores the same since then. What I expected from Spec Ops: The Line was the cover-based-shooter - ass - cover-based-shooter that was the beginning of that game, not the batshit crazy places the game went later on.
  • I've been a long-time fan of Telltale Games. I was totally on board with the Sam & Max , Homestar Runner , Wallace & Gromit , and Tales of Monkey Island games. I somewhat enjoyed the Puzzle Agent games. I... well, I played Hector: Badge of Carnage. I got about 2 and a half episodes into Back to the Future before losing interest. And given Telltale's apparent trajectory (and JP's reviews), I didn't even both with Jurassic Park. Were it not for the constant barrage of praise from the GB crew and community, I would have tragically passed on The Walking Dead entirely. Luckily, I didn't.

I had never had any desire to play the developer's games before (assuming I'd even heard of them)

  • The Far Cry series has never really done anything for me. I was tempted to look into Far Cry 2 after hearing a little something about its fire simulation thing, but then I'm the sort of person who would love a game that was JUST a sweet physics simulation. Okay, so I might want a little bit more than an advanced fire system (I'm looking at you, Little Inferno). But for all I'd heard about the systems and structure of the Far Cry games, it wasn't until Far Cry 3 that I really started to hear anything talk about it being particularly fun. In full disclosure, I haven't played Far Cry 3 yet, but it's something I plan to get by the end of the year.
  • I feel that adventure game fans and horror movie fans are kindred spirits. In my opinion, what makes a true fan of either genre is the willingness to wade through the absolute trash that both have to offer. Playing Grim Fandango or watching The Exorcist are great, but the test is whether you can pick something up from a dollar-bin and not get completely soured on the medium. The reason I mention all this is to explain why I wasn't expecting much from The Book of Unwritten Tales. I've jumped into plenty of adventure games sight unseen, and most of them have turned out to be hot garbage (the exception that surprised me the most so far as been Toonstruck, check that out if you can). So when I saw TBoUT on Steam, I was looking at a self-described comedy/fantasy adventure game from some German developer I'd never heard of. The ability to play different characters was interesting, but the characters in the screenshots looked like they could easily end up being 1 dimensional fantasy stereotypes that do nothing but "joke" about their surroundings by needlessly breaking the 4th wall constantly. For whatever reason, I picked the game up anyways, and I honestly think it deserves to be up there with games like Day of the Tentacle as an all-time adventure game great. The puzzles are unique and compelling, the writing is clever and genuinely funny, the game is satisfyingly paced, and the voice acting is astonishingly well done. In other words, it has become my go-to recommendation for anything that wants an adventure-ass-adventure game.

A troubled origin for a sequel to a so-so franchise

I played the first 2 True Crime games. They were fun. They weren't amazing, but they were decently entertaining. I wouldn't necessarily be against trying another True Crime game, but I also wasn't particularly devastated or surprised to hear that it was getting canned. What confused me was why Square Enix was bothering to pick up the assets and finish what I had assumed to be a doomed game.

Somehow Sleeping Dogs turned out not only to be a competent open world crime game, but one that somehow got each element so perfectly right that it made me excited about the prospect of playing another open world crime game. And that's why I don't make the decisions, I suppose.

The combination of game mechanics and a business model that almost completely represented everything that was wrong with the industry at the time

The pitch: So we took God of War, took out the upgrades and weapons and abilities, chopped the game's length down to about 5 hours, expanded to QTEs to fill about 4 1/2 of those hours, and we're going to charge an extra $15 for DLC on top of the $60 game price if the player wants to see any semblance of resolution to the story.

It feels dirty, but if loving Asura's Wrath is wrong, I'm not so sure I want to be right. I just hope other developers don't take that as a signal to try this a second time.

So 2012 was either the year of pleasant surprises, or the year that my judgment went completely to shit and I lost the ability to recognize a good game on the horizon. We'll see how 2013 goes.

*edit: Added new section for The Book of Unwritten Tales, and moved Far Cry 3 into it as well

Avatar image for bbalpert
#1 Edited by BBAlpert (2512 posts) -

2012 was a strange year to me for games. I'd been struggling to come up with some unifying trait or theme to describe my feelings about the titles released this year that impacted me the most, but then I heard this.

What I have to say about Jeff's song is precisely how I feel about a large chunk of 2012's games.

I saw this posted on the beta site and clicked it with cautious curiosity I'd known from the Bombcasts that Jeff had been in a band/thing, but never gone as far as to look for any of their songs. So I figured this would be a good opportunity to hear how Jeff's writing skills and creativity could translate to rap lyrics. I was expecting it to fall somewhere between "kind of disappointing" and "that's actually kind of neat." No offense meant towards Jeff by any means, but I was not prepared for it to be fucking awesome.

And that's how I felt the best games of 2012 came into my life. It was always the same steps:

  1. Initial reaction: "Oh, they're making one of those games? I wouldn't get my hopes up for this one."
  2. Reviews start coming in: "Hold on a second, people are saying that this game isn't awful? That not only is it not terrible, but that it's actually GOOD?"
  3. Pleasantly surprised when playing: "This game is fucking awesome! I can't figure out how it turned out as good as it did, but GODDAMN"

Maybe it was just a wake-up call that I'd become too cynical when it comes to video games. But I had a lot of reasons to be skeptical about some of these games.

I'd been less than thrilled with earlier games in the series/by the developer

  • I've played Mondo Medicals and Mondo Agency by Cactus Software. They were interesting little novelty art pieces, but nothing about the mechanics stood out, and the stories/presentations were more "interesting... I think?" than anything else. But fucking Hotline Miami, man... That fucking game...
  • Spec Ops: Stealth Patrol for the PS1 was the game that shook my faith in the scores from reviewers at PSM (Playstation Magazine). I naively took their word (that this game was a 4/5 title) as law and picked this up for $10 at launch. I immediately wanted my money back, and never trusted PSM scores the same since then. What I expected from Spec Ops: The Line was the cover-based-shooter - ass - cover-based-shooter that was the beginning of that game, not the batshit crazy places the game went later on.
  • I've been a long-time fan of Telltale Games. I was totally on board with the Sam & Max , Homestar Runner , Wallace & Gromit , and Tales of Monkey Island games. I somewhat enjoyed the Puzzle Agent games. I... well, I played Hector: Badge of Carnage. I got about 2 and a half episodes into Back to the Future before losing interest. And given Telltale's apparent trajectory (and JP's reviews), I didn't even both with Jurassic Park. Were it not for the constant barrage of praise from the GB crew and community, I would have tragically passed on The Walking Dead entirely. Luckily, I didn't.

I had never had any desire to play the developer's games before (assuming I'd even heard of them)

  • The Far Cry series has never really done anything for me. I was tempted to look into Far Cry 2 after hearing a little something about its fire simulation thing, but then I'm the sort of person who would love a game that was JUST a sweet physics simulation. Okay, so I might want a little bit more than an advanced fire system (I'm looking at you, Little Inferno). But for all I'd heard about the systems and structure of the Far Cry games, it wasn't until Far Cry 3 that I really started to hear anything talk about it being particularly fun. In full disclosure, I haven't played Far Cry 3 yet, but it's something I plan to get by the end of the year.
  • I feel that adventure game fans and horror movie fans are kindred spirits. In my opinion, what makes a true fan of either genre is the willingness to wade through the absolute trash that both have to offer. Playing Grim Fandango or watching The Exorcist are great, but the test is whether you can pick something up from a dollar-bin and not get completely soured on the medium. The reason I mention all this is to explain why I wasn't expecting much from The Book of Unwritten Tales. I've jumped into plenty of adventure games sight unseen, and most of them have turned out to be hot garbage (the exception that surprised me the most so far as been Toonstruck, check that out if you can). So when I saw TBoUT on Steam, I was looking at a self-described comedy/fantasy adventure game from some German developer I'd never heard of. The ability to play different characters was interesting, but the characters in the screenshots looked like they could easily end up being 1 dimensional fantasy stereotypes that do nothing but "joke" about their surroundings by needlessly breaking the 4th wall constantly. For whatever reason, I picked the game up anyways, and I honestly think it deserves to be up there with games like Day of the Tentacle as an all-time adventure game great. The puzzles are unique and compelling, the writing is clever and genuinely funny, the game is satisfyingly paced, and the voice acting is astonishingly well done. In other words, it has become my go-to recommendation for anything that wants an adventure-ass-adventure game.

A troubled origin for a sequel to a so-so franchise

I played the first 2 True Crime games. They were fun. They weren't amazing, but they were decently entertaining. I wouldn't necessarily be against trying another True Crime game, but I also wasn't particularly devastated or surprised to hear that it was getting canned. What confused me was why Square Enix was bothering to pick up the assets and finish what I had assumed to be a doomed game.

Somehow Sleeping Dogs turned out not only to be a competent open world crime game, but one that somehow got each element so perfectly right that it made me excited about the prospect of playing another open world crime game. And that's why I don't make the decisions, I suppose.

The combination of game mechanics and a business model that almost completely represented everything that was wrong with the industry at the time

The pitch: So we took God of War, took out the upgrades and weapons and abilities, chopped the game's length down to about 5 hours, expanded to QTEs to fill about 4 1/2 of those hours, and we're going to charge an extra $15 for DLC on top of the $60 game price if the player wants to see any semblance of resolution to the story.

It feels dirty, but if loving Asura's Wrath is wrong, I'm not so sure I want to be right. I just hope other developers don't take that as a signal to try this a second time.

So 2012 was either the year of pleasant surprises, or the year that my judgment went completely to shit and I lost the ability to recognize a good game on the horizon. We'll see how 2013 goes.

*edit: Added new section for The Book of Unwritten Tales, and moved Far Cry 3 into it as well

Avatar image for ds8k
#2 Posted by ds8k (431 posts) -

Midnight Brown has some very interesting songs.

Avatar image for bishna
#3 Posted by Bishna (339 posts) -

In 2012, Jeff Gerstmann finally brought us the song that proved once and for all that music can be art.

Also, interesting write up. I would be curious to see how many people are like you and loved later entries in franchises, but not their predecessors.

Avatar image for shaunk
#4 Posted by ShaunK (1619 posts) -

What did I miss? Where did this song come from?

Also, here:

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Some 90's era Gerstmann and Navarro.

Avatar image for shagge
#5 Posted by ShaggE (8352 posts) -

Nice write-up, and I just want to add that Cop Knife is a must hear. Note-perfect parody of the worst of rap rock.

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#6 Posted by SerHulse (710 posts) -

@MasturbatingestBear: It was posted on the Beta site.

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#7 Posted by VisariLoyalist (3129 posts) -

uh yeah.. rap man rap man

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#8 Posted by BBAlpert (2512 posts) -

It should also be noted that I don't know what either "hunk" or "dunk" mean the context of that song, but "deeper than the Titanic sunk" is a great rhyme for them.

Avatar image for visariloyalist
#9 Posted by VisariLoyalist (3129 posts) -

@MasturbatingestBear said:

What did I miss? Where did this song come from?

Also, here:

Loading Video...

Some 90's era Gerstmann and Navarro.

im now listening to all those songs... it's pretty entertaining

Avatar image for dagbiker
#10 Posted by Dagbiker (7041 posts) -

>Open Thread

You see a link to the second best rap video ever.

>Play Video

>Post Best Zork Rap Ever.

You win the internet.

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Avatar image for visariloyalist
#12 Posted by VisariLoyalist (3129 posts) -

@Dagbiker: that's the best thing I've seen in a while

Avatar image for mosespippy
#13 Posted by mosespippy (4751 posts) -

@ShaggE: Is that an official music video for Cop Knife or a fan made one? I didn't think any of Midnight Brown's songs had official videos.

Avatar image for voshinova
#14 Posted by VoshiNova (2248 posts) -

@BBAlpert said:

It should also be noted that I don't know what either "hunk" or "dunk" mean the context of that song, but "deeper than the Titanic sunk" is a great rhyme for them.

High and Drunk at the same time?

Avatar image for bogitt
#15 Posted by Bogitt (212 posts) -

Robot Vampire is the greatest!

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#16 Posted by VisariLoyalist (3129 posts) -
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#17 Posted by Animasta (14903 posts) -

why did no one post this

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#18 Posted by VisariLoyalist (3129 posts) -

This is becoming post awesome jeff music thread I approve!

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#19 Posted by Winternet (8397 posts) -

@mosespippy said:

@ShaggE: Is that an official music video for Cop Knife or a fan made one? I didn't think any of Midnight Brown's songs had official videos.

It's on Tim Tracy account, so he probably did the video with them.

Avatar image for shagge
#20 Posted by ShaggE (8352 posts) -

@mosespippy: Unofficial, but I like to think that an official one would look exactly like that, haha. Maybe more tracksuits, though.

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#22 Edited by Trilogy (3069 posts) -

I have to agree that this year was both somewhat disappointing, but also kind of awesome. A lot of games got pushed back into next year (a now reliable trend it seems) but a lot of other games took their place as some of the year's best. And those games are totally unconventional.

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#23 Posted by BBAlpert (2512 posts) -

@Trilogy said:

I have to agree that this year was both somewhat disappointing, but also kind of awesome. A lot of games got pushed back into next year (a now reliable trend it seems) but a lot of other games took their place as some of the year's best. And those games are totally unconventional.

You're right, and that's kind of the weird thing. The best games (in my opinion) of the year were the ones that by all accounts should have been "okay" at best, while the highly anticipated "major" releases (Mass Effect 3, Assassin's Creed 3, Diablo 3, Halo 4, and Resident Evil 6) that could have been spectacular have ranged anywhere from "yeah, it was alright I guess" to "how could they have possibly fucked this up this much?!"

I guess part of it is in the expectations. I was expecting The Book of Unwritten Tales to be middling, so it really had nothing to lose, whereas something like Diablo 3 had been built up to such levels for so long that any missteps it took were that much more damning.

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#24 Posted by weegieanawrench (1965 posts) -

One of my favourite Midnight Brown songs. Mortimer Wild and Baristacratic are ill too.

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OT, looking at 2012 at the end of 2011, I was pretty underwhelmed, but I've been surprised by almost every game that I had low expectations for. Now that I'm looking at 2013, I'm pretty stoked. We've got Bioshock: Infinite, Tomb Raider, Dead Space 3, and Sim City to name a few. It should be a great year.

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#25 Posted by Superfriend (1715 posts) -

Never underestimate Jeff and/or Midnight Brown!

Oh and the year 2012 in games?!

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#26 Posted by RadixNegative2 (545 posts) -
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#27 Posted by Ramone (3080 posts) -

I'm sorry, but you're all wrong, Midnight Brown's best song is this masterpiece

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#28 Posted by VoshiNova (2248 posts) -
No Caption Provided
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#29 Posted by bacongames (3979 posts) -

@Animasta said:

why did no one post this

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I've never heard this before and thank you so much for posting that.

Avatar image for visariloyalist
#30 Posted by VisariLoyalist (3129 posts) -

@Ramone said:

I'm sorry, but you're all wrong, Midnight Brown's best song is this masterpiece

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it's like a window into his soul

Avatar image for ramone
#31 Posted by Ramone (3080 posts) -

@VisariLoyalist said:

@Ramone said:

I'm sorry, but you're all wrong, Midnight Brown's best song is this masterpiece

Loading Video...
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it's like a window into his soul

The story behind that song and it's sister song, Intro (Dope), is super interesting but leaves so many unanswered questions. Why was Chris arrested? Did he do it for the dope? Or revenge? Or some third, as yet, unconsidered motive?

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#32 Posted by artofwar420 (6904 posts) -

This whole thread made my week.

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#33 Posted by Little_Socrates (5844 posts) -

You should definitely all download Karaoke Godfathers.

I'm pretty sure it's easily Jeff's best rap record.

Avatar image for captain_max707
#34 Posted by captain_max707 (623 posts) -

Where do I get Rap Man. I must know.

Avatar image for ds8k
#35 Edited by ds8k (431 posts) -

@Little_Socrates: Oh shit, is that Alex rapping on the second track? This is too good.

EDIT: Oh god, Ryan is rapping now. WHAT IS HAPPENING?

Avatar image for little_socrates
#36 Posted by Little_Socrates (5844 posts) -

@ds8k said:

@Little_Socrates: Oh shit, is that Alex rapping on the second track? This is too good.

EDIT: Oh god, Ryan is rapping now. WHAT IS HAPPENING?

And, yes, In The Can In The Can is Alex, Jeff, and Ryan rapping over the Paperboy theme.

Still, nothing really competes with "Don't Mess (With The U.S.)", but it's all pretty great.

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#37 Posted by thedj93 (1261 posts) -

that song is fuckin good

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#38 Posted by ajamafalous (13364 posts) -

The more people that know about Jeff's extended catalog of great music, the better.

Avatar image for shaunk
#39 Posted by ShaunK (1619 posts) -

@Animasta said:

why did no one post this

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Someone needs to upload Some of the Real to Youtube. Because that is just as good as this. And there is more Alexis Alexander Navarro in it.

Avatar image for cptbedlam
#40 Posted by CptBedlam (4513 posts) -

Oh Jeff... it's absolutely impossible to not love this guy.

I've never been into his Midnight Brown material but this song is actually pretty good. And I don't even like Rap.

Online
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#41 Posted by Thompson820 (425 posts) -

@MasturbatingestBear said:

@Animasta said:

why did no one post this

Loading Video...

Someone needs to upload Some of the Real to Youtube. Because that is just as good as this. And there is more Alexis Alexander Navarro in it.

Some of the Real is great, here you go.

Loading Video...
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#42 Posted by Oddy4000 (113 posts) -

To contribute to this awesome thread, I googled "GameSpot Karaoke". Results were as expected. I snuck a Giant Bomb one in here to replace Jeff's "Girl's Just Wanna Have Fun," because.... Just trust me.

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Avatar image for animasta
#43 Posted by Animasta (14903 posts) -

some of the real is so good oh my god