"I think it's also a valid point (since I unintentionally made it), that MS knows not only HOW to market a game, but that their games have something MARKETABLE about them."I can agree with that, but only to a certain extent. I wouldn't go so far as to say Sony can't market a game.
You have to think back to the first Halo, I was in high school then and I don't remember there being any stellar marketing campaign. I think that game did really well because it was a very very good shooter. Word got around and it sold more copies. Now Microsoft can sell anything with the Halo name, after that initial word of mouth spread, and after the game proved itself.
I think Sony is in the same boat now with Killzone, once people play it (assuming it's good, I haven't played it) then they will start to spread the word that it's actually a good game, then it will get more popular, leading to more sales, leading to a better and more recognized marketing campaign for the next game.
My main point is that you're saying Killzone has nothing recognizable about it in terms of a marketing campaign, that's becauase it isn't that popular and well known yet. Halo didn't have anything that recognizable about it at first, then it became synonomous with a great FPS after it released and after people played it. Once Killzone has a chance to catch on and prove itself, you'll start seeing those glowing red eyes at bus stops and on billboards. There isn't anything there to market yet because it doens't mean anything to the customer yet. Give it time, just like it had to happen with Halo, and then once it's gotten it's praise (again, assuming it's actually good), you'll start seeing that stuff.
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