Hey guys, as you may know Patrick's collarbone is all kinds of broken, so as he's more or less out of action, this week's Worth Reading was basically a link dump, so here's me trying to do the best I can to fill in the blanks. They are in the order I assumed Patrick wanted them in. I should stress that unless otherwise indicated, these are all the links Patrick posted.
I'd also be perfectly willing to do this again next week if Patrick is still out of action and he (or other users!) want to send me some suggestions for things to check out.
Hey, you should read this.
Satoru Iwata, President of Nintendo;
" What we are saying is that we would like to integrate software development methods, operating systems, and built-in software and software assets for each platform so that we can use them across different machines... This means that if we manage to integrate our platforms successfully, we may in fact be able to make more platforms"
- 'Too Many' Resident Evil Games in recent years, says Producer' by Steve Watts from Shack News
- Masachika Kawata, RE Revelations Producer
Weirdly I was just listening to 2011's GOTY Podcast where Ryan had a rant about Capcom constantly pumping out remakes or sequels.
"I think certainly looking at the last year or two, there probably were a few too many...I think we learned last year that putting on a lot of titles would not necessarily win over gamers."
- 'j2 Global More than Doubles Size of its Digital Media Business with Acquisition of IGN Entertainment' via The Wall Street Journal's 'Market Watch' (hella financial information in this article)
"This is a transformative deal for our digital media business," said Hemi Zucker, CEO of j2 Global. "By combining two of the most storied organizations in tech, gaming and entertainment, we have created a very powerful company capable of producing and delivering content in all forms to an audience that marketers highly value." Added Vivek Shah, CEO of Ziff Davis, "IGN and AskMen are tremendous best-in-class brands that we are proud to have as part of our digital media portfolio."
Hey, You Should Watch These.
- Garry's Mod Nazi Roleplaying...yeah.
- A Gag reel for LA Noire.
- Dan Ryckert plays Heavy Rain with his game hating father.
- Conan O'Brien 'reviews' (and reams) Halo 4, which he is also in somewhere. It's goddam hilarious.
Kickstarter, It's a Thing.
- Project Awakened- Player creation driven "AAA action game", I guess I can get behind that.
- World's of Wander + "Secret Spaceship Club" - It's a 'create your own platformer' tool, except it's being developed by Tom Hall, the guy who made Commander Keen, and it comes with the 'spiritual successor' to Commander Keen. Get out those goddam wallets folks, my childhood is calling.
- 'The Golem' from Moonbot Studios - You play as the Golem from Jewish folklore, wielding ferocious power as you defend the 16th Century city of Prague in an action RPG, while also trying to find the one thing your body of clay, metal, wood and stone lacks; a Soul. The story pitch for this one is pretty dam neat, so colour me interested, also, you're fighting the motherfucking Borgias.
Patrick missed out on a TED Talk this week, so here's one from @Snail
Hey, play this game!Patrick didn't include any of his usual games explicitly this week, so here's one he did include in video which I thought was awesome. Be mindful, I haven't actually played this (yet).
This game is basically a cute simulation of the world full of people going about their business, which you can influence by introducing new dynamics into the 'Propagation Engine' to create everything from a police state to a falafel world to zombie apocalypse. Also, everything is paper. Also, your main 'dynamic' is motherfucking FIRE. This is "Fuck up the cute place" - The Game.
Also, check these out!
- The Fall of SOPA in 3 minutes - really good overview of what actually happened.
- Le Petit Tour - an interactive art installation where the 'viewer' 'rides' through the streets of Paris and Copenhagen at the same time.
- Gamasutra Q&A with JJ Abrams - Gamasutra interviews JJ Abrams about Valve partnership and videogames in general.
- 'JJ Abrams drops clues about his completely new game with Valve' via Polygon - Shockingly, it's not Half Life 3.
- Bohemia Interactive (makers of ARMA III) developers recounts Greek arrest via Polygon - Greece isn't really a great place for a holiday right now it seems.
- A discussion by developers about Wind Waker's character art style
- 1UP Previews God of War: Ascension - Turns out it's more God of War.
- Kotaku Editor pictured with Halo prop gun, Internet thinks he's a gun nut - It's guns, videogames, Facebook comments, politics and Kotaku.
- Cane&Rinse, a Podcast about the Walking Dead - I dunno, I didn't put this list together, Patrick what's up?
- The Telling of Tales: Unwritten Interview - Rock, Paper, Shotgun interviews Joe Houston about his upcoming game, Unwritten: That Which Happened.
- 'North Korea turns 'We are the World' and 'Call of Duty' into Space Race propaganda' via The Verge - Because North Koreans are all about Michael Jackson and that K/D ratio.
- Scientology and Dead Space: how the horror series may carry a hidden message of religious skepticism via Penny Arcade- How Dead Space developers used real world religions to build the Church of Unitology (not to be confused with the Unitarians).
- Reflections on XNA via Gamasutra- XNA Game Studio, Microsoft's low level game development tools suite and library, will no longer be supported beyond 2014, and will not be supported in Windows 8.
- FRACT- It's a game! With lights! Music! Sounds! AND ALL OF THE POLYGONS! It's a goddam fever dream and you can vote for it on Greenlight!
- 'Holding on to San Francisco' - Kirk Hamilton, features editor of Kotaku, reflects on the city he has lived in for 10 years.
- They’re Attractive, They’re Women, And They Play Games Live On The Internet. But They’re Not ‘Camwhores.’ via Kotaku - Patricia Hernandez speaks to the women who livestream videogames, and see if the accusation of 'camwhores' is based on anything in reality.
- David Cage Refuses To Grow Up, Says Man In His Chair via Rock, Paper, Shotgun - David Cage, lead developer at Quantic Dream (the Heavy Rain people) criticizes games for being too immature; Rock, Paper, Shotgun, responds.
- The Stanley Parable Helpful Development Showcase- The people who made Stanley Parable teach you how to build better games with their trademark humour. Specifically, how to not murder the player with a door.
- Zombie Studios Unveils Unreal Engine 4 Game: Daylight - A procedurally generated horror game written by Jessica Chobot.