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Posted by patrickklepek (2212 posts) -

When E3 2014 comes to a close late on Thursday evening, as our final live show cuts to black, I'll have been attending the gaming expo for roughly half my life. I started attending at 14-years-old, and I turned 29-years-old earlier this year.

What does one take away from E3?

I just want to sit on the couch and watch it like you!

But more seriously, it's difficult to parse how much E3 has changed since my first attendance in Atlanta, Georgia in 1998. It was a bombastic, loudmouthed show back then, and it's a bombastic, loudmouthed show in 2014. The big game that sticks out in my mind in 1998, though, was Metal Gear Solid. I remember stacks and stacks of crates in Konami's booth, and I watched the MGS trailer loop over and over again, as my dad wondered when we'd finally leave this speaker-filled nightmare.

The biggest difference, to be honest, is my role at the show. This year has been especially interesting, since I put together our nightly live shows. We have roughly 51 guests showing up across the four live shows, which sounds crazy when you add it all up. Assuming everyone shows up--knock on wood--we should have something pretty special for all of you. It was an honor putting together those shows with Ryan the past few years, and I can only hope we have something that lives up to that legacy.

You'll have to tell me, though. I'll see you all next week.

Hey, You Should Play This

And You Should Read These, Too

If we are what we eat, we are what we play, too. It should come as little surprise that a generation of consumers growing up shooters would, then, want to make more shooters. That's not the only reason gaming sometimes finds itself in a creative rut with its largest productions, but it's one element, and what's happening at the NYU Game Center might be one element that helps turn that tide. When you realize Journey and The Unfinished Swan both came from designers who spent time learning about game development in an academic environment, the idea of going to school to learn about games isn't so crazy.

"Jenova Chen was a graduate student at U.S.C. when he designed Flow, a video game that was released for the PlayStation 3 in 2007. Five years later, his independent studio, thatgamecompany, captured several Game of the Year awards for Journey, a mesmerizing downloadable game that yields a sensation of personal, even religious, transformation. Its success has instilled a new respect for formal schooling in game design.

“Historically, I’ve always been aware of these programs,” said Alex Lee, an executive producer at Sony’s studio in San Mateo, Calif. “It’s only in recent years that they’ve become meaningful.”

It turns out we can have a lengthy discussion about the state of our world through the lens of Mario Kart's infamous blue shell. In Mario Kart 8, Nintendo's finally given players an option to dismantle the blue shell, albeit with some scarcity. Nonetheless, in an equally earnest and sarcastic fashion, Ian Bogost walks us through the state of technology and culture, using the constant that is Mario Kart, and its dastardly blue shell, as a touchstone. Nintendo might not have ascribed this much meaning to its powerful, game-altering item, but I certainly found myself nodding through the whole piece.

"'The Blue Shell is everything that's wrong with America.'

Ok, nobody said that, but you can imagine someone having done. The Blue Shell steals progress from a rightfully earned win on behalf of the lazy and the incompetent. The Blue Shell wrests spoils from leaders' fingers just as they reach for the laurel. The Blue Shell is the cruel tax of gaming, the welfare queen of kart racing. God damn you kids today. We used to have to win a race to win it."

If You Click It, It Will Play

These Crowdfunding Projects Look Pretty Cool

  • A Song for Viggo wants to tell the sad story of a parent who accidentally kills his child.
  • Tormentum hopes to bring horror to the point 'n click adventure genre.
  • Kickstarter has simplified its rules for bringing projects to life on its service.

Tweets That Make You Go "Hmmmmmm"

TowerFall Just Launched on Mac 'n Linux, Here's Some Steam Codes

  • 4MK2C-?3AMX-HE7L4
  • ZR5F7-VIP?V-QE2TN
  • BVWRJ-B?9W0-XTB6Y
  • NBA8X-2YY?A-6CXQC
  • Z2WQL-N?33W-67J7Z

Oh, And This Other Stuff

#1 Posted by Milkman (17329 posts) -

The Jon Bois NBA 2K14 article is one of the best things I've ever read.

#2 Posted by Video_Game_King (36272 posts) -

These tweets:

  • Chris Hecker
  • Vice Games
  • Aevee Bee

confuse the shit out of me. I can't even parse meaning.

(I would've quoted them if I, you know, could.)

#3 Posted by MooseyMcMan (11406 posts) -

I liked the Saints Row IV thing.

#4 Edited by Hassun (1849 posts) -

Good to see the links to the framerate video and the standard Ubisoft game review.

Safe travels and I hope to see you on stream at E3, @patrickklepek.

#5 Posted by GorillaMoPena (2342 posts) -

@milkman said:

The Jon Bois NBA 2K14 article is one of the best things I've ever read.

/nods

It is truly magic. I can't even imagine the time commitment.

#6 Posted by Hailinel (25205 posts) -

Jon Bois's NBA Y2K on killing the very concept of basketball is spectacular.

#7 Posted by csl316 (9485 posts) -

That Kids React video just reminds me that I was part of the last generation to do homework without the internet. Glad I can appreciate how far we've come.

#8 Edited by pyrodactyl (2358 posts) -

That total biscuit video is idiotic. I don't even know what he's trying to say aside from bitching about developper saying stupid things. Yes, 60fps is better, everyone knows that. But asking every game to run at 60fps on every platforme is just dumb. Developpers make a choice between visuals and frame rate and as much as he tries to argue otherwise visuals are way more sellable than frame rate. That comment about 4K is also stupid. 4K requires way to much power for the improvments you get out of it and it's looking to be the new 3D.

#9 Posted by cooljammer00 (2047 posts) -

The worst part about Mario Kart 8 and its blue shell and horn: you used to be able, with skill, to dodge the blue shell with snaking. In MK8, the shell hits the ground in front of you, so you cannot dodge it anymore without the horn.

Something something, thanks Obama.

#10 Posted by nycnewyork (38 posts) -

@video_game_king: what he is saying is devs should let the player chose between 60fps with lower graphics, or 30 fps with higher graphics. the ps4 and xbox one are basically computers anyways, give people the choice.

#11 Posted by Spoonman671 (4776 posts) -

I didn't realize TotalBiscuit was such an ass.

#12 Edited by Sergio (2257 posts) -

@video_game_king said:

These tweets:

  • Chris Hecker
  • Vice Games
  • Aevee Bee

confuse the shit out of me. I can't even parse meaning.

(I would've quoted them if I, you know, could.)

Aevee Bee's is basically talking about the trope where a woman, usually girlfriend or wife, is murdered. It's basically used as motivation for the male protagonist to advance the story. The tweet basically fills Patrick's feminism quota for worth reading.

#13 Posted by flasaltine (1710 posts) -

@csl316 said:

That Kids React video just reminds me that I was part of the last generation to do homework without the internet. Glad I can appreciate how far we've come.

The comments on that video are stupid and hilarious. "This generation is so terrible, they can't use technology from 1977." is what they boil down too.

#14 Posted by FauxBen (23 posts) -
@sergio said:

@video_game_king said:

These tweets:

  • Chris Hecker
  • Vice Games
  • Aevee Bee

confuse the shit out of me. I can't even parse meaning.

(I would've quoted them if I, you know, could.)

Aevee Bee's is basically talking about the trope where a loved one, usually girlfriend or wife, is murdered. It's basically used as motivation for the male protagonist to advance the story. The tweet basically fills Patrick's feminism quota for worth reading.

"Quota"? Do you really think Patrick sits down and goes "Oh shit, I need to find a feminist article/tweet to staple to this before I can post it"? It's pretty disheartening to see people here assuming that Patrick is trying to fill some kind of quota instead of, you know, actually giving a general crap about this kind of thing and exposing himself to writing/people who discuss it frequently as a result.

#15 Posted by Sergio (2257 posts) -

@fauxben said:
@sergio said:

@video_game_king said:

These tweets:

  • Chris Hecker
  • Vice Games
  • Aevee Bee

confuse the shit out of me. I can't even parse meaning.

(I would've quoted them if I, you know, could.)

Aevee Bee's is basically talking about the trope where a loved one, usually girlfriend or wife, is murdered. It's basically used as motivation for the male protagonist to advance the story. The tweet basically fills Patrick's feminism quota for worth reading.

"Quota"? Do you really think Patrick sits down and goes "Oh shit, I need to find a feminist article/tweet to staple to this before I can post it"? It's pretty disheartening to see people here assuming that Patrick is trying to fill some kind of quota instead of, you know, actually giving a general crap about this kind of thing and exposing himself to writing/people who discuss it frequently as a result.

It's a joke. Calm down.

#16 Posted by Lextalionis (22 posts) -

Tried to watch that Total Biscuit video. Found my tolerance level for smugness wasn't as high as I thought. There wasn't a lot of logic there. Plenty of scorn, though. That's something.

#17 Edited by MrMazz (1032 posts) -

Is that Vice Games Mag act a fake twitter acount because it's a damn good impersonation if it is.

#18 Posted by ArbitraryWater (12123 posts) -

That UBISOFT GAME review is depressingly accurate.

#19 Posted by DocWattson (48 posts) -

@gorillamopena: It really is quite amazing. I've read the article twice now and watched both videos at least 10 times now. I'd awe struck by it.

#20 Edited by L1GHTN1N (549 posts) -

@cooljammer00: Not entirely true, you can actually dodge it with a mushroom or theoretically a well timed boost pad.

#21 Posted by KDR_11k (158 posts) -

I think of the blue shell as the Mushroom Kingdom equivalent of an ICBM. I'm just waiting for a serious thriller about the Dinosaur Island Shell Crisis.

#22 Posted by ZironZ (90 posts) -

I love reading articles like the Richard Moss one about emulation. With game sites always being focused on the newest games and systems, it is nice to see writing about the people working at the edges of legality to make sure the games of years past are kept alive.

#23 Posted by Cinnase7en (47 posts) -

@spoonman671: Ya. Just briefly looking at this Twitter feed he has started the process of calling console gamers "peasants". I don't care if it is a joke because I think saying something like that immediately makes you a piece of shit I want nothing to do with.

#24 Edited by Cinnase7en (47 posts) -

@l1ghtn1n: That seems like an exploit that shouldn't be there and will, probably, be patched out.

#25 Posted by Neonie (438 posts) -

@spoonman671 said:

I didn't realize TotalBiscuit was such an ass.

Oh boy have you been missing out.

#26 Edited by Random45 (1284 posts) -

@milkman said:

The Jon Bois NBA 2K14 article is one of the best things I've ever read.

You were NOT kidding. I would have skipped it if it weren't for this post, so thanks for that. I was laughing so hard I was crying.

Edit: Also want to agree that Totalbiscuit comes off as an asshole in that video.

#27 Posted by Hailinel (25205 posts) -

All is lost.

#28 Edited by WeaponBoy (169 posts) -

@video_game_king: The Aevee one has been mentioned, but Vice Games is a parody account of one of the Vice twitter accounts. It's a non-sequitur, so if you're confused it mostly did it's job. Personally, I'm a little sad knowing it's just a spoof headline and not reality. Such a beautiful reality it would be.

The Hecker one means that he feels bad for people who can't program and can only interact with computers in the ways that others design. He's saying that because he can program he can change the way he interacts with computers on his own terms (via programming). It comes off a bit elitist, but I can see what he means by it.

#29 Edited by BasketSnake (1290 posts) -

I always liked what Ryan once said on the podcast (I think): "Get it out there, because content!"

#30 Posted by hans_maulwurf (128 posts) -

I took the TowerFall code in the middle. Thanks a lot.

#31 Edited by Rinkalicous (1340 posts) -

I don't think the blue shell is a bad thing, and actually, it does strike me as a pretty convincing allegory for real life, albeit in a slightly different way from how Ian sees it.

In Mario Kart, as in real life, the people who are ahead believe they got there through skill, intelligence and hard work. This simple isn't true. If you can pull into first and get even a semi-decent lead, your victory is practically assured- everyone behind you is caught in a vicious blender of red shells and lightning bolts. Anyone who pulls away from the back is likely to get hit by a rogue shell and dragged right back in. Not so for the player in first. The only red shells he has to deal with are the ones from the driver in second, and due to the way the game gives weaker items to those closer to first, the driver in second will very rarely get a red shell (or any item capable of striking down the first player's by-now formidable lead), and even if someone does end up in second with a red shell or two, it's likely that the player in first has managed to get far enough away that the shell will hit some obstacle on the way. This also makes it easier for the first player to get away in the first place- multiple times I've been in second, hotly on the tail of the player in the lead. We'll all go through an item box, me and first will get trash (which is fair), but then third will get a red shell, and, naturally, hit me with it. All I can do is watch as first pulls further away. Then, next item box, now that I'm in third, I'll get a red shell. At this point, I have to decide whether to hit the guy in second to overtake him- essentially securing the win for the guy in first at this point- or go for the 'good of the people', and attempt an item-less overtake of the guy in second to be within striking distance of the first player. This would maybe be possible, but fourth player got a piranha plant, fifth got a star, sixth got a bullet bill, and I'm being rammed by every one.

It's like real life- the rich get richer, and attribute it to their hard work, not the fact they're only getting further ahead because they're already ahead. I applied to a job earlier this year, a job that offers great entry-level experience and could truly turn someones life around. However, they required a whole mess of medical checks and forms before you could even apply. Coupled with the suit I had to buy (and I went for the absolute cheapest), the application process cost me £300. There are people who can't afford this. So, they're stuck in dead-end jobs, whilst those who can afford it (which, I feel fortunate enough to be able to say, includes me) get access to this incredible opportunity, which could easily lead to a fantastic, successful career. The rich get richer. Of course, they attribute it to their 'hard work', and get pissed when people try and take it away, but, as someone who is himself extremely privileged, I recognize the danger of this mode of thought. It's the same in Mario Kart- I don't want to brag, but I'm very often in first place, and I say: bring on the blue shell. I wish it happened more. Sure, it's easy to act like it's 'unfair' and taking away from your skill, but maybe if you try and think about it from someone else's perspective, you'd see that things, actually, were more unfair before the blue shell than after. Mario Kart offers a unique perspective into this- we've all had matches where we've been hit by an item on the first lap and never been able to recover. It's an important educational experience.

#32 Posted by Ravelle (1411 posts) -

The lightning bolt is way more frustrating than the blue shell, also if you're in the lead enough the blue shell won't make a difference.

#33 Edited by TreuloseTomate (33 posts) -

@pyrodactyl: The point is, on a PC you can chose between high graphical fidelity at the cost of some frames per second and higher framerate at the cost of graphical fidelity. Console games don't offer that choice, but there is no good reason why they shouldn't. He may sound like an arrogant PC master race smug, but his points are valid.

Also some console gamers might not even realize the difference. I've played a lot of TF2 and my framerate is usually above 60 fps. But on a few occasions on larger maps with many player models on the screen my framerate can drop down to something between 25 and 35 fps, and it feels like shit when it happens. If you play a game at 30 fps locked, it isn't that bad and you get used to it. But dropping down from 60 to 30 will give you eye cancer, and you will be less accurate.

#34 Posted by dudeglove (8299 posts) -

God that old PAC man footage

#35 Posted by Popogeejo (616 posts) -

Congrats to Tim Colwill for getting featured!

#36 Posted by Uberjannie (309 posts) -

Aw, you forgot the fantastic first tweet from CIA, after they have joined Twitter this week:

We can neither confirm nor deny that this is our first tweet.

#37 Posted by MindBullet (177 posts) -

I love Jon Bois so goddamn much. I also liked the SRIV article, and think Aevee Bee's idea would make for a great indie game.

#38 Posted by LikeaSsur (1592 posts) -

@sergio: And yet if it was Aiden's nephew that was murdered, someone somewhere would say there's not enough female representation. My money's on Leigh Alexander.

#39 Posted by Lepruk86 (66 posts) -

I don't think the blue shell is a bad thing, and actually, it does strike me as a pretty convincing allegory for real life, albeit in a slightly different way from how Ian sees it.

In Mario Kart, as in real life, the people who are ahead believe they got there through skill, intelligence and hard work. This simple isn't true. If you can pull into first and get even a semi-decent lead, your victory is practically assured- everyone behind you is caught in a vicious blender of red shells and lightning bolts. Anyone who pulls away from the back is likely to get hit by a rogue shell and dragged right back in. Not so for the player in first. The only red shells he has to deal with are the ones from the driver in second, and due to the way the game gives weaker items to those closer to first, the driver in second will very rarely get a red shell (or any item capable of striking down the first player's by-now formidable lead), and even if someone does end up in second with a red shell or two, it's likely that the player in first has managed to get far enough away that the shell will hit some obstacle on the way. This also makes it easier for the first player to get away in the first place- multiple times I've been in second, hotly on the tail of the player in the lead. We'll all go through an item box, me and first will get trash (which is fair), but then third will get a red shell, and, naturally, hit me with it. All I can do is watch as first pulls further away. Then, next item box, now that I'm in third, I'll get a red shell. At this point, I have to decide whether to hit the guy in second to overtake him- essentially securing the win for the guy in first at this point- or go for the 'good of the people', and attempt an item-less overtake of the guy in second to be within striking distance of the first player. This would maybe be possible, but fourth player got a piranha plant, fifth got a star, sixth got a bullet bill, and I'm being rammed by every one.

It's like real life- the rich get richer, and attribute it to their hard work, not the fact they're only getting further ahead because they're already ahead. I applied to a job earlier this year, a job that offers great entry-level experience and could truly turn someones life around. However, they required a whole mess of medical checks and forms before you could even apply. Coupled with the suit I had to buy (and I went for the absolute cheapest), the application process cost me £300. There are people who can't afford this. So, they're stuck in dead-end jobs, whilst those who can afford it (which, I feel fortunate enough to be able to say, includes me) get access to this incredible opportunity, which could easily lead to a fantastic, successful career. The rich get richer. Of course, they attribute it to their 'hard work', and get pissed when people try and take it away, but, as someone who is himself extremely privileged, I recognize the danger of this mode of thought. It's the same in Mario Kart- I don't want to brag, but I'm very often in first place, and I say: bring on the blue shell. I wish it happened more. Sure, it's easy to act like it's 'unfair' and taking away from your skill, but maybe if you try and think about it from someone else's perspective, you'd see that things, actually, were more unfair before the blue shell than after. Mario Kart offers a unique perspective into this- we've all had matches where we've been hit by an item on the first lap and never been able to recover. It's an important educational experience.

Fantastic read.

Basically how I feel in life on the opposite end. I am resentful that I am stuck in a job I hate without enough money to move to a job I wanted to do. My back-round is so far removed from what I love, that in order to do it I would have to sacrifice any amount of free time in order to achieve it. My parents aren't computer literate and I had to move out at 16.

The point isn't that I live hard or sleep rough; but that I do not have the knowledge of how to get further than my parameters allow. Something that somebody out in front (in life) already had. Yes, those people work hard, but they still had a strong springboard (like people that get university completely paid for them for example by their parents).

It's like the concept of coming into money. Those in a more privileged state know how to turn money into more money through various deals, savings etc. All I know how to do is leave it in my account which basically accumulates almost no interest.

To bring it back round to your point and MK; Sure, I may get to a little way ahead of the main pack; but never enough to have a true chance at being first.

(On a happier note; in actual Mario Kart I am very good because I spend a lot of my free time gaming; so I can't win in real life but certainly can in games lol).

#40 Posted by Dalai (7071 posts) -

I kinda want Jon Bois' dystopian NBA future to become reality.

#41 Posted by BBQBram (2294 posts) -
@sergio said:

@fauxben said:
@sergio said:

@video_game_king said:

These tweets:

  • Chris Hecker
  • Vice Games
  • Aevee Bee

confuse the shit out of me. I can't even parse meaning.

(I would've quoted them if I, you know, could.)

Aevee Bee's is basically talking about the trope where a loved one, usually girlfriend or wife, is murdered. It's basically used as motivation for the male protagonist to advance the story. The tweet basically fills Patrick's feminism quota for worth reading.

"Quota"? Do you really think Patrick sits down and goes "Oh shit, I need to find a feminist article/tweet to staple to this before I can post it"? It's pretty disheartening to see people here assuming that Patrick is trying to fill some kind of quota instead of, you know, actually giving a general crap about this kind of thing and exposing himself to writing/people who discuss it frequently as a result.

It's a joke. Calm down.

This exchange tells me a lot about the proponents of "politically charged video game journalism".

#42 Posted by Rmack (1078 posts) -

@ravelle said:

The lightning bolt is way more frustrating than the blue shell, also if you're in the lead enough the blue shell won't make a difference.

I haven't played a Mario Kart since the DS version and I completely agree with you.

Looking forward to picking up 8 when I get some disposable income.

#43 Posted by Video_Game_King (36272 posts) -

@likeassur:

Interpretations of feminism/sexism can vary.

#44 Posted by Sergio (2257 posts) -

@sergio: And yet if it was Aiden's nephew that was murdered, someone somewhere would say there's not enough female representation. My money's on Leigh Alexander.

I think those are two different things. One is a trope, somewhat like damsel in distress, where often the only representation is to be kidnapped or killed off. I don't think there's anything inherently wrong with using that trope. Each author is entitled to tell the story they want to tell. The other is usually dealing with the protagonists we play as. Again, I have no problem with authors wanting to tell their story from the perspective of a man.

#45 Edited by MonkeyKing1969 (3040 posts) -

"...Ubisoft Game is the story of Main Character, a gruff or sassy white man who is really good at parkour, killing, and killing while doing parkour. One of the most iconic features of Main Character is the way he dresses — Main Character’s sense of style and flair really comes across in his tailored outfit, which makes him look distinctive and features a number of clear symbols that can be easily used in marketing and merchandising."

"...Nintendo Game is the story of Main Character, a mustachioed sassy white man who is really good at jumping, squishing, and squashing while jumping. One of the most iconic features of Main Character is the way he dresses - which has not changed in 20 years — Main Character’s sense of style and flair really comes across in his tailored outfit, which makes him look distinctive and features a number of clear symbols that can be easily used in marketing and merchandising."

"...Bungie Game is the story of Main Character, a gruff helmeted or face-masked man who is really good at killing aliens, killing, and killing while killing aliens. One of the most iconic features of Main Character is the way he dresses — Main Character’s sense of style and flair really comes across in his tailored outfit, which makes him look distinctive and features a number of clear symbols that can be easily used in marketing and merchandising."

"...Naughty Dog Game is the story of Main Character, a goofy and likeable white man who is really good at parkour, killing, and killing while doing parkour. One of the most iconic features of Main Character is the way he dresses — Main Character’s sense of style and flair really comes across in his half-tucked outfit, which makes him look distinctive and features a number of clear symbols that can be easily used in marketing and merchandising.

Tim Colwill article is pretty boring. It easy to do the "show the meme" or "show the pattern" stories that show that games are games still. But this was really just Fox News level stuff when you think about it...see the flaws, see the flaws...you should feel dumb to like this on any level if you see the flaws.

#46 Posted by R3DT1D3 (201 posts) -

The blog on Saints Row and heteronormativity made me facepalm quite hard. First of all, it was written by someone who would fail High School writing. Second of all, most of the content was reading way into things that weren't even close to the intentions of the developer. Lastly, it comes off as extremely unhealthy when the author is talking about how great it is you can "romance" whoever you want and nothing matters to the other characters and then implies that's how real life should be. Overall, I struggle to understand why this was highlighted other than the wishful thinking of the title. I can't even sure Patrick read it before linking.

With all that negativity out the way, I really enjoyed the Jon Bois, Tim Colwill, and Richard Moss links.

#47 Posted by Video_Game_King (36272 posts) -

@r3dt1d3 said:

First of all, it was written by someone who would fail High School writing.

Composition or grammar?

Second of all, most of the content was reading way into things that weren't even close to the intentions of the developer.

So?

the author is talking about how great it is you can "romance" whoever you want and nothing matters to the other characters and then implies that's how real life should be.

Why not?

#48 Posted by BasketSnake (1290 posts) -

Sonic is the personification of the blue shell. Lifeless. Empty...yet blue with spikes.

#49 Edited by pyrodactyl (2358 posts) -

@treulosetomate said:

@pyrodactyl: The point is, on a PC you can chose between high graphical fidelity at the cost of some frames per second and higher framerate at the cost of graphical fidelity. Console games don't offer that choice, but there is no good reason why they shouldn't. He may sound like an arrogant PC master race smug, but his points are valid.

A feature like that would require more dev time since the only games that would ''benefit'' would be console exclusives because people who really care about that play multiplatform games on PC where the choice is already there. Also, putting a feature like that would be admiting there is some kind of problem with the core game. Yeah, putting a toggle for 60fps and a graphical downgrade begs the question: ''why can't I have visuals AND frame rate''. This kind of question is a marketing departement's worst nighmare.

And arguing for such a feature totally misses the point of console games and really outs him as an ''arrogant PC master race smug''. People who pay for AAA games, console gamers, inlarge don't want to have to think about what option to choose for the optimal experience. They trust game designers to make the choice between visuals (the order, uncharted, heavy rain, etc) or 60 fps (burnout, COD, etc). If you want a choice, play on PC, end of story.

#50 Posted by Video_Game_King (36272 posts) -

Sonic is the personification of the blue shell.

Except for the part where he can catch up to Mario.