Nobody's arguing that we need to ban video game creators from using too many men. We're just saying that it would be nice if there was more representation of people who aren't white males. That's it. We're just telling the game creators what we want. The ball's in their court. Nobody's forced to do a damn thing, but if they're going to continue making exclusionary decisions, we have the right to keep pointing it out.
And people look for role models in every form of media that is or has once been "just entertainment". The fact that, as you say, "video games are the last place people should be looking for role models," is indicative of how much growing up video games can do.
There's something vaguely aggressive about all of that, considering the way that sort of criticism has started to lean.
You might as well just say:
That's a nice reputation you've got there, it'd be a shame if something were to happen to it.
Concerning role models, for someone to find a role model in a video game does not require a direct correlation between the gender/race of the player and that of the character. It's the things they do and how they behave that you look up to. You know, their role.
I'd like to see more well realized characters of different forms and backgrounds in games. When it comes to looking beyond the superficial and actually creating a character, I have to wonder if certain things would be considered off-limits by some who also call for diversity.
We've already seen how negative things coming from negative characters in video games can cause some people to cry foul on the game itself, or even the companies associated with the game. Does the call for different looking characters also carry standards of exactly how that character be represented? How a story including these characters plays out?
That's an important question for right now, not down the road. Unless these characters are completely hollow (an issue in its own right), then figuring out their personality is as much a part of creating them as is designing their appearance.
Are elements on the side of those calling for more varied representations doing so honestly, or are they only wanting for more representations that adhere to their own particular sensibilities and prejudices?
The medium ought to grow and expand to allow for many new sorts of characters, stories, and ideas; not the opposite.
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