Amazing gameplay by a hair, because a game can have a bad story and crap graphics/sound, but if it's fun to play, none of that will matter at all. Gameplay can usually hold my interest when the story can't. Sometimes vice versa- for example, Deadly Premonition.
Graphics Smaphics. That shallow preference is reserved for people who don't play that many games to begin with, or people around the age of 13. "@IEK said:
" As an artist graphics has always been the thing that attracts me to games, i'll try out the crappiest games if i can at least appreciate the art. "
Gameplay is easily 1st. I would have graphics 2nd. I play a shit load of games with terrible stories but none that I think are bad looking. Aside from games with bad stories, I like many racing games(arcade and sim), sports games(arcade and sim), and puzzle games, which mostly have no stories.
Just as the poll indicates, first the gameplay has to be in order and good. Then usually with me, if the game really has a good story, that is another hook in me. Graphics are not a huge deal really with me unless they just look completely awful. I own and regularly play games on the Wii you know.... therefore I would say I am not concerned really in the least with graphics being a big draw. Then again, I am a PC boy from back in the day when the whole Half Life 2 and Doom 3 thing was going on and was gushing over those 2 games with my Radeon 9800.
Gameplay for me. Story is meaningless for me in videogames, simply because I don't invest myself fully enough to be immersed. Take for instance, the Stalker or Fallout games. I played them over and over, and I have no idea of the storyline. I always fast forward the conversations just to keep on with my gameplay.
And this come from a guy who pays his bill writing books. Weird, heh?
I have to have all of them be good enough. Not just "oh, these are great graphics... but the game is boring and the story isn't compelling." or, "Yeah, this game's fun, but I wish if they make a sequel it has a better story and better graphics.." And well, you get the gist.
Story is always a big selling point for me. It has to be the kind of story that only a game can provide though. Something like Mass Effect would never work as a movie because I get to make choices that effect the outcome.
I don't always need a story though. Bayonetta was a great example of me playing for the crazy fun combat; the stupid batshit insane story was just a plus. I guess thats another example of a story that would only work in a video game. Can you imagine a Bayonetta movie? I'd see it.
Really though, I feel that both story and gameplay are equally important when making a game. Graphics are just a plus.
I almost prefer it when games don't have involved stories. I want to shoot people and jump on platforms, not watch cutscenes. RPGs with good stories and dialogue choice stuff are good, but 75% of games could have as much story as your average Mega Man game and I wouldn't care. For every game like Uncharted 2 that has a decent story, there are a dozen Gears of Wars and Vanquishes where it's just an excuse to do what I bought the game for.
" I kind of think that the majority of the Mass Effect community out there told us - Sometimes awful gameplay and at time terrible graphics still makes the original Mass Effect one of the greatest gaming experiences ever. :) So yeah - story. "whats with all this STORY talk? you make it sound like Mass Effect has this extraordinary never-thought-of-before story..
I loved both Mass Effect games. the first one is one of my all time favorites. the story was very epic and moving, with characters that mattered and a war that kept me fighting til the end, but it wasnt all that fantastic.. simply put, it was about an ALIEN FORCE that threatened HUMANITY and ONE MAN had to lead the forces of good to DESTROY EVIL .... hello? Lord of the Rings ? Dragon Age Origins ? and many many other books and movies and games ?
i challenge anyone here to name 5 games that had a great stories that werent basically about a hero fighting off evil and saving the world, or going up to an infected space station and purging it/defeating the alien infection, or going behind enemy lines to sabotage their shit and cripple their evil WMD-related plans...
Actually, come to think of it, there pretty much arent great stories at all ! we THINK that movies and games have great stories, but we're fooled by either the intensity or the characters etc.. but the stories at core are 90% of the time about some liberation or some other typical shit. The Matrix for example. my all time favorite movie. whats it about? Liberating humanity from the machines that enslaved their minds..
For the longest time story held the #1 spot for me. Now, not quite as much. I no longer have the kind of free time available to sit down with a long narrative heavy game that I used to, so naturally gameplay has taken precedence. There is also the issue of not having the patience to tolerate mediocre gameplay just to experience a good story. I just called it quits with AC:brohood about 70% through, for example, due to lack of enthusiasm about the checkpoint and scripting heavy escort missions the game was laying on thick. Youtubed the ending, good enough.
If you ask me what's more important, it'd be gameplay because I wont play a terrible game despite of it's story. But if you ask me if I would like an amazing story or gameplay - I'll say story.
As long as the gameplay is tolerable I'm set! But if the gameplay is tolerable and the story is amazing, I'll purchase any sequel to come as long as it follows suit.
I can play and have fun with games with little or no story like Altitude or Gran Turismo, but it's the story driven games that I hold on highest regard. So Story for me. Gameplay is a close second. Graphics matter but no nearly enough as those two. I actually care a lot more about sound and soundtrack that aren't even on this poll than graphics.
Oh not this shit again. I would rather have all 3. I would also like to have amazing sound design, amazing characters, amazing music, etc.
A game's quality is determined by the sum of its parts. It's almost impossible to find a game that highly excels in one area but fails in all the rest anyway.