- Heavy Rain
- Secret of Monkey Island
Although, all of these are subject to change with out warning or notice.
1. Persona 4 - I could put almost any game from the SMT universe on this list, but P4 slightly edges past the rest.
2. Alpha Protocol - I've beat this game more times than any other game I've ever played.
3. Borderlands - Picking a third was difficult, but I've spent almost 100 hours playing Borderlands so I must like it.
S.T.A.L.K.E.R.: Shadow of Chernobyl
Red Orchestra: Ostfront 41-45
Alice: Madness Returns
I wish I could name so many more, but these three are the most meaningful to me. Whenever I play them (or played, some I don't think I'll return to), it's a really awesome experience (and in Red Orchestra's case, a privilege to get the chance to, as so few people play),
1. Neverwinter Nights. (NWN) Played this game and all the extra mods for it SO MUCH. Unfortunately it's getting to be dated but I still reinstall every now and then and play a new story.
2. Heroes of Newerth. (HoN) After I switched from DotA I haven't looked back. I played this game way too much and have been forced to cut down (I still play a lot!) in the past years. But even so I still catch myself thinking about how I could have played better etc. when I'm bored at work.
3. Mass Effect. Good enough story, and the combat is fun just because all the abilities are so over the top and stylish.
1. Xenogears: Easy call here. A phenomenal story alone basically seals number 1. The fact that the game was actually pretty fun too was icing on the cake.
2. Final Fantasy VIII: My favourite Final Fantasy, again a great story and probably the best cast of characters in the series. Fun gameplay, best mini game in the entire series, and a really solid soundtrack. Plus that looked phenomenal for a PS1 game.
3. Persona 4 The Golden: Yeah, the vita one. It's like Persona 4 (which was already phenomenal) but even better. I think since I picked it up, I haven't put it down. Drained my Vita's batteries down a couple times before I realized it.
So many good candidates for number 3. FFT, Chrono Trigger, Chrono Cross, Persona 2. Just ended up having to go with P4:G though. Such a great version of the game.
1. Super Mario World - I play through it once a year, and have done so since it was released. Used to watch my dad play it when I was little.
2. Diablo - It consumed my family
3. Mass Effect - It has so many problems, I know. But there's something about it I can't put my finger on. I love the setting and tone of the game, and it established what has become my favorite fictional universe.
Hmm, I could easily make a list of 50+ so picking three as favorites doesn't seem that meaningful. So I guess I'll just put my 3 most played non-multiplayer.
1. Metal Gear Solid - I had the demo of this from the old playstation magazines, got the game and probably played through it 50+ times.
2. Castlevainia: SOTN - Love this game, I usually play through it at least once a year.
3. Super Metroid - Same as with SOTN.
1: System Shock 2 PC
The perfect amalgam of gameplay varieties, with stelar atmosphere.
2: Fallout 3 Xbox 360
The first open-world universe in which I felt completely immersed.
3: Halo: Combat Evolved PC
A cinematic storytelling milestone, its "thirty-seconds-of-fun" gameplay had a flow that still delivers.
Christ this is difficult...
I think I'll go with:
Planescape gets the number 1 spot for being the first game I think that really moved me at all. Admittedly, I was 10 years old and I haven't played it for many, many years, so I might find that actually the emotional punch is a little less impressive than I thought, but I don't think it would take away all the other great stuff about it; the absolutely fantastic story, the way that every character related to the story of TNO, the world which was so unlike anything I'd seen before, and how the writing brought it alive. As I gush about it, I can see how many shortcomings the game actually has. In a lot of ways, it was more reading than actual playing, but I always was a big reader. It also looks like ass and probably did when I played it, but hey. The time I spent playing it will never be taken away from me I guess.
Grim Fandango gets a place for having the absolute best ending ever, just so immensely satisfying and appropriate I guess. I absolutely loved it. I also loved the look of it, the mexican day of the dead thing which was both grotesque and endearing, mixed with an Art Deco that slowly returns to its roots in Aztec designs near the end. The high water mark is probably the Casablanca pastiche in chapter 2 (3?), without which I might never have watched the real Casablanca. The Characters - a good story always make you feel like you've become friends with the characters, and I sometimes miss my old friend Glottis. But most of all, I think this game stands out for being able to mix silliness with action, without the threat of the latter being diminished by the former, and also balancing comedy with pathos.
As for Dark Souls. it's probably the only recent game I considered particularly seriously. At first I thought I would say that it was on a purely mechanical basis. Learning to get to grips with the systems and the peculiar playstyle of it was very satisfactory and rewarding. But it's also the way it handles online interaction. I've got Xbox live friends now who I've gained from helping them with really tough bosses, or vice versa. I've got people on my list who I added after gruelling half-hour duels with them. At first the online component seems sparse and limited, but I actually think that it makes those interactions meaningful. Then I thought about the story, and thought, actually, it's a really brave experiment in storytelling, which may or may not have worked, I've yet to decide. Perhaps a little more information could be given, but people have pieced together bits of information from every corner of that game and discovered a fairly rich narrative - and one that subverts your expectations a bit. In some ways I think it asks questions about how we as players interact with games - to get what I feel is the "true" ending requires both a refusal to do what seems like the right thing on the surface, and also the courage to tackle obstacles out of order. But whatever, I know a lot of people hate the game. All I can say is that after buying it on a bit of a whim, it has consumed me more than any game since...well, Grim Fandango and Planescape.
There are A LOT of great games that I left out for one reason or another though. Infinity Engine games were my gaming bread and butter for a long time, and all of them have something to recommend them: Icewind Dale has great tactical combat and gorgeous environments, but the lack of story or character interaction precludes "top 3" status. The Bladur's Gate Games had great story and Gameplay, but the quality of Planescape's characters meant that Planescape won. The first two Fallout games took a lot of my time when I was younger, and kickstarted my love affair with post-apocalyptic fiction in general, but ultimately although all of its elements are good, no single one of them is as outstanding as in those other isometric games. All of these are games I've completed upwards of 50 times.
Then there's more recent games. The Mass Effect Series has had some of the most impactful moments in recent memory, but none of the games in the series has ever settled down to do everything right. First the gameplay was a bit rough, and as the gameplay got better the story got rougher. The first one probably remains my favourite for those great reveals - Sovereign, Vigil - as well as out and out forcing me to choose a team member to die, something they never really have the bravery to do again. Alpha Protocol is a game that I enjoyed a lot for being a little different, but just lacks the polish to be up there. The Witcher 2 was a great game, but totally loses it in the last act. Dragon Age took a lot of my time, but looked like garbage and played poorly on a console (Perhaps I would think better of the PC version?). The Original Deus Ex is a favourite of mine, and probably the hardest thing to not include on this list, but I dunno.
So yeah. Sorry, you're probs not interested in all that bumpf, but w/e
2. Mega Man X
3. Legend of Legaia
KOTOR does not hold up all that well in my opinion so I am torn on if I should keep saying its my favorite. I should probably just go ahead and bumb Mega Man up to first and add Jak 2 to third.
Edit: Forgot about Persona lol.
1. Mega Man X
2. Jak 2
3. Persona 4
1. Zelda OOT-it's basically the game that made me realize that games can be more than just fun n a quick fix. I played it then n I felt like games had a bright future n well they did. This game is still the same game as in 98 n it's still perfect; it's truly a masterpiece and the standard for my games. 2.Resident Evil 4- I had never really played a game since my #1 where it felt that games had changed forever. RE4 did that to me With it's awesome gameplay n slick presentation which is still top notch. It was weird at first cause I remember when I played God of War I felt that that was the best game that year n then I saw xplay review GOW N they said it still had not top RE4. I felt I had to play it I couldn't believe it side I had played the other REs n well I played it n I Just felt this game had grabed me by surprise in how good n consistent it was(still is). I remember every boss every level n there still as fun n worthy of today's standard(I would argue better). 3. Mass Effect series- I know i put series but I have to cause I view the ME series as one big experience. I couldn't believe that my creation was on screen nlooking every bit as good as the supporting cast(in my case my Shepard looked better lol). All three games followed my Shepard n the guys at Bioware really made me feel that I was the character thanks in part of there great writing. I would respond n my character said the right things n that was and is a great feeling knowing that my character was a full blown character made and molded too my decisions. Well those are my favs
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