Hey, I was just thinking about character creation, and was wondering what everyone’s personal tendencies are. Whether an RPG, sports game, Sims game, whatever – how do you usually design your primary character?
Personally, I usually go the “good-looking character of the same sex” route.
EDIT: This would be most of the time. We all mix it up sometimes, so adding that option would make the poll sort of lopsided and pointless.
It all depends on the game. All my years playing World of Warcraft I only made female Gnomes. My Demon's Souls character is female. With Fable, I'll choose the male. Mass Effect I choose generic male Shepard. When given the choice, I will model my characters using a guideline of what I perceive to be attractive.
" If I can't make a bug eyed anime freak with the girl model, I'll make a trollish looking Frenchman with the guy. Fireburger seems to have something against people who have fun with the character makers. "Haha, no, it's more of an endearing "jackass".
Sexy lady. I try to make a sexy Japanese lady, but most character creators make it hard enough to make a character look even human let alone a specific nationality. Also, I never seem to be happy with the default skin tones in games. I find pale skin very sexy, and I can never seem, to make it pale enough. The first thing I do is look to the mod community for it though.
Start out making myself, if I can't make it look like myself and it just ends up looking like Adam Sandler (happens with startling regularity), then I'll make a pretty lady. If the game has moral choices then the woman has to be evil, but playing as myself I have to do everything in good conscience.
Honestly, I mostly try to make a character that looks as much as possible like me: fallout screenshot (not the best example, but it's the only one I have here on GB).
But whenever I can't do that, either 'cause I'm not getting along with the character creator or the character creator doesn't allow for too many costumization options, I go for the badass type.
If it's an MMO or a game like Fallout 3, I'll create a male character, because that's who I am. In a game like Mass Effect or Fallout 2, I'll use more discretion creating a character, and probably play through the game multiple times. I find the "I LIEK LOOKING AT DE WOMEN" school of thought to be more than a bit strange. I like looking at ladies too, but that doesn't necessarily mean I have to be one in a video game.
Also, in fantasy RPGs, I used to always make my male characters dwarves, or sometimes half-elves, now I mostly make them human. My female characters are usually elves and humans. I largely ignore races like gnomes and halflings, because I think they're kind of dumb.
So my answer is mostly A, a bit of B, maybe even some C. The only thing that looks kind of like me is my Xbox Live Avatar.
Especially when making a character in third-person games, I make a character of the opposite sex. If I'm going to be staring at an ass for twenty hours or so, I simply prefer it to be female. But hey, whatever floats your boat. In most games we spend so little time seeing our character's face that I never spend much time on it. I usually use one of the standard options, though I have to admit that in Fallout, Mass Effect and Dragon Age I did a little bit (but not much) playing with details.
I usually play as a character that looks like me if it seems like I can gear the customization features that way. If not a good looking member of the SAME sex.
If the game is featured in a kitchen for the most part, with the ability to make sandwiches, I will play a good looking member of the opposite sex.
I go for something that looks a bit like me, but fits the character. Since most characters are homogeneous masculine hulks that means giving myself abs and making my hair shorter, usually. For my second character I usually make an average looking female, not good looking but not ugly either.
Fortunately, games still don't let us easily make people that look like actual people, so my method of trying to get each individual piece of my character as close to my real life self as possible always results in a character much more fitting for the role of a hero than I actually look. I try to use the same hair color (sometimes a bit darker for badassness), same hair length (often forced to shorten it), eye color and so on, but it never actually looks like me. Which is a good thing!
Secondary playthroughs usually sees me making an avaragely good-looking female character instead. For some reason gameplay always seems to take my male avatar into the hardcore soldier direction, with bulky armors and whatever, whereas my second playthrough is more sophisticated. Probably because I've had time to learn the game and get good at it, so I tend to make my female avatar either more practical, or prettier than the game calls for.
For example, in Oblivion I did start out with a rogue/archer type character (who looked nothing like me, but I tried at least), but toward the end of the game, he ended up pretty buff for one of those. My second character, an avarage-looking, female theif with basically no physical attributes in common with me, got more of the roleplaying treatment, and I tended to switch to civilian clothes when wandering around towns, and sticking to leather armor when thieving around. It just seemed better that way.