#1 Posted by plainplease (187 posts) -

Kickstarter projects for video games seem to be coming out left and right, but Zombie Playground is one that really caught my eye. First off, it is from Massive Black, a company that has produced some kick ass concept art for video games (chex out their site: Massive Black)

The game mixes, as the dudes say in the video below, horror and childhood nostalgia in a game that is for adults -- not children. Fun, gore, and, by the way, killer music by Aesop Rock, who has worked with Coro of Massive Black on previous projects.

Anyway, it looks like they are roughly halfway to their goal, and the project has a couple weeks left to gather funds. I thought you duders might want to chex it out. I know I'll be pitching in what I can.

#2 Posted by idyll23 (3 posts) -

Thanks!, we appreciate the exposure and actually released a bit of very early Alpha in game footage to show where we're headed.

Please, keep in mind this is super early, pre-alpha gameplay, but we put it out to let people know we're not just a bunch of artists!

#3 Posted by Toxeia (729 posts) -

I was going to go into a long winded rant about "Really, another zombie game?" But I think just saying I was going to do it has the same effect the full essay-length post would have. So to reiterate: Really, another zombie game?

#4 Posted by i8246i (119 posts) -

Well...while I myself am not "tired" of zombie-themed games, I don't really see much here that couldn't be done by modding another, existing zombie game.

Could the OP, or the supposed dev team member that responded, give us some factoids on what this game does differently from every other zombie game out there?

Perhaps a synopsis of the story? The characters?

#5 Posted by idyll23 (3 posts) -

Sure! Gameplay in Zombie Playground will be a hybrid of third person shooter and action RPG mechanics set in a cooperative zombie survival horror arena. This is not a mindless hack and slash! Players will have their teamwork abilities, battle tactics, and survival skills put to the test as they fight to survive against hordes of the undead. As players progress, their characters will level up, allowing players to unlock invaluable new abilities to help them take on increasingly dangerous challenges. Acquiring new weapons, items, and articles of clothing will allow players to further customize their characters for even more variety and tactical versatility or specialization.

That said we're also exploring a lot of the crazier kid fantasies of it all. Think, hot-lava floor, sharks under the sofa, etc... The goal is to just tap into that fantastic childhood imagination and make it a gameplay feature.

anyway, check out the link that Plainplease posted to our kickstarter and you can see all of the character art and other updates!

thanks!

#6 Posted by TEHMAXXORZ (1199 posts) -

This kind of looks like Dead Blocks, or whatever it was, and that game was terrible. But this seems to look better so far, and I actually have a little hope that this won't be a bad game. Hopefully it will be better than Dead Blocks.

#7 Posted by plainplease (187 posts) -

Just being a zombie game doesn't mean it is gonna be bad or boring. Of course some people might have fatigue for the genre, but I see a big difference in games that are zombie games because a dev needed to put out a zombie game or franchise iteration, and a game that creative people made together because they were inspired and wanted to work on something that felt near-and-dear to their hearts. This looks like the kind of passion project game that I appreciate, so it kind of matters less to me that it is a zombie game because it looks like a game that comes from a genuine emotional core.

#8 Posted by spartica (68 posts) -

I'm kind of growing weary of zombie games, but damn if they aren't just mindless fun! Let's hope some devs can take the genre in a different direction.

I know it's pre-alpha, but doesn't look especially inspiring to me personally.

#9 Posted by Toxeia (729 posts) -

@viiral That's good. You've got an EXTENSIVE catalog of games in which you can kill zombies. Let developers move on to something fresh and novel.

#10 Posted by idyll23 (3 posts) -
#11 Posted by notlupus (44 posts) -

People can give 322K for a documentary of Bronycon (http://www.kickstarter.com/projects/257527888/bronycon-the-documentary) people support 12 year olds running rpg maker games, yogcast of all things. These guys come out with game footage, have worked in the industry and actual experience. They ask for the base amount to help them get off the ground and you shove back in their faces.

Kickstarter has a terrible community. Games with actual unique premises and detailed information and gameplay to show for it are ignored while any idiot's pet feminazi propaganda/furry comic/angsty rpg makes a killing. In Double Fine's case all they had to do was say 'ADVENTURE GAME!' and made 3.3 million. It's making me a whole lot more sympathetic to those big bad publishers and the money bags in other related industries who have to put up with this kind of bullshit everyday and rightfully turn these people away.

The giant bomb community used to be cool and supportive of endeavors like this, but I just guess its Summer Giant Bomb that hates anything that shows some actual heart and soul and that isn't hipster tripe.

Proudly gave this man my $25.00 and will give more next week when I get paid.

#12 Posted by boylie (305 posts) -

Massive Black are awesome. They have my money. You all should give your money too. That is all.

#13 Posted by Nights (607 posts) -

I'll stick with DayZ for my zombie needs.

#14 Posted by i8246i (119 posts) -

@notlupus said:

People can give 322K for a documentary of Bronycon (http://www.kickstarter.com/projects/257527888/bronycon-the-documentary) people support 12 year olds running rpg maker games, yogcast of all things. These guys come out with game footage, have worked in the industry and actual experience. They ask for the base amount to help them get off the ground and you shove back in their faces.

Kickstarter has a terrible community. Games with actual unique premises and detailed information and gameplay to show for it are ignored while any idiot's pet feminazi propaganda/furry comic/angsty rpg makes a killing. In Double Fine's case all they had to do was say 'ADVENTURE GAME!' and made 3.3 million. It's making me a whole lot more sympathetic to those big bad publishers and the money bags in other related industries who have to put up with this kind of bullshit everyday and rightfully turn these people away.

The giant bomb community used to be cool and supportive of endeavors like this, but I just guess its Summer Giant Bomb that hates anything that shows some actual heart and soul and that isn't hipster tripe.

Proudly gave this man my $25.00 and will give more next week when I get paid.

Uh...I don't get where you're pulling this negative vibe from...its just that most Kickstarter projects (including this one) provide very little information about what the game is actually like, and throw a bunch of buzzwords and promises at people.

I'll visit the links and develop my own opinion on this particular game, but Kickstarter projects in general bug me....

You put down your hard earned money...hope that enough other people put down their hard earned money and collectively reach a 6-8 digit dollar sum...and then further hope that all that money is used to actually make a game.

Then, unless your donation was enough to garner some sort of "prize", you get nothing out of it except the ability to purchase a new game....somewhere 1-3 years down the line. That is, unless the project folds...and then you might get your investment back.

I'm sorry, but developers of games that want to use Kickstarter need to understand what these projects look like to the donators, and need to start putting forth decent information about their projects, and have reasonable goals and promising ideas. They need to understand that just because you think that you have a great idea and can put together the resources with the sum you are bidding on Kickstarter....doesn't mean you know what you need to do to create a good game.

So sorry that we, as a community, aren't rolling in dough, and are willing to just throw a few thousand to every needy person out there without knowing a little bit more about what we are supporting.

#15 Posted by i8246i (119 posts) -

Now, responding to the developer(s) in this thread: Now that I've scanned over the link for the Kickstarter project: Wow...this looks pretty darn neat.

So what we have so far from the information is that this game will be a class-based third person action game. I'm seeing definite multiplayer fun to be had, as certain classes will focus on long-range attacks while others can take more damage, and deal more damage, up front with melee.

You're controlling school kids, who seem to be in elementary/middle school....so there's the elements of "Disney movie gone horribly wrong"...

You're armed with kid weaponry: water guns, pop guns...freaking nerf guns! Baseball bats...and there's also classes of characters that focus on hand to hand and even "magic" (the Bookworm class).

I'm glad you guys decided to list the people working on this game, and the games they themselves have worked on. This is a must for Kickstarter projects: I want to believe that there are people out there with no experience that can create a great game (the MolyJam, and other gamejams, have shown that people with no working knowledge of programming can pump out something working and fun)....but when a project asks for Kickstarter-level money, you need to know that the people behind it know what they are doing.

Yeah, this could be something pretty awesome, and worth some of my money. I'm not going to take a screenshot of when or how much I'll be donating, but you'll get some from me.

Don't be afraid to cross-link info from the reddit thread and this one....this is definitely something worth talking about.

#16 Posted by plainplease (187 posts) -

The project looks like it might find its funding. I'm glad some of you went to check it out and kick in some money for these guys. The game looks like it is gonna be so rad!

#17 Posted by plainplease (187 posts) -

the project is funded and Polygon took notice and ran an awesome story on the game and Massive Black