June NPD Sales Results

Topic started by Linkyshinks on July 16, 2009. Last post by Gearhead 2 years, 10 months ago.
Post by Linkyshinks (11,144 posts) See mini bio Level 11

The latest NPD hardware and software sales figures are in for North America, with Nintendo's Wii and DS coming top once again.

Nintendo's dynamic duo topped 1000K throughout June 2009, with MotionPlus for Wii also doing exceptionally well in its first month at retail with over 400,000 fans experiencing the device.

Some of you may realize they have finally removed of Wii Play from the list  *claps*

Hardware Sales


  •  Nintendo DS - 766.5K
  •  Wii - 361.7K
  •  Xbox 360 - 240.6K
  •  PlayStation 3 - 164.7K
  •  PSP - 163.5K
  •  PlayStation 2 - 152.7K

Wii Motion Plus sold 169K units in its first month at retail (excluding those bundled with Tiger Woods PGA Tour 10).

Software Sales


  •  Prototype (360) 419.9K
  •  UFC 2009: Undisputed (360) 338.3K
  •  EA Sports Active Bundle (Wii) 289.1K
  •  Tiger Woods PGA Tour 10* (Wii) 272.4K
  •  Wii Fit(Wii) 271.6K
  •  Fight Night Round 4 (360) 260.8K
  •  Fight Night Round 4 (PS3) 210.3K
  •  Mario Kart (WII) 202.1K
  •  Red Faction: Guerrilla (360) 199.4K
  •  Infamous (PS3) 192.7K


Originally Posted by NPD's Anita Frazier:

The video games industry realized a significant decline when compared to June 2008, the fourth consecutive month of year-over-year declines. The first half of the year has been tough largely due to comparisons against a stellar first half performance last year, but still, this level of decline is certainly going to cause some pain and reflection in the industry.

Because the question invariably arises, this month saw the greatest year-over-year monthly decline since September 2000 when the industry declined 41% .

Even with the industry down 12% year-to-date, with a strong back-half performance, full year sales could still be flat to slightly up to 2008's record-breaking performance. Of course, that could be put further at risk if more highly anticipated titles move out of 2009 into 2010 or later.

Our latest gamer segmentation study suggests that more than 4 million new 'players' have entered the games market since last year, so certainly the decline isn't due to less folks participating in the industry . Some of these are new retail consumers and some are playing online for free, and others are a mix of both. The trick is to continue to figure out how to monetize all the gaming that is going on across PC, mobile devices, and video game systems. Certainly there is plenty of opportunity in the industry, but the rate of change in many areas of the industry presents a lot of challenge as well .

This is one of the first months where I think the impact of the economy is clearly reflected in the sales numbers. While the aggregate of content may not be as strong as what we saw in the first half of last year, and while the consumer base willing to spend dollars on hardware at the current price points may be thinning, the size of the decliine could also point to consumers deferring limited discretionary spending until a big event (must-have new title, hardware price cut) compels them to spend.

The Xbox 360 is the only platform to have realized a unit sales increase over last June. YTD, both the 360 and NDS have generated an increase in unit sales. Although many track month-to-month sales changes, comparisons to May must take into account that June is a five-week reporting month while May spanned four weeks.

While Wii sales are down from last year, the platform is still realizing very strong sales month after month. Compared against historical performance of other systems this far into the console lifecycle, the unit sales performance is still strong.

Tiger Woods PGA Tour 2010 had a great debut at retail, nearly doubling the units sold in the first month at market of the previous best-two launches: PGA Tour '05 and '07, which sold 272K units each in their respective launch months . No doubt a combination of moving the release date of the game out of "Madden Month" into June where golf was heavily televised due to the U.S. Open as well as well-received new game features and attributes helped contribute to this success.

Interestingly, this is the first month since its launch at retail 29 months ago that Wii Play has not been featured in the top 10 list for the month. That's an astonishing record for this industry.

Prototype was the top selling title for the month, realizing roughly 600K units at retail across the two platforms. While this is solid performance for new IP, it's a relatively modest sales figure for any game capturing the top spot for the month.

While some of the decline in retail sales could be a migration on the part of consumers to acquiring content via digital distribution, our reports on downloads and subscriptions reveal that it's not yet having enough impact on the console market to be an overly meaningful factor in the retail down-turn. That said, there are increasing avenues for consumers to game, including via mobile devices, and it's clear the industry is sorting through how to manage all these opportunities while deploying resources appropriately.

Wii Motion Plus sold 169K units in its first month at retail, not counting, of course, those bundled with Tiger Woods PGA Tour 10.

Of the various accessory types, Video Game Point and Subscription cards realized an increase of 67% in dollar sales in June '09 as compared to last year.


Thanks to NeoGaf



Post by Luke (1,499 posts) See mini bio Level 21 / 1987 ACH / 39530 P
Yeah, I just read this... but nice write-up Linky! :) 

Glad Wii Play is finally gone, but I can't believe Mario Kart is still up there either. 

I'm just really glad inFAMOUS made the list, even if it was last place.  I really loved that game (even Platinum Trophy'd it!). 
Post by Diamond (8,563 posts) See mini bio Level 25 / 3804 ACH / 70005 P
The Wii bubble has burst.  That's about all there is to it.  360 is still up, Wii is down by almost half.

I don't think we can say the 'fad is over' yet, but this is what people were talking about when they called Wii a 'fad'.
Post by cspiffo (757 posts) See mini bio Level 6
bubut, Ghostbusters!?  *sniff*
Post by Luke (1,499 posts) See mini bio Level 21 / 1987 ACH / 39530 P
@Diamond: Well, I think the Wii has some really compelling games coming in the future like Muramasa, Fragile, The Crystal Bearers, and Super Mario Galaxy 2 (did I miss anything?)... but I think the only one that would make the NPD list is probably SMG2, unfortuantely. 
Post by PenguinDust (10,321 posts) See mini bio Level 13
What I find really interesting is the gap between InFamous and Prototype.  Factual or not, these games are synonymous in a lot of gamers minds, but the "win" went to Prototype this month.  Does either title have legs?  UFC 2009: Undisputed is still around, so it is possible for core-gamer focused titles to maintain sales even at this time of the year and under current economic conditions.  I know because of the game's developer it is very unlikely, but I have to wonder that if Sucker Punch had released the game on the 360 as well, if InFamous would have sold 600,000 units, too.  Fight Night Round 4 did equally well this month on both consoles and if I remember correctly, UFC 2009 also performed well for the PS3 last month considering the console ratio in North America.  I guess what I am asking is does PS3 exclusivity for a western developer make good business sense right now?
Post by Al3xand3r (8,832 posts) See mini bio Level 8
@Diamond said:
" The Wii bubble has burst.  That's about all there is to it.  360 is still up, Wii is down by almost half.I don't think we can say the 'fad is over' yet, but this is what people were talking about when they called Wii a 'fad'. "
4 titles in the top 10 and 120k more unit sales than the 360 means it was right to call it a fad 3 years ago? Lol.

Anyway, every time it doesn't do record sales people run around yelling lol it's doomed!!!1 for no reason, forgetting that even if it stopped selling today (empasis on even if, as it clearly hasn't, and it still outsells the competition by a considerable margin even during slow periods like this one, with the exception of a week or two in a given region or country), it would still take years for the others to catch up. As if record sales are barely keeping it afloat and the moment it stops doing that (market saturation, dur) it's doomed, hah. The only area Nintendo should be worried about is Japan, but Microsoft has shown you don't even need Japan to do well. On the other hand, the system's still doing well, and Nintendo's clearly taking steps to boost it. Watch and see how August will go down. People are delusional if they really believe the Wii's in a tough spot. As for Nintendo as a whole, they're not in a tough spot either. They came out of last gen fine and profitable despite being a distant third place on the home console front. People think they'll somehow be a failure after all they've achieved so far this gen? They know their business.

And no, I couldn't care less about how succesful they are. I've had fun with doomed and failed systems, as the fanboys of the given "other side" used to call them. My favorite systems are the SEGA Saturn and the Dreamcast in fact. The games I love often don't even sell well on any given system, whether they're exclusive or multi platform or whatever else. The entertainment I get is all that matters to me. I'm just saying.
Post by Gearhead (1,342 posts) See mini bio Level 21 / 2197 ACH / 42818 P
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I think the biggest disappointment here has to be either Ghostbusters or Transformers. Both are movie games that got marketed to hell.

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