¿Usted habla español?

Topic started by YukoAsho on Aug. 3, 2009. Last post by Hamst3r 2 months ago.
Post by YukoAsho (12 posts) See mini bio
1045 ACH / 20546 P

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Those of you who know me for any amount of time may know that I'm not white. My parents come from small Caribbean country called Cuba, and most of us from this country tend to speak a language called Spanish*.

(*:Just so we're sure, this is sarcasm)

Now, many Spanish-speaking people from places like Cuba, Mexico and South America also play video games. I quite enjoy them, myself. However, the increased trend toward multi-lingual games - a necessity for bringing games outside of pathetic mini-game compilations to people who don't necessarily speak English very well.

Now why am I talking about this? Very simple. For some reason, I've noticed that there are several games of varying profile that are still without multilingual features. The most egregious of these is Call of Duty. Now, I understand that Activision is an evil company who probably laughs at people in the Americas who might want to play a game in another language and probably wouldn't even dub their games for European audiences if there was any way they could get away with it, but is it really that hard to put in some extra dialogue options in games that everyone knows aren't using the full disc (this isn't exactly Final Fantasy XIII we're talking about here). 

However, the problem isn't magically excused by lack of disc space. There have been separate discs with separate languages for games released on this continent before. The most obvious example is the Halo series, which only has audio for the country the game is being sold in (though they at least have multiple sub tracks). Is there any reason for these Spanish versions not to be released in communities where they would be welcomed (IE, Florida, Texas, California, et al)? And while we're at it, why not French versions for Canada? I'm sure there's lots of folks north of the border who'd like to play more of their games in French.

However, the worst of it is when we get to digital content. Is there any reason I have to have a Spaniard account and import Spaniard PSN cards to play Final Fantasy VII in Spanish, othat than perhaps a prevailing, poisonous attitude that "if they come here, they should learn English"? Come to think of it, why the hell does the PS3 version of Megaman 9 not have Spanish while the Xbox 360 version does? There's absolutely no excuse for any digital release not to be multilingual.

Gaming has come a long way since the days of the NES, and has become the staple of men (and women) all around the world. It's high time that game companies started catering to the more diverse pockets of society, especially here in the US. "Dumb it down" shouldn't be the only way to make a game accessible.    



Post by natetodamax (7,037 posts) See mini bio
1370 ACH / 27492 P

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I think developers (or publishers, whichever apply) don't want to invest the time into doing so because English speaking folk seem to make up the majority of gamers out there.


Post by YukoAsho (12 posts) See mini bio
1045 ACH / 20546 P

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Excpet that in many cases, the work has to be done anyway for release in territories like Mexico.  There's no reason not to toss a bone to people who don't speak English as their first language, save perhaps said companies don't think their money is good enough.


Post by TheGreatGuero (3,014 posts) See mini bio
1064 ACH / 18651 P

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 Yo hablo  español. I'm actually a white guy that has learned spanish by taking a lot of spanish classes over the years. I'm still not fluent and unfortunately don't get much practice with it to improve my spanish skills. Regardless, I agree that games should come in multiple languages. Sure, ya gotta pay some translators to go through cutscenes and stuff for subtitles, but I don't think it requires all that much effort. Doing voice overs in another language is one thing, and it would be cool if more games did it, but that requires a more substantial investment and I can understand why companies wouldn't bother. I still think subtitles should be available in several languages. They are in movies, why not in games too?



Post by TheMustacheHero (3,339 posts) See mini bio
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Can't you import games? I mean in some cases, such as Wii games half the freaking box is in Spanish.
 
In all honesty I think companies just don't care about the minority that you're in (No pun intended) and by minority I don't mean your race, I mean your situation. There are not a lot of people who fully NEED to play English games in spanish, heck some English gamers import Japanese games and play them in Japanese just fine!
 
Spanish speaking people in an English speaking country is not necessarily the target audience for most games. Companies are looking to fill the needs of their core audience, whichever that may  be. If it's a Spanish game company obviously making the game dubbed over/ subtitles in English won't be their main priority and it certainly will not be above making the game in Spanish.


Post by Valkyr (111 posts) See mini bio

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I'm from Argentina and I play all my games in English and when I have the opportunity to choose I go for English, the voice acting is better, there is nothing lost in translation and it is a fact that the most part of the words thar are used on games just sound better in English, the sames goes for Software, I have to code a lot for university projects and I do all my coding using English words and both my keyboards are English keyboards. My opinion is that they should stop translating games to Spanish, we can blame spaniards for that stupid trend, they like everything translated, here in South America we buy games, movies and that kind of stuff in the original language, even my 80 year old grandpa who does not speak English likes to watch movies with spanish subtitles.


Post by YukoAsho (12 posts) See mini bio
1045 ACH / 20546 P

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Valkyr - Which is cool.  However, that's the name of the game at the end.  Choice.  I'm sure there are people in Argentina who aren't as comfortable with English as you, and they shoudln't be closed off either.  Gaming's supposed to bring us closer, not push us away. :)


Post by Ujio (118 posts) See mini bio
406 ACH / 5810 P

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Interesting and though provoking commentary.
 
I agree with you for the most part especially since gaming is fastly becoming a more global commodity. However what you propose I think is not a lack of caring on the part of developers or lack of technological know-how, but rather a practicality or feasibility problem. 
 
Think about it: They have to hire professional voice actors for each respective language to read the script. Then they have to pay the recording studios more money for the extra time needed to record all the additional, multilingual dialogue. Now take into account all the regions the game will be shipping to and you can see how this might be a nightmare for a lot of developers. That means they would have to hire voice actors for each and every region. That would tend to get expensive very quickly. And since developers are already crying the blues about their profits anything that adds to their expense they aren't going to look upon favorably.
 
At the end of the day video games remains a business. People put in their time and they expect to reap a profit from their work. I believe a lot of developers believe it's just not practical to have multilingual games. In a perfect world every game would ship with multilingual tracks and cater to each region's specifics. I would love to see games have multilingual tracks just like DVDs and Blu-rays do. But compared with the movie industry the gaming industry is just not that mainstream yet.


Post by Hamst3r (1,335 posts) See mini bio
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I like things to be in their original language and with subtitles whenever possible. For instance, I think S.T.A.L.K.E.R. would have been an even better game if there was no English dialogue at all.
 
I find redubbed audio to generally be unpleasant, it doesn't matter what language it is. :)