#1 Edited by Krullban (1088 posts) -

I always see people saying they worry that the map looks too small, then people of course yell at them. If you actually put things into perspective and compare the map of GTA V with maps you think are large. You get this.

San Andreas compared to the same spot in GTA V

#2 Posted by Nictel (2516 posts) -

Graphics have improved a bit.

#3 Edited by SamStrife (1286 posts) -

I think the city size is going to blow a fair few people's minds when they jump in. It's easy to forget that as large as San Andreas was, the cities themselves were tiny and a lot of the game was just wide open, barren space.

#4 Posted by jimmyfenix (3753 posts) -

I also love how they bascially assigned each character their own area

Trevor - Blaine County

Franklin - Grove Street

Micheal - Vinewood

All of the 3 areas look very detailed and thats not counting Mount Chiliad and the Ocean

#5 Edited by Yummylee (22679 posts) -

I never even realised there where people saying the map looks too small. Like, really? As if complaining about its textures and how it's clearly going to run at 15fps wasn't enough

#6 Posted by probablytuna (3906 posts) -

Map size doesn't worry me, it doesn't matter if the city is larger than Liberty City and San Andreas combined if it doesn't have interesting activities to do. So far, the things they have announced seem good enough. I hope there are way more unique random characters to encounter than before so it makes traversing the city fun and exciting.

#7 Posted by BaneFireLord (2969 posts) -

@probablytuna: Not sure about the Random Characters, per se, but they have confirmed that the emergent ambient activities that first showed up in Red Dead are returning.

#8 Edited by Dacnomaniac (444 posts) -

I have no idea what the difference is. They both look the same...

#9 Edited by spraynardtatum (3998 posts) -

how you say...sprawling?

#10 Posted by JouselDelka (966 posts) -

Delicious, delicious graphics <3

Man, that picture right thar is photorealistic. There really isn't much more to do in the way of graphics, we have really reached the real-life looking stage in video games, soon the developers will actually start improving their AI and gameplay mechanics rather than focusing on graphics like they have, obsessively, since Half-Life 2.

#11 Posted by chiablo (1010 posts) -

As we learned from FUEL, a huge world is meaningless if there's nothing to do in it. And even if there are things to do (L.A. Noire) it doesn't mean that it's any fun.

GTA 4 was a big disappointment for me, so I'm keeping my expectations low for GTA 5. Hopefully they make GTA fun again, like it was with San Andreas.

#12 Posted by Krullban (1088 posts) -

@chiablo said:

As we learned from FUEL, a huge world is meaningless if there's nothing to do in it. And even if there are things to do (L.A. Noire) it doesn't mean that it's any fun.

GTA 4 was a big disappointment for me, so I'm keeping my expectations low for GTA 5. Hopefully they make GTA fun again, like it was with San Andreas.

Seems to be a lot to do in GTA V, and apparently they all feel great. IGN says the Tennis feels exactly like Top Spin.

#13 Posted by GreggD (4516 posts) -

I have no idea what the difference is. They both look the same...

Please tell me that's sarcasm.

#14 Posted by Herk (201 posts) -

@greggd said:

@dacnomaniac said:

I have no idea what the difference is. They both look the same...

Please tell me that's sarcasm.

Obviously

#15 Posted by Coafi (1494 posts) -

Holy shit, look at that moon! GTAV has no moon, it's obviously inferior to San Andreas!

#16 Posted by GreggD (4516 posts) -

@herk said:

@greggd said:

@dacnomaniac said:

I have no idea what the difference is. They both look the same...

Please tell me that's sarcasm.

Obviously

You would think so, but you never can be too sure. Especially on a gaming forum.

#17 Posted by senrat (333 posts) -

I honestly think Rockstar have outdone themselves with this game. Even by Rockstar standards this game is crazy in scale. I can definately see why it took a massive team 5 years to make this game. This is going to be one of the few games that is a steal at $60.

#18 Posted by PillClinton (3303 posts) -

lol so they threw a graphics mod on San Andreas.

/not serious

#19 Posted by spraynardtatum (3998 posts) -

How perfect would it be if they had ping pong in this game as an activity? They'd have started off this generation with Rockstar Games presents Table Tennis and ended with GTA 5 - with table tennis. It'd be perfect.

#20 Edited by Nightriff (5493 posts) -

I just want a good story

#21 Posted by Yummylee (22679 posts) -

How perfect would it be if they had ping pong in this game as an activity? They'd have started off this generation with Rockstar Games presents Table Tennis and ended with GTA 5 - with table tennis. It'd be perfect.

Since Yakuza 5 looks like it's never getting brought over here (:cryingface:), it would be swell if GTAV could instead sate my open-world crime game side-activity ping-pong fix.

#22 Posted by Chaser324 (6796 posts) -

@yummylee: GTA V might satiate your need for random side-activities, but it can't possibly fill the void of Japanese weirdness where Yakuza 5 should be.

Moderator
#23 Posted by ThePickle (4177 posts) -

People change their complaints about this game every day. "Map's too big - can't run on consoles." "Map's too small - not enough of an upgrade."

#24 Posted by Capum15 (5026 posts) -

I've read about how much bigger the world is in V, but there's just something incredible about seeing a picture of it like that.

#25 Posted by GERALTITUDE (3703 posts) -

@krullban said:

@chiablo said:

As we learned from FUEL, a huge world is meaningless if there's nothing to do in it. And even if there are things to do (L.A. Noire) it doesn't mean that it's any fun.

GTA 4 was a big disappointment for me, so I'm keeping my expectations low for GTA 5. Hopefully they make GTA fun again, like it was with San Andreas.

Seems to be a lot to do in GTA V, and apparently they all feel great. IGN says the Tennis feels exactly like Top Spin.

Waverace duders, Waverace. If that doesn't sell you, may as well walk away now.

#26 Posted by JasonR86 (9742 posts) -

Guys, take it down a notch huh?

#27 Posted by Slaegar (746 posts) -

@nictel said:

Graphics have improved a bit.

Delicious, delicious graphics <3

Good thing that graphics don't matter right guys? Personally I'd rather play a game that looks like GTA 3 since I don't care about graphics and I hate new hardware.

#28 Edited by JouselDelka (966 posts) -

@slaegar said:

@nictel said:

Graphics have improved a bit.

@jouseldelka said:

Delicious, delicious graphics <3

Good thing that graphics don't matter right guys? Personally I'd rather play a game that looks like GTA 3 since I don't care about graphics and I hate new hardware.

You're one of the people who confused "graphics don't matter" with "good graphics suck" and became irrational eye-candy haters.

"Graphics don't matter" means they don't make or break a game, because they're not as essential an ingredient as tight gameplay mechanics and a good story that makes sense. But they are an ingredient, just as sound design is, and both of those matter because they please the senses. A goodlooking game looks good, and things that look good are pleasant for the eyes. I'm sure you want your cellphone to work and your car to move, but if that means you don't care about your phone and your ride looking slick (if given the option), then... why? o.O

You can hate new hardware and technical innovation all you want, but you're missing out, because good graphics are delicious.

#29 Posted by Chaser324 (6796 posts) -

If this thread has proven nothing else to me, it's yet more evidence that text doesn't properly communicate tone. I really can't tell who in here is being sarcastic and who is being serious.

Moderator
#30 Posted by Slaegar (746 posts) -

@chaser324:

For clarity I was being a sarcastic asshole.

#31 Posted by Nekroskop (2786 posts) -

Top: 360

Bottom:PS3

Source: Stephen Tortilla of Kotsaku.

#32 Posted by benpicko (2008 posts) -

Delicious, delicious graphics <3

Man, that picture right thar is photorealistic. There really isn't much more to do in the way of graphics, we have really reached the real-life looking stage in video games, soon the developers will actually start improving their AI and gameplay mechanics rather than focusing on graphics like they have, obsessively, since Half-Life 2.

#33 Posted by Demoskinos (15295 posts) -

Dunno man, looks like PSone graphix to me.

#34 Edited by Willza92 (276 posts) -

so THAT'S what Blast Processing does.

#35 Edited by Legion_ (1555 posts) -

@yummylee said:

I never even realised there where people saying the map looks too small. Like, really? As if complaining about its textures and how it's clearly going to run at 15fps wasn't enough

I've never heard a complaint about map size, but it wouldn't surprise me, considering gamers complain about everything. Still, the map for GTAV is bigger than Red Dead, GTA IV and San Andreas COMBINED. It's big.

#36 Edited by Crash_Happy (738 posts) -

There's simply no point offering more and more space to do stuff in if there's a lack of stuff to do. The distance between becomes either a chore to endure or completely meaningless as you quick travel.

Also there's usually a whole lot of dead space padding it all out. Rockstar make great games, I'm looking forward to it.

#37 Edited by MonkeyKing1969 (3156 posts) -

The only thing that concerns me is I NEVER play any GTA games to the end. I always get hung up and quit playing half way through. The completion rate on GTA games is abysmal from what I hear, most games do not get played start to finish, but GTA games are considered the least competed games in the industry.

#38 Posted by spraynardtatum (3998 posts) -

@legion_: haha combinded...that sounds silly :)

#39 Posted by ShaggE (6828 posts) -

The only thing that concerns me is I NEVER play any GTA games to the end. I always get hung up and quit playing half way through. The completion rate on GTA games is abysmal from what I hear, most games do not get played start to finish, but GTA games are considered the least competed games in the industry.

Yuuuup. There's always that ONE mission that makes me say "Fuck this!". I still put an insane amount of time into each GTA, but I've never actually finished one. I came close with GTAIV, at least.

#40 Posted by OldManLight (916 posts) -

@krullban: i've been waiting for a while for a game developer to capitalize on things they've learned from all their past games. Then i started watching Rockstar over this generation and seeing little by little how their tech across many games became more consistent.

The euphoria physics tech used in GTA4, RDR, and most recently Max Payne 3 has gotten better and better at creating on the fly character movements rather than the jerky canned animations of the past. They've seemed to have listened to fans in regard to improving their shooting mechanics over subsequent games and if it truly plays like max payne 3 as i've heard, we're in for treat there. Their outdoor/wildlife rendering was brilliant in RDR and looks to be present in some form here.

GTA5 is shaping up to be my long sought after "super-game" that encompasses all the awesome strides of past successes and meshes them all into a game in a way that makes sense.

#41 Posted by Krullban (1088 posts) -

Unrelated.

Rockstar. Ya dun goofed.

#42 Posted by Chaser324 (6796 posts) -

@krullban: I'm surprised that sort of thing doesn't happen more often when developers are using dev tools to do screenshots.

Moderator
#43 Posted by PeasantAbuse (5138 posts) -

Sup bros. I've been isolated in the middle of nowhere without internet for a week, anything new pop up related to this game?

#44 Posted by Krullban (1088 posts) -

Sup bros. I've been isolated in the middle of nowhere without internet for a week, anything new pop up related to this game?

Tons.